Player Matchup

Scylla
Scylla
JayTeeUnleashed
Scylla
Level 128
God Stats
4W - 5L
1,587 SR
Queue Stats
73W - 66L
1,578 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
MattieBoi
Ah Muzen Cab
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 20L
1,616 Elo+
Party 3
Hun Batz
Hun Batz
NervyK
Hun Batz
Level 129
God Stats
3W - 4L
1,477 SR
Queue Stats
187W - 167L
1,644 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UpcycledJr
Morgan Le Fay
Level 45
God Stats
1W - 0L
1,312 SR
Queue Stats
6W - 7L
1,496 Elo+
Party 3
Ymir
Ymir
zBootyPopperz
Ymir
Level 139
God Stats
8W - 3L
1,650 SR
Queue Stats
124W - 121L
1,552 Elo+
Party 3
Team Averages
Level 114
1,505 SR
1,577 Elo+

VS

Team Averages
Level 114
1,567 SR
1,548 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
SccheissGeist
Set
Level 88
God Stats
1W - 2L
1,496 SR
Queue Stats
27W - 28L
1,547 Elo+
Party 1
Aphrodite
Aphrodite
Vanvike
Aphrodite
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,515 Elo+
Party 1
Bakasura
Bakasura
derpinator56
Bakasura
Level 108
God Stats
25W - 20L
1,689 SR
Queue Stats
240W - 184L
1,608 Elo+
Party 2
Agni
Agni
mirk321
Agni
Level 80
God Stats
35W - 16L
1,648 SR
Queue Stats
369W - 323L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
5,861
488
5,862
4,365
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
MattieBoi
Ah Muzen Cab
11
4 / 3 / 1
7,025
585
9,670
9,382
3,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
NervyK
Hun Batz
14
4 / 1 / 1
8,160
680
8,230
9,115
3,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
UpcycledJr
Morgan Le Fay
11
1 / 1 / 1
6,153
513
2,094
5,017
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 1
6,650
554
4,289
9,482
4,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 3 / 2
6,337
528
4,119
9,875
3,889
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 2 / 3
6,492
541
4,053
8,838
4,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Vanvike
Aphrodite
10
0 / 1 / 3
6,002
500
2,002
7,151
4,516
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
derpinator56
Bakasura
11
1 / 5 / 0
6,602
550
5,590
13,619
6,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
mirk321
Agni
12
3 / 0 / 0
6,940
578
6,273
5,504
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
11
Kills
6
6
Deaths
11
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
3
2
0.33
W
0
0
3
1.5
W
Ah Muzen Cab
MattieBoi
Ah Muzen Cab
4
3
1
1.5
W
Hun Batz
NervyK
Hun Batz
4
1
1
4.5
L
2
2
3
1.75
W
Morgan Le Fay
UpcycledJr
Morgan Le Fay
1
1
1
1.5
L
Aphrodite
Vanvike
Aphrodite
0
1
3
1.5
L
Bakasura
derpinator56
Bakasura
1
5
0
0.2
L
Agni
mirk321
Agni
3
0
0
3
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,145
Damage
22,037
37,361
Taken
44,987
14,665
Mitigated
21,992
9,513
Healing
15,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,119
3,795
0
2,969
9,875
3,889
0
1,900
7,783
0
50,604
W
5,862
861
0
500
4,365
1,524
94
1,983
2,264
33,666
0
W
Ah Muzen Cab
MattieBoi
Ah Muzen Cab
9,670
4,896
0
1,101
9,382
3,482
646
2,151
7,219
0
41,293
W
Hun Batz
NervyK
Hun Batz
8,230
3,042
0
3,274
9,115
3,196
0
0
8,210
0
75,260
L
4,053
2,013
0
590
8,838
4,388
16
3,956
4,811
0
38,302
W
Morgan Le Fay
UpcycledJr
Morgan Le Fay
2,094
72
0
500
5,017
1,739
0
1,559
3,342
39,800
0
L
Aphrodite
Vanvike
Aphrodite
2,002
513
2,773
4,010
7,151
4,516
240
2,207
4,665
17,407
0
L
Bakasura
derpinator56
Bakasura
5,590
3,995
0
4,258
13,619
6,664
0
1,206
12,413
0
33,994
L
Agni
mirk321
Agni
6,273
442
0
1,122
5,504
2,535
562
2,382
3,070
51,586
0
W
4,289
836
0
4,138
9,482
4,724
0
2,191
7,146
47,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,849
Gold Earned
32,373
423
Minions Killed
386
0
Camps Cleared
0
1,269,842
Distance Traveled
1,288,510
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,337
528
104
9
0
240,224
2
W
Scylla
5,861
488
46
4
0
239,490
0
W
Ah Muzen Cab
7,025
585
82
7
0
214,788
0
W
Hun Batz
8,160
680
136
11
0
275,826
1
L
Set
6,492
541
71
6
0
258,297
0
W
Morgan Le Fay
6,153
513
79
7
0
275,408
5
L
Aphrodite
6,002
500
26
2
0
266,952
2
L
Bakasura
6,602
550
88
7
0
270,072
0
L
Agni
6,940
578
97
8
0
252,965
1
W
Ymir
6,650
554
80
7
0
264,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role