Player Matchup

Anhur
Anhur
Demogrogron
Anhur
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 44L
1,425 Elo+
Party 1
Achilles
Achilles
XCerealMonsterX
Achilles
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 73L
1,505 Elo+
Party 1
Janus
Janus
fede1222xD
Janus
Level 159
God Stats
3W - 1L
1,561 SR
Queue Stats
138W - 132L
1,552 Elo+
Party 1
Ao Kuang
Ao Kuang
juli97
Ao Kuang
Level 191
God Stats
51W - 38L
1,523 SR
Queue Stats
1,120W - 1,106L
1,570 Elo+
Party 1
Ne Zha
Ne Zha
llTiwoNll
Ne Zha
Level 156
God Stats
5W - 5L
1,533 SR
Queue Stats
129W - 130L
1,550 Elo+
Party 1
Team Averages
Level 146
1,523 SR
1,520 Elo+

VS

Team Averages
Level 95
1,495 SR
1,373 Elo+
Thanatos
Thanatos
 
Thanatos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
BZVictor59
Surtr
Level 46
God Stats
3W - 8L
1,353 SR
Queue Stats
16W - 25L
1,294 Elo+
Solo
Khepri
Khepri
ElAbismo
Khepri
Level 18
God Stats
36W - 42L
1,334 SR
Queue Stats
233W - 272L
1,324 Elo+
Party 2
Chernobog
Chernobog
iMelloMK
Chernobog
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
393W - 414L
1,396 Elo+
Party 2
Anubis
Anubis
metallicaghost
Anubis
Level 104
God Stats
38W - 37L
1,787 SR
Queue Stats
201W - 197L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 2
5,541
554
5,657
4,972
1,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
11
2 / 0 / 2
5,978
598
4,488
7,211
6,893
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
11
6 / 2 / 2
6,836
684
3,458
4,225
990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
juli97
Ao Kuang
12
4 / 0 / 7
6,564
656
8,324
6,510
2,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
llTiwoNll
Ne Zha
8
0 / 0 / 6
5,225
523
3,501
5,392
3,532
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
0 / 2 / 1
5,073
507
1,769
7,138
2,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
8
0 / 3 / 0
4,926
493
4,028
7,579
3,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
ElAbismo
Khepri
7
0 / 3 / 1
4,865
487
1,561
8,468
4,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
iMelloMK
Chernobog
7
1 / 3 / 0
4,921
492
4,255
6,552
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 5 / 0
5,356
536
5,430
7,624
3,468
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
16
Kills
3
3
Deaths
16
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
2
1
0.25
L
Surtr
0
3
0
0
W
4
1
2
5
L
Khepri
ElAbismo
Khepri
0
3
1
0.17
W
Achilles
2
0
2
3
W
Janus
6
2
2
3.5
L
Chernobog
iMelloMK
Chernobog
1
3
0
0.33
W
Ao Kuang
juli97
Ao Kuang
4
0
7
7.5
W
Ne Zha
llTiwoNll
Ne Zha
0
0
6
3
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,428
Damage
17,043
28,310
Taken
37,361
15,412
Mitigated
15,452
8,066
Healing
11,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,769
572
0
4,155
7,138
2,554
0
2,869
4,269
0
30,482
L
Surtr
4,028
1,628
0
1,627
7,579
3,327
0
577
7,002
282
22,716
W
5,657
4,209
0
2,317
4,972
1,741
0
703
4,269
0
33,717
L
Khepri
ElAbismo
Khepri
1,561
173
0
1,097
8,468
4,219
0
766
7,702
12,248
0
W
Achilles
4,488
1,630
0
1,408
7,211
6,893
0
113
7,098
0
38,506
W
Janus
3,458
498
0
597
4,225
990
0
3,395
830
41,952
0
L
Chernobog
iMelloMK
Chernobog
4,255
2,138
0
1,839
6,552
1,884
0
2,270
4,282
0
28,889
W
Ao Kuang
juli97
Ao Kuang
8,324
1,942
0
2,048
6,510
2,256
0
1,640
4,870
55,957
0
W
Ne Zha
llTiwoNll
Ne Zha
3,501
1,190
0
1,696
5,392
3,532
0
1,253
4,139
0
16,498
L
5,430
250
0
2,294
7,624
3,468
0
5,300
2,324
33,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,144
Gold Earned
25,141
321
Minions Killed
216
0
Camps Cleared
0
1,060,190
Distance Traveled
971,341
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,073
507
59
6
0
222,238
1
L
Surtr
4,926
493
39
4
0
172,936
1
W
Anhur
5,541
554
63
6
0
181,223
0
L
Khepri
4,865
487
11
1
0
213,274
0
W
Achilles
5,978
598
75
8
0
221,026
1
W
Janus
6,836
684
87
9
0
215,580
0
L
Chernobog
4,921
492
52
5
0
174,185
0
W
Ao Kuang
6,564
656
82
8
0
244,896
0
W
Ne Zha
5,225
523
14
1
0
197,465
2
L
Anubis
5,356
536
55
6
0
188,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role