Player Matchup

Horus
Horus
ChilliBaby
Horus
Level 149
God Stats
1W - 0L
1,274 SR
Queue Stats
8W - 4L
1,368 Elo+
Party 1
Izanami
Izanami
DorklyYudat1
Izanami
Level 109
God Stats
3W - 0L
1,446 SR
Queue Stats
100W - 99L
1,478 Elo+
Party 1
Jormungandr
Jormungandr
ItsZImbabwe
Jormungandr
Level 27
God Stats
1W - 1L
1,696 SR
Queue Stats
2W - 7L
1,221 Elo+
Party 1
Anubis
Anubis
SaltySplatn
Anubis
Level 120
God Stats
6W - 5L
1,506 SR
Queue Stats
113W - 110L
1,533 Elo+
Party 1
Arachne
Arachne
Wahbert
Arachne
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 166L
1,534 Elo+
Party 1
Team Averages
Level 107
1,484 SR
1,427 Elo+

VS

Team Averages
Level 125
1,542 SR
1,457 Elo+
Nu Wa
Nu Wa
ByZimmer
Nu Wa
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 67L
1,601 Elo+
Solo
Maui
Maui
IgnitionSickness
Maui
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,234 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MattePaste
Tsukuyomi
Level 125
God Stats
2W - 2L
1,720 SR
Queue Stats
17W - 21L
1,385 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Pumpor
Ah Muzen Cab
Level 40
God Stats
1W - 1L
1,626 SR
Queue Stats
4W - 6L
1,495 Elo+
Party 2
Nike
Nike
gotskills123
Nike
Level 199
God Stats
1W - 3L
1,364 SR
Queue Stats
90W - 73L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
5 / 2 / 15
8,151
815
12,737
12,747
10,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
DorklyYudat1
Izanami
15
2 / 2 / 12
7,766
777
6,154
7,470
3,091
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
ItsZImbabwe
Jormungandr
14
4 / 1 / 10
7,540
754
10,644
9,624
8,462
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
15
9 / 1 / 8
8,392
839
11,415
8,958
4,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Wahbert
Arachne
16
4 / 2 / 14
8,472
847
8,383
9,370
5,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ByZimmer
Nu Wa
14
2 / 1 / 3
7,643
764
7,349
2,809
631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 5 / 3
6,840
684
2,229
15,227
9,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
MattePaste
Tsukuyomi
13
2 / 5 / 0
7,119
712
9,915
12,269
4,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
Pumpor
Ah Muzen Cab
13
3 / 8 / 1
7,107
711
10,453
13,150
5,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 5 / 3
7,073
707
6,023
12,269
6,780
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
18
24
Kills
8
8
Deaths
24
59
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
ByZimmer
Nu Wa
2
1
3
3.5
W
Horus
5
2
15
6.25
W
Izanami
DorklyYudat1
Izanami
2
2
12
4
L
0
5
3
0.3
W
Jormungandr
ItsZImbabwe
Jormungandr
4
1
10
9
L
Tsukuyomi
MattePaste
Tsukuyomi
2
5
0
0.4
L
Ah Muzen Cab
Pumpor
Ah Muzen Cab
3
8
1
0.44
W
Anubis
9
1
8
13
W
Arachne
Wahbert
Arachne
4
2
14
5.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,333
Damage
35,969
48,169
Taken
55,724
32,407
Mitigated
26,848
12,566
Healing
3,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
ByZimmer
Nu Wa
7,349
1,089
0
190
2,809
631
214
756
2,015
25,996
0
W
Horus
12,737
4,661
1,059
2,816
12,747
10,907
380
2,361
10,378
0
17,270
W
Izanami
DorklyYudat1
Izanami
6,154
4,049
0
1,368
7,470
3,091
767
1,386
6,084
0
28,149
L
2,229
423
924
1,270
15,227
9,438
0
7,103
7,861
5,000
0
W
Jormungandr
ItsZImbabwe
Jormungandr
10,644
2,495
0
616
9,624
8,462
14
2,809
6,807
19,721
0
L
Tsukuyomi
MattePaste
Tsukuyomi
9,915
1,899
0
635
12,269
4,639
63
4,039
8,060
0
24,584
L
Ah Muzen Cab
Pumpor
Ah Muzen Cab
10,453
3,666
0
68
13,150
5,360
275
5,540
7,337
0
21,396
W
Anubis
11,415
568
0
3,057
8,958
4,467
234
1,052
7,895
27,443
0
W
Arachne
Wahbert
Arachne
8,383
5,960
0
3,650
9,370
5,480
215
1,939
7,427
0
38,331
L
6,023
669
0
250
12,269
6,780
0
4,621
7,220
0
23,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,321
Gold Earned
35,782
215
Minions Killed
186
0
Camps Cleared
0
1,063,363
Distance Traveled
961,096
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,643
764
53
5
0
176,919
0
W
Horus
8,151
815
16
2
0
226,496
0
W
Izanami
7,766
777
61
6
0
197,925
0
L
Maui
6,840
684
12
1
0
201,645
0
W
Jormungandr
7,540
754
19
2
0
203,887
0
L
Tsukuyomi
7,119
712
42
4
0
200,407
0
L
Ah Muzen Cab
7,107
711
35
4
0
186,803
0
W
Anubis
8,392
839
49
5
0
211,328
0
W
Arachne
8,472
847
70
7
0
223,727
0
L
Nike
7,073
707
44
4
0
195,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role