Player Matchup

Bastet
Bastet
 
Bastet
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Betiwis
Neith
Level 106
God Stats
6W - 2L
1,754 SR
Queue Stats
8W - 2L
1,843 Elo+
Party 1
Hercules
Hercules
MariPapuRex
Hercules
Level 122
God Stats
1W - 2L
1,435 SR
Queue Stats
9W - 3L
1,774 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pelus131
Morgan Le Fay
Level 16
God Stats
4W - 1L
1,591 SR
Queue Stats
4W - 1L
1,819 Elo+
Party 1
Bacchus
Bacchus
Warrior11138
Bacchus
Level 126
God Stats
1W - 1L
1,723 SR
Queue Stats
9W - 3L
1,774 Elo+
Party 1
Team Averages
Level 80
1,600 SR
1,742 Elo+

VS

Team Averages
Level 137
1,495 SR
1,530 Elo+
Loki
Loki
 
Loki
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
DakotaJones73
Pele
Level 147
God Stats
1W - 1L
1,361 SR
Queue Stats
47W - 40L
1,565 Elo+
Party 2
Hel
Hel
Midwolf98
Hel
Level 145
God Stats
7W - 3L
1,503 SR
Queue Stats
174W - 179L
1,542 Elo+
Party 3
Xbalanque
Xbalanque
PipeSabe
Xbalanque
Level 146
God Stats
37W - 24L
1,610 SR
Queue Stats
483W - 454L
1,462 Elo+
Solo
Janus
Janus
pigpickle
Janus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
3 / 4 / 1
7,652
478
5,118
12,587
4,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Betiwis
Neith
12
0 / 2 / 2
7,003
438
4,329
7,088
2,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
MariPapuRex
Hercules
12
0 / 3 / 2
7,038
440
6,576
12,560
9,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Pelus131
Morgan Le Fay
12
1 / 7 / 1
7,343
459
5,479
11,401
4,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Warrior11138
Bacchus
10
1 / 3 / 1
6,295
393
6,328
13,647
12,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
1 / 2 / 5
9,434
590
7,425
13,208
9,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 0 / 1
9,989
624
6,410
8,605
3,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
1 / 1 / 8
8,176
511
4,901
12,654
9,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
PipeSabe
Xbalanque
14
2 / 1 / 1
8,569
536
5,825
12,248
4,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
pigpickle
Janus
15
9 / 2 / 6
9,781
611
15,551
7,496
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
5
Kills
18
19
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
4
1
0.88
W
Loki
 
Loki
1
2
5
1.75
L
Neith
Betiwis
Neith
0
2
2
0.5
W
5
0
1
5.5
L
Hercules
MariPapuRex
Hercules
0
3
2
0.33
W
1
1
8
5
L
Morgan Le Fay
Pelus131
Morgan Le Fay
1
7
1
0.21
W
Xbalanque
PipeSabe
Xbalanque
2
1
1
2.5
L
Bacchus
Warrior11138
Bacchus
1
3
1
0.5
W
Janus
pigpickle
Janus
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,830
Damage
40,112
57,283
Taken
54,211
32,829
Mitigated
30,137
11,619
Healing
20,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,118
852
0
2,960
12,587
4,511
0
3,577
9,010
0
43,124
W
Loki
 
Loki
7,425
823
0
2,806
13,208
9,305
254
527
12,151
578
73,366
L
Neith
Betiwis
Neith
4,329
351
0
1,433
7,088
2,373
0
1,986
5,102
0
50,679
W
6,410
1,433
0
921
8,605
3,722
172
1,118
7,351
0
111,101
L
Hercules
MariPapuRex
Hercules
6,576
1,218
0
2,315
12,560
9,214
0
1,633
10,927
0
46,049
W
4,901
227
4,139
6,701
12,654
9,768
274
2,681
9,774
28,669
199
L
Morgan Le Fay
Pelus131
Morgan Le Fay
5,479
515
0
1,138
11,401
4,083
0
7,598
3,803
45,232
0
W
Xbalanque
PipeSabe
Xbalanque
5,825
1,303
0
5,218
12,248
4,680
1,951
4,340
7,287
0
68,340
L
Bacchus
Warrior11138
Bacchus
6,328
631
226
3,547
13,647
12,648
0
5,998
7,649
21,804
0
W
Janus
pigpickle
Janus
15,551
805
0
906
7,496
2,662
1,415
2,797
4,613
71,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,331
Gold Earned
45,949
325
Minions Killed
521
0
Camps Cleared
0
1,601,957
Distance Traveled
1,746,831
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,652
478
54
3
0
338,565
0
W
Loki
9,434
590
117
7
0
349,790
2
L
Neith
7,003
438
84
5
0
304,079
6
W
Pele
9,989
624
170
11
0
394,718
0
L
Hercules
7,038
440
60
4
0
337,970
2
W
Hel
8,176
511
19
1
0
347,757
4
L
Morgan Le Fay
7,343
459
100
6
0
300,268
0
W
Xbalanque
8,569
536
115
7
0
315,383
3
L
Bacchus
6,295
393
27
2
0
321,075
0
W
Janus
9,781
611
100
6
0
339,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role