Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Conrad21
Susano
Level 124
God Stats
5W - 2L
1,519 SR
Queue Stats
52W - 56L
1,511 Elo+
Party 2
Anubis
Anubis
IWhalezI
Anubis
Level 125
God Stats
9W - 6L
1,500 SR
Queue Stats
99W - 90L
1,511 Elo+
Party 1
Hercules
Hercules
KataPG
Hercules
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 21L
1,538 Elo+
Party 2
Cernunnos
Cernunnos
Zohαn
Cernunnos
Level 142
God Stats
5W - 1L
1,668 SR
Queue Stats
71W - 72L
1,535 Elo+
Party 1
Team Averages
Level 130
1,537 SR
1,519 Elo+

VS

Team Averages
Level 117
1,500 SR
1,511 Elo+
Morgan Le Fay
Morgan Le Fay
CallMeTimon
Morgan Le Fay
Level 150
God Stats
4W - 3L
1,640 SR
Queue Stats
162W - 139L
1,640 Elo+
Solo
Skadi
Skadi
DeductedFive
Skadi
Level 135
God Stats
0W - 1L
1,531 SR
Queue Stats
6W - 8L
1,533 Elo+
Party 3
Sylvanus
Sylvanus
GeneralDildy
Sylvanus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Camazotz
Camazotz
HOOSSAZBAH
Camazotz
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,578 Elo+
Party 3
Mulan
Mulan
TheDizzyMan
Mulan
Level 102
God Stats
0W - 1L
1,330 SR
Queue Stats
0W - 2L
1,302 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 1 / 4
7,079
506
2,933
14,463
9,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
Conrad21
Susano
13
1 / 2 / 5
7,942
567
7,845
14,149
5,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
IWhalezI
Anubis
14
4 / 0 / 0
8,544
610
7,609
8,615
4,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
KataPG
Hercules
14
3 / 0 / 1
8,323
595
8,244
10,533
8,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Zohαn
Cernunnos
13
3 / 0 / 1
7,488
535
8,989
10,576
4,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CallMeTimon
Morgan Le Fay
13
0 / 2 / 1
7,626
545
8,193
8,571
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 1
6,260
447
6,876
9,449
3,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
GeneralDildy
Sylvanus
11
0 / 1 / 1
6,851
489
5,097
10,679
10,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
HOOSSAZBAH
Camazotz
13
3 / 1 / 0
7,379
527
5,856
11,850
4,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 0
6,777
484
6,501
11,972
9,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
11
Kills
3
3
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
4
2
L
Morgan Le Fay
CallMeTimon
Morgan Le Fay
0
2
1
0.25
W
Susano
Conrad21
Susano
1
2
5
1.75
L
0
4
1
0.13
L
Sylvanus
GeneralDildy
Sylvanus
0
1
1
0.5
L
Camazotz
HOOSSAZBAH
Camazotz
3
1
0
3
W
Anubis
IWhalezI
Anubis
4
0
0
4
W
Hercules
KataPG
Hercules
3
0
1
3.5
L
0
3
0
0
W
Cernunnos
Zohαn
Cernunnos
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,620
Damage
32,523
58,336
Taken
52,521
33,220
Mitigated
30,635
28,472
Healing
17,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,933
531
5,730
4,779
14,463
9,673
124
3,784
10,679
18,635
0
L
Morgan Le Fay
CallMeTimon
Morgan Le Fay
8,193
299
0
1,370
8,571
2,865
0
4,181
4,390
70,243
0
W
Susano
Conrad21
Susano
7,845
1,450
0
4,265
14,149
5,861
10
2,332
11,740
0
64,345
L
6,876
2,443
0
339
9,449
3,928
0
2,368
7,081
0
55,407
L
Sylvanus
GeneralDildy
Sylvanus
5,097
979
986
4,404
10,679
10,652
0
2,733
7,946
22,385
0
L
Camazotz
HOOSSAZBAH
Camazotz
5,856
1,348
0
5,240
11,850
4,187
0
1,260
10,590
0
54,698
W
Anubis
IWhalezI
Anubis
7,609
126
0
4,504
8,615
4,386
312
4,867
3,748
77,234
0
W
Hercules
KataPG
Hercules
8,244
3,136
0
5,102
10,533
8,842
0
0
9,822
0
55,800
L
6,501
906
0
5,317
11,972
9,003
0
0
11,972
0
42,097
W
Cernunnos
Zohαn
Cernunnos
8,989
3,978
0
4,092
10,576
4,458
852
2,307
8,269
0
70,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,376
Gold Earned
34,893
495
Minions Killed
400
0
Camps Cleared
0
1,424,009
Distance Traveled
1,495,707
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,079
506
24
2
0
282,058
0
L
Morgan Le Fay
7,626
545
130
9
0
328,896
4
W
Susano
7,942
567
105
8
0
323,181
2
L
Skadi
6,260
447
94
7
0
249,684
0
L
Sylvanus
6,851
489
27
2
0
267,205
1
L
Camazotz
7,379
527
80
6
0
344,953
0
W
Anubis
8,544
610
134
10
0
262,996
4
W
Hercules
8,323
595
104
7
0
303,276
4
L
Mulan
6,777
484
69
5
0
304,969
0
W
Cernunnos
7,488
535
128
9
0
252,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role