Player Matchup

Arachne
Arachne
Gator_Tant
Arachne
Level 81
God Stats
8W - 7L
1,501 SR
Queue Stats
16W - 24L
1,329 Elo+
Party 1
Merlin
Merlin
IH8Monkeys
Merlin
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,126 Elo+
Party 1
Jormungandr
Jormungandr
Mrmlgmonkey69
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,231 Elo+
Party 1
Medusa
Medusa
PORQUIBU
Medusa
Level 66
God Stats
43W - 29L
1,650 SR
Queue Stats
196W - 181L
1,469 Elo+
Party 4
Hades
Hades
PelaCocos21
Hades
Level 40
God Stats
14W - 16L
1,519 SR
Queue Stats
104W - 94L
1,471 Elo+
Party 4
Team Averages
Level 40
1,534 SR
1,325 Elo+

VS

Team Averages
Level 43
1,508 SR
1,263 Elo+
Sol
Sol
Default_dtg
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,094 Elo+
Party 2
Arachne
Arachne
Javutwo
Arachne
Level 61
God Stats
8W - 9L
1,540 SR
Queue Stats
88W - 101L
1,331 Elo+
Party 2
Guan Yu
Guan Yu
MythicSpaniard
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,275 Elo+
Party 3
Geb
Geb
kakashidlv
Geb
Level 138
God Stats
3W - 2L
1,500 SR
Queue Stats
332W - 316L
1,522 Elo+
Party 3
Apollo
Apollo
kingkoala25
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,094 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gator_Tant
Arachne
12
11 / 0 / 6
9,037
646
9,398
7,478
2,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
IH8Monkeys
Merlin
12
8 / 1 / 5
7,955
568
8,641
5,809
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Mrmlgmonkey69
Jormungandr
11
0 / 1 / 3
7,232
517
2,857
6,859
5,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
PORQUIBU
Medusa
11
2 / 1 / 5
7,102
507
5,106
8,107
3,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 1 / 1
8,869
634
9,508
8,711
4,082
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 0
5,591
399
3,460
11,801
3,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Javutwo
Arachne
7
3 / 6 / 0
5,575
398
6,633
13,234
4,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 5 / 0
4,598
328
741
8,067
3,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 0 / 0
5,384
385
2,314
5,536
4,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
9
0 / 6 / 2
5,488
392
4,181
11,748
4,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
26
Kills
4
4
Deaths
26
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
9
0
0.11
W
Arachne
Gator_Tant
Arachne
11
0
6
14
W
Merlin
IH8Monkeys
Merlin
8
1
5
10.5
L
Arachne
Javutwo
Arachne
3
6
0
0.5
W
Jormungandr
Mrmlgmonkey69
Jormungandr
0
1
3
1.5
L
0
5
0
0
W
Medusa
PORQUIBU
Medusa
2
1
5
4.5
W
5
1
1
5.5
L
0
0
0
0
L
Apollo
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,510
Damage
17,329
36,964
Taken
50,386
18,035
Mitigated
20,338
10,797
Healing
5,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,460
1,125
0
1,205
11,801
3,700
0
4,961
6,822
20,669
0
W
Arachne
Gator_Tant
Arachne
9,398
7,470
0
2,574
7,478
2,904
1,921
1,278
6,200
0
44,984
W
Merlin
IH8Monkeys
Merlin
8,641
1,098
0
79
5,809
1,982
299
1,296
4,513
36,742
0
L
Arachne
Javutwo
Arachne
6,633
5,068
0
1,616
13,234
4,582
0
5,043
8,184
0
19,849
W
Jormungandr
Mrmlgmonkey69
Jormungandr
2,857
1,038
0
934
6,859
5,758
240
1,095
5,764
33,132
0
L
741
125
0
256
8,067
3,472
0
5,619
2,448
0
6,743
W
Medusa
PORQUIBU
Medusa
5,106
1,840
0
820
8,107
3,309
1,822
2,105
6,002
0
46,371
W
9,508
1,004
0
6,390
8,711
4,082
1,419
0
8,711
69,557
0
L
2,314
268
0
1,359
5,536
4,141
0
678
4,858
23,166
0
L
Apollo
4,181
1,945
0
1,466
11,748
4,443
0
4,671
7,068
0
21,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,195
Gold Earned
26,636
359
Minions Killed
127
0
Camps Cleared
0
1,248,197
Distance Traveled
1,172,426
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,591
399
37
3
0
242,347
0
W
Arachne
9,037
646
82
6
0
269,136
0
W
Merlin
7,955
568
56
4
0
257,543
0
L
Arachne
5,575
398
22
2
0
293,672
0
W
Jormungandr
7,232
517
50
4
0
253,518
0
L
Guan Yu
4,598
328
8
1
0
130,177
0
W
Medusa
7,102
507
61
4
0
250,769
0
W
Hades
8,869
634
110
8
0
217,231
0
L
Geb
5,384
385
28
2
0
255,027
0
L
Apollo
5,488
392
32
2
0
251,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role