Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Hinokvmi
Da Ji
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 110L
1,408 Elo+
Party 1
Mulan
Mulan
Jetkyo6922
Mulan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,512 Elo+
Party 1
Baron Samedi
Baron Samedi
Late Chillen
Baron Samedi
Level 184
God Stats
2W - 3L
1,162 SR
Queue Stats
151W - 186L
1,450 Elo+
Party 1
Athena
Athena
Late Sab0t
Athena
Level 132
God Stats
1W - 5L
1,272 SR
Queue Stats
79W - 108L
1,493 Elo+
Party 1
Team Averages
Level 151
1,387 SR
1,473 Elo+

VS

Team Averages
Level 138
1,570 SR
1,468 Elo+
Freya
Freya
 
Freya
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ForbiddenGuy
Baron Samedi
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
285W - 240L
1,285 Elo+
Solo
Artio
Artio
TonyMeat
Artio
Level 125
God Stats
9W - 4L
1,647 SR
Queue Stats
142W - 129L
1,502 Elo+
Solo
Artemis
Artemis
xMeowsa
Artemis
Level 127
God Stats
17W - 8L
1,703 SR
Queue Stats
138W - 118L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
1 / 2 / 1
7,483
748
5,350
10,386
4,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
Hinokvmi
Da Ji
12
0 / 4 / 2
6,527
653
6,255
9,989
4,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mulan
13
0 / 6 / 1
6,858
686
11,140
14,547
12,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Late Chillen
Baron Samedi
13
2 / 3 / 2
6,800
680
11,636
7,542
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Late Sab0t
Athena
12
1 / 6 / 1
7,063
706
5,167
18,103
16,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
4 / 1 / 8
8,677
868
7,910
8,421
4,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Odin
 
Odin
14
2 / 0 / 16
8,165
817
8,056
11,022
11,006
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
ForbiddenGuy
Baron Samedi
15
2 / 1 / 13
8,027
803
11,444
9,959
5,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
TonyMeat
Artio
14
1 / 1 / 17
7,668
767
7,578
13,871
15,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
xMeowsa
Artemis
16
12 / 1 / 6
9,517
952
17,986
10,424
5,804
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
81
4
Kills
21
21
Deaths
4
7
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
2
1
0.75
W
Freya
 
Freya
4
1
8
8
W
Odin
 
Odin
2
0
16
10
W
Baron Samedi
ForbiddenGuy
Baron Samedi
2
1
13
8.5
L
Da Ji
Hinokvmi
Da Ji
0
4
2
0.25
L
Mulan
0
6
1
0.08
L
Baron Samedi
Late Chillen
Baron Samedi
2
3
2
1
L
Athena
Late Sab0t
Athena
1
6
1
0.25
W
Artio
TonyMeat
Artio
1
1
17
9.5
W
Artemis
xMeowsa
Artemis
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,548
Damage
52,974
60,567
Taken
53,697
42,440
Mitigated
41,729
11,221
Healing
25,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,350
2,752
0
1,682
10,386
4,763
0
6,081
4,075
0
24,906
W
Freya
 
Freya
7,910
2,352
0
1,906
8,421
4,031
2,159
2,600
5,821
29,743
0
W
Odin
 
Odin
8,056
1,524
0
4,908
11,022
11,006
273
2,752
8,270
0
24,691
W
Baron Samedi
ForbiddenGuy
Baron Samedi
11,444
846
3,383
5,060
9,959
5,638
1,269
3,685
6,274
30,680
0
L
Da Ji
Hinokvmi
Da Ji
6,255
341
0
718
9,989
4,711
38
4,136
5,743
0
12,104
L
Mulan
11,140
937
315
2,316
14,547
12,582
0
5,543
8,914
0
30,884
L
Baron Samedi
Late Chillen
Baron Samedi
11,636
495
1,623
1,977
7,542
4,085
0
3,043
4,421
21,697
0
L
Athena
Late Sab0t
Athena
5,167
1,329
899
1,691
18,103
16,299
0
7,511
10,482
12,426
0
W
Artio
TonyMeat
Artio
7,578
1,193
2,664
4,013
13,871
15,250
32
5,290
8,581
11,163
0
W
Artemis
xMeowsa
Artemis
17,986
11,860
0
3,882
10,424
5,804
2,609
2,476
7,948
0
39,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,731
Gold Earned
42,054
154
Minions Killed
205
0
Camps Cleared
0
942,376
Distance Traveled
1,015,315
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,483
748
53
5
0
192,970
0
W
Freya
8,677
868
53
5
0
189,392
1
W
Odin
8,165
817
31
3
0
215,201
0
W
Baron Samedi
8,027
803
44
4
0
185,422
0
L
Da Ji
6,527
653
18
2
0
205,502
0
L
Mulan
6,858
686
53
5
0
169,481
0
L
Baron Samedi
6,800
680
25
3
0
192,496
0
L
Athena
7,063
706
5
1
0
181,927
0
W
Artio
7,668
767
8
1
0
238,914
0
W
Artemis
9,517
952
69
7
0
186,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role