Player Matchup

Sylvanus
Sylvanus
AsamaelForlorn
Sylvanus
Level 141
God Stats
7W - 7L
1,500 SR
Queue Stats
343W - 351L
1,532 Elo+
Party 2
Hel
Hel
JustHavingFun6
Hel
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,479 Elo+
Solo
Chaac
Chaac
thedjcarloz
Chaac
Level 109
God Stats
29W - 30L
1,465 SR
Queue Stats
152W - 162L
1,517 Elo+
Party 2
Team Averages
Level 99
1,488 SR
1,510 Elo+

VS

Team Averages
Level 43
1,471 SR
1,377 Elo+
Yu Huang
Yu Huang
DrWhat223
Yu Huang
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,357 Elo+
Party 1
Chaac
Chaac
EgyptianAtWar_17
Chaac
Level 32
God Stats
3W - 3L
1,413 SR
Queue Stats
23W - 24L
1,434 Elo+
Solo
Anhur
Anhur
Lebodelic
Anhur
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
1 / 0 / 11
7,677
698
4,015
12,581
11,192
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
4 / 0 / 8
8,258
751
8,182
8,653
4,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 1 / 4
8,728
793
9,830
12,584
9,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DrWhat223
Yu Huang
12
0 / 3 / 1
6,898
627
7,709
7,746
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 5 / 0
6,560
596
10,968
11,009
10,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anhur
Lebodelic
Anhur
12
1 / 4 / 0
7,173
652
6,668
9,815
3,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
12
Kills
1
1
Deaths
12
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
0
11
6.5
L
Yu Huang
DrWhat223
Yu Huang
0
3
1
0.17
L
0
5
0
0
W
4
0
8
8
L
Anhur
Lebodelic
Anhur
1
4
0
0.25
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,027
Damage
25,345
33,818
Taken
28,570
25,367
Mitigated
17,735
19,523
Healing
4,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
4,015
486
3,694
2,942
12,581
11,192
633
3,428
8,817
15,400
0
L
Yu Huang
DrWhat223
Yu Huang
7,709
1,527
0
98
7,746
3,197
0
3,284
4,225
30,009
0
L
10,968
754
0
2,335
11,009
10,704
0
5,821
4,837
0
32,441
W
8,182
799
6,381
3,915
8,653
4,185
703
2,165
6,327
26,606
0
L
Anhur
Lebodelic
Anhur
6,668
3,271
0
1,764
9,815
3,834
0
3,135
6,299
0
20,377
W
9,830
575
185
2,406
12,584
9,990
1,255
2,180
10,161
124
34,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,663
Gold Earned
20,631
112
Minions Killed
121
0
Camps Cleared
0
608,137
Distance Traveled
532,147
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,677
698
24
2
0
195,249
0
L
Yu Huang
6,898
627
42
4
0
164,644
3
L
Chaac
6,560
596
41
4
0
189,836
0
W
Hel
8,258
751
44
4
0
211,674
0
L
Anhur
7,173
652
38
3
0
177,667
0
W
Chaac
8,728
793
44
4
0
201,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role