Player Matchup

Jormungandr
Jormungandr
Blu3_Dr3am-_-1
Jormungandr
Level 29
God Stats
1W - 1L
1,039 SR
Queue Stats
210W - 234L
1,226 Elo+
Party 1
Arachne
Arachne
Delreal13o
Arachne
Level 114
God Stats
23W - 22L
1,469 SR
Queue Stats
121W - 121L
1,354 Elo+
Party 3
Bellona
Bellona
ITz_A_Rat101
Bellona
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 60L
1,171 Elo+
Party 1
Kukulkan
Kukulkan
odelreal
Kukulkan
Level 113
God Stats
4W - 0L
1,706 SR
Queue Stats
115W - 90L
1,377 Elo+
Party 3
Cernunnos
Cernunnos
onscreenjeans21
Cernunnos
Level 65
God Stats
25W - 16L
1,493 SR
Queue Stats
73W - 52L
1,336 Elo+
Party 1
Team Averages
Level 76
1,441 SR
1,293 Elo+

VS

Team Averages
Level 84
1,397 SR
1,407 Elo+
Izanami
Izanami
CridoDynor
Izanami
Level 106
God Stats
9W - 10L
1,517 SR
Queue Stats
149W - 136L
1,445 Elo+
Solo
King Arthur
King Arthur
GSKrown
King Arthur
Level 66
God Stats
5W - 10L
1,090 SR
Queue Stats
62W - 84L
1,384 Elo+
Solo
Yu Huang
Yu Huang
TwiSTyCaRnAgE
Yu Huang
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 44L
1,315 Elo+
Party 2
Ymir
Ymir
Youre Faceless
Ymir
Level 64
God Stats
20W - 12L
1,380 SR
Queue Stats
92W - 85L
1,391 Elo+
Party 2
Thanatos
Thanatos
grin4ikua
Thanatos
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 17L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Blu3_Dr3am-_-1
Jormungandr
18
7 / 2 / 12
13,344
607
15,635
21,150
24,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Delreal13o
Arachne
18
3 / 2 / 9
11,506
523
7,402
17,277
8,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
ITz_A_Rat101
Bellona
18
3 / 2 / 0
11,902
541
10,660
18,477
21,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
odelreal
Kukulkan
18
4 / 5 / 8
12,022
546
12,076
12,778
5,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
onscreenjeans21
Cernunnos
20
11 / 4 / 7
13,736
624
22,008
18,181
9,219
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CridoDynor
Izanami
15
5 / 8 / 3
10,425
474
13,184
19,954
8,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
GSKrown
King Arthur
16
2 / 4 / 0
10,392
472
10,245
21,346
28,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Yu Huang
TwiSTyCaRnAgE
Yu Huang
15
3 / 2 / 1
10,399
473
9,621
10,580
5,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 5 / 4
10,625
483
8,041
21,933
26,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
grin4ikua
Thanatos
14
1 / 9 / 5
9,848
448
7,946
19,882
8,801
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
28
Kills
14
15
Deaths
28
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Blu3_Dr3am-_-1
Jormungandr
7
2
12
6.5
L
Izanami
CridoDynor
Izanami
5
8
3
0.81
W
Arachne
Delreal13o
Arachne
3
2
9
3.75
L
King Arthur
GSKrown
King Arthur
2
4
0
0.5
W
Bellona
ITz_A_Rat101
Bellona
3
2
0
1.5
L
Yu Huang
TwiSTyCaRnAgE
Yu Huang
3
2
1
1.75
L
3
5
4
1
L
Thanatos
grin4ikua
Thanatos
1
9
5
0.39
W
Kukulkan
odelreal
Kukulkan
4
5
8
1.6
W
Cernunnos
onscreenjeans21
Cernunnos
11
4
7
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,781
Damage
49,037
87,863
Taken
93,695
68,920
Mitigated
77,458
27,634
Healing
17,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Blu3_Dr3am-_-1
Jormungandr
15,635
4,699
346
3,851
21,150
24,622
1,044
4,528
16,622
74,050
0
L
Izanami
CridoDynor
Izanami
13,184
8,652
318
3,016
19,954
8,630
442
7,503
12,342
0
72,133
W
Arachne
Delreal13o
Arachne
7,402
4,604
0
9,064
17,277
8,273
767
4,879
12,398
0
88,793
L
King Arthur
GSKrown
King Arthur
10,245
353
0
655
21,346
28,386
0
1,764
19,582
0
67,484
W
Bellona
ITz_A_Rat101
Bellona
10,660
3,012
0
5,891
18,477
21,269
709
949
17,528
54
79,517
L
Yu Huang
TwiSTyCaRnAgE
Yu Huang
9,621
756
0
3,400
10,580
5,268
0
4,015
6,555
75,736
0
L
8,041
279
528
3,828
21,933
26,373
0
9,454
12,265
41,886
0
L
Thanatos
grin4ikua
Thanatos
7,946
2,954
0
5,343
19,882
8,801
881
5,160
14,635
0
48,643
W
Kukulkan
odelreal
Kukulkan
12,076
1,702
0
1,047
12,778
5,537
655
6,298
6,480
92,842
0
W
Cernunnos
onscreenjeans21
Cernunnos
22,008
13,972
0
7,435
18,181
9,219
7,592
4,149
14,032
0
133,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,510
Gold Earned
51,689
601
Minions Killed
478
0
Camps Cleared
0
2,166,421
Distance Traveled
1,910,616
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,344
607
96
4
0
419,825
4
L
Izanami
10,425
474
111
5
0
377,059
5
W
Arachne
11,506
523
107
5
0
439,985
16
L
King Arthur
10,392
472
91
4
0
422,420
0
W
Bellona
11,902
541
117
5
0
460,856
0
L
Yu Huang
10,399
473
134
6
0
298,459
0
L
Ymir
10,625
483
47
2
0
384,589
3
L
Thanatos
9,848
448
95
4
0
428,089
0
W
Kukulkan
12,022
546
134
6
0
435,275
0
W
Cernunnos
13,736
624
147
7
0
410,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role