Player Matchup

Da Ji
Da Ji
Matacholas26
Da Ji
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 89L
1,391 Elo+
Party 1
Sol
Sol
TheKingOver
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,330 Elo+
Party 1
Cerberus
Cerberus
podri951
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,330 Elo+
Party 1
Team Averages
Level 21
1,500 SR
1,350 Elo+

VS

Team Averages
Level 72
1,463 SR
1,406 Elo+
Surtr
Surtr
Rambeauss
Surtr
Level 4
God Stats
2W - 1L
1,453 SR
Queue Stats
13W - 10L
1,387 Elo+
Party 2
Janus
Janus
Trash0s
Janus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,444 Elo+
Party 2
Hou Yi
Hou Yi
XPurpleprodigyx
Hou Yi
Level 196
God Stats
2W - 0L
1,437 SR
Queue Stats
19W - 20L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 0
5,954
744
5,209
8,971
3,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 2
5,718
715
4,220
5,574
1,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
podri951
Cerberus
5
0 / 2 / 1
4,917
615
1,069
4,501
2,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Rambeauss
Surtr
10
2 / 1 / 5
6,237
780
1,604
5,926
4,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Trash0s
Janus
11
2 / 1 / 8
6,946
868
4,109
4,652
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
9 / 0 / 4
8,170
1,021
10,556
5,754
1,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
13
13
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
W
Surtr
Rambeauss
Surtr
2
1
5
4.5
L
0
4
2
0.25
W
Janus
Trash0s
Janus
2
1
8
6
W
9
0
4
11
L
Cerberus
podri951
Cerberus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,498
Damage
16,269
19,046
Taken
16,332
8,054
Mitigated
7,765
846
Healing
4,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,209
1,278
0
60
8,971
3,771
0
1,439
7,532
0
17,311
W
Surtr
Rambeauss
Surtr
1,604
658
0
1,048
5,926
4,165
780
2,161
3,765
152
8,843
L
4,220
1,077
0
421
5,574
1,957
0
1,340
4,234
18,658
0
W
Janus
Trash0s
Janus
4,109
635
0
685
4,652
1,608
939
1,849
2,803
19,603
0
W
10,556
5,849
0
2,840
5,754
1,992
1,034
1,982
3,772
0
33,075
L
Cerberus
podri951
Cerberus
1,069
198
0
365
4,501
2,326
0
1,426
3,075
2,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,589
Gold Earned
21,353
74
Minions Killed
99
0
Camps Cleared
0
332,737
Distance Traveled
480,740
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,954
744
28
4
0
135,965
0
W
Surtr
6,237
780
11
1
0
156,316
0
L
Sol
5,718
715
40
5
0
127,546
0
W
Janus
6,946
868
57
7
0
167,519
0
W
Hou Yi
8,170
1,021
31
4
0
156,905
0
L
Cerberus
4,917
615
6
1
0
69,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role