Player Matchup

Ravana
Ravana
ICE_BLANCO124
Ravana
Level 83
God Stats
8W - 6L
1,529 SR
Queue Stats
148W - 144L
1,468 Elo+
Party 1
Bellona
Bellona
TheDylan_MuTe
Bellona
Level 89
God Stats
53W - 34L
1,560 SR
Queue Stats
146W - 130L
1,441 Elo+
Party 2
Izanami
Izanami
fossid
Izanami
Level 69
God Stats
34W - 14L
1,544 SR
Queue Stats
148W - 136L
1,438 Elo+
Party 2
Chang'e
Chang'e
samu042
Chang'e
Level 103
God Stats
14W - 8L
1,825 SR
Queue Stats
232W - 219L
1,461 Elo+
Party 1
Loki
Loki
x_xChuchix_x
Loki
Level 108
God Stats
16W - 8L
1,572 SR
Queue Stats
148W - 136L
1,438 Elo+
Party 2
Team Averages
Level 90
1,606 SR
1,449 Elo+

VS

Team Averages
Level 83
1,464 SR
1,456 Elo+
Anubis
Anubis
FlowDaddyPurp
Anubis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,399 Elo+
Party 3
Ymir
Ymir
KeffyTheKreator
Ymir
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
jismang
Danzaburou
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Bakasura
Bakasura
tchaba23
Bakasura
Level 83
God Stats
30W - 33L
1,320 SR
Queue Stats
814W - 780L
1,462 Elo+
Solo
Odin
Odin
wayofzay
Odin
Level 142
God Stats
4W - 5L
1,500 SR
Queue Stats
468W - 471L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
4,927
704
626
1,175
445
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
7
1 / 1 / 4
4,132
590
2,698
5,654
4,258
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
fossid
Izanami
8
3 / 1 / 2
4,665
666
4,095
4,988
1,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
samu042
Chang'e
9
4 / 0 / 1
5,628
804
4,324
4,080
954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
2 / 1 / 2
4,611
659
1,499
4,509
1,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 5 / 0
3,685
526
3,830
6,161
2,695
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

6
0 / 3 / 2
3,703
529
1,592
5,493
2,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
jismang
Danzaburou
6
1 / 1 / 0
3,833
548
3,204
3,464
930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
tchaba23
Bakasura
7
1 / 1 / 0
4,209
601
908
4,253
1,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
3
0 / 1 / 0
3,161
452
556
1,780
872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
10
Kills
3
3
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
0
0
2
1
L
0
3
2
0.33
W
Bellona
1
1
4
3
W
Izanami
fossid
Izanami
3
1
2
4
L
Danzaburou
jismang
Danzaburou
1
1
0
1
W
Chang'e
samu042
Chang'e
4
0
1
4.5
L
Bakasura
tchaba23
Bakasura
1
1
0
1
L
Odin
0
1
0
0
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,242
Damage
10,090
20,406
Taken
21,151
8,292
Mitigated
8,809
8,685
Healing
3,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,830
500
0
1,265
6,161
2,695
0
3,552
2,609
18,177
0
W
626
195
0
345
1,175
445
0
0
1,151
0
26,145
L
1,592
397
0
380
5,493
2,963
0
0
5,493
4,514
0
W
Bellona
2,698
818
219
1,882
5,654
4,258
120
841
4,813
0
11,255
W
Izanami
fossid
Izanami
4,095
3,295
45
1,785
4,988
1,460
1,050
899
4,067
0
30,230
L
Danzaburou
jismang
Danzaburou
3,204
1,581
0
1,121
3,464
930
0
0
3,464
0
17,348
W
Chang'e
samu042
Chang'e
4,324
755
0
2,413
4,080
954
472
2,443
1,637
34,207
0
L
Bakasura
tchaba23
Bakasura
908
620
0
725
4,253
1,349
0
772
3,481
0
19,487
L
Odin
556
321
0
250
1,780
872
0
0
1,780
0
4,760
W
1,499
356
0
1,996
4,509
1,175
0
1,239
3,270
0
21,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,963
Gold Earned
18,591
218
Minions Killed
110
0
Camps Cleared
0
660,149
Distance Traveled
568,923
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,685
526
19
3
0
125,172
0
W
Ravana
4,927
704
50
7
0
123,588
0
L
Ymir
3,703
529
7
1
0
135,710
0
W
Bellona
4,132
590
16
2
0
137,591
0
W
Izanami
4,665
666
54
8
0
117,412
0
L
Danzaburou
3,833
548
26
4
0
109,132
1
W
Chang'e
5,628
804
62
9
0
137,761
0
L
Bakasura
4,209
601
54
8
0
146,721
1
L
Odin
3,161
452
4
1
0
52,188
1
W
Loki
4,611
659
36
5
0
143,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role