Player Matchup

Surtr
Surtr
LinenHornet2
Surtr
Level 121
God Stats
55W - 39L
1,611 SR
Queue Stats
150W - 147L
1,505 Elo+
Party 2
Merlin
Merlin
M1TCH3LL247
Merlin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,400 Elo+
Party 2
Guan Yu
Guan Yu
Transatos
Guan Yu
Level 128
God Stats
0W - 3L
1,321 SR
Queue Stats
345W - 341L
1,522 Elo+
Party 2
Ishtar
Ishtar
braden2502
Ishtar
Level 102
God Stats
15W - 10L
1,675 SR
Queue Stats
183W - 186L
1,509 Elo+
Party 2
Atlas
Atlas
taco5734
Atlas
Level 125
God Stats
2W - 2L
1,607 SR
Queue Stats
416W - 407L
1,545 Elo+
Party 2
Team Averages
Level 112
1,543 SR
1,496 Elo+

VS

Team Averages
Level 136
1,477 SR
1,473 Elo+
Ymir
Ymir
Squidruption
Ymir
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
485W - 458L
1,561 Elo+
Solo
Cu Chulainn
Cu Chulainn
ThreatBanner
Cu Chulainn
Level 150
God Stats
4W - 2L
1,594 SR
Queue Stats
26W - 37L
1,442 Elo+
Party 1
Baba Yaga
Baba Yaga
bayamon7
Baba Yaga
Level 124
God Stats
14W - 14L
1,432 SR
Queue Stats
56W - 60L
1,445 Elo+
Solo
Martichoras
Martichoras
blqsed
Martichoras
Level 126
God Stats
5W - 1L
1,500 SR
Queue Stats
24W - 33L
1,448 Elo+
Party 1
Bakasura
Bakasura
lAbsolut F
Bakasura
Level 122
God Stats
6W - 5L
1,358 SR
Queue Stats
180W - 179L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,479
548
4,077
9,390
4,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
9
0 / 1 / 0
5,241
524
2,336
3,988
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Transatos
Guan Yu
10
1 / 1 / 0
5,987
599
3,004
10,001
6,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
braden2502
Ishtar
10
2 / 1 / 1
6,015
602
5,685
8,095
3,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Atlas
taco5734
Atlas
7
0 / 3 / 3
4,532
453
5,512
10,387
7,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,484
548
2,106
8,838
6,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cu Chulainn
ThreatBanner
Cu Chulainn
11
2 / 1 / 1
6,432
643
8,532
8,795
5,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
bayamon7
Baba Yaga
10
1 / 0 / 1
5,550
555
3,164
5,003
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
blqsed
Martichoras
10
0 / 1 / 1
5,598
560
5,985
7,819
3,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bakasura
lAbsolut F
Bakasura
11
4 / 0 / 2
6,593
659
6,522
7,593
2,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
4
Kills
9
9
Deaths
4
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Merlin
0
1
0
0
W
2
2
1
1.25
W
Cu Chulainn
ThreatBanner
Cu Chulainn
2
1
1
2.5
L
Guan Yu
Transatos
Guan Yu
1
1
0
1
W
Baba Yaga
bayamon7
Baba Yaga
1
0
1
1.5
W
Martichoras
blqsed
Martichoras
0
1
1
0.5
L
Ishtar
braden2502
Ishtar
2
1
1
2.5
W
Bakasura
lAbsolut F
Bakasura
4
0
2
5
L
Atlas
taco5734
Atlas
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,614
Damage
26,309
41,861
Taken
38,048
22,043
Mitigated
20,530
10,347
Healing
9,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,077
2,064
0
1,586
9,390
4,331
0
1,974
7,136
846
39,246
L
Merlin
2,336
114
83
596
3,988
1,374
0
1,881
1,897
34,402
0
W
2,106
362
0
1,650
8,838
6,835
0
3,041
5,559
13,166
0
W
Cu Chulainn
ThreatBanner
Cu Chulainn
8,532
961
0
1,421
8,795
5,857
0
983
7,648
0
56,135
L
Guan Yu
Transatos
Guan Yu
3,004
461
48
2,980
10,001
6,111
0
0
9,673
0
44,323
W
Baba Yaga
bayamon7
Baba Yaga
3,164
149
0
1,165
5,003
1,673
652
1,440
3,487
41,002
0
W
Martichoras
blqsed
Martichoras
5,985
3,100
0
2,671
7,819
3,304
0
1,181
6,538
0
38,382
L
Ishtar
braden2502
Ishtar
5,685
3,598
0
2,206
8,095
3,087
0
405
7,640
0
44,709
W
Bakasura
lAbsolut F
Bakasura
6,522
4,436
0
2,750
7,593
2,861
0
620
6,824
0
43,987
L
Atlas
taco5734
Atlas
5,512
1,848
0
2,848
10,387
7,140
0
1,010
8,656
19,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,254
Gold Earned
29,657
307
Minions Killed
333
0
Camps Cleared
0
1,047,825
Distance Traveled
1,052,834
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,479
548
56
6
0
237,213
0
L
Merlin
5,241
524
69
7
0
187,682
0
W
Ymir
5,484
548
19
2
0
201,538
2
W
Cu Chulainn
6,432
643
85
9
0
197,325
0
L
Guan Yu
5,987
599
79
8
0
220,671
0
W
Baba Yaga
5,550
555
60
6
0
189,680
3
W
Martichoras
5,598
560
79
8
0
200,429
0
L
Ishtar
6,015
602
86
9
0
201,046
1
W
Bakasura
6,593
659
90
9
0
263,862
2
L
Atlas
4,532
453
17
2
0
201,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role