Player Matchup

Cupid
Cupid
BjornTheFellHand
Cupid
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,573 Elo+
Party 2
Izanami
Izanami
DogTheRipper
Izanami
Level 10
God Stats
6W - 3L
1,552 SR
Queue Stats
7W - 6L
1,715 Elo+
Party 2
Sylvanus
Sylvanus
Zaytip
Sylvanus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,539 Elo+
Party 2
Team Averages
Level 54
1,517 SR
1,609 Elo+

VS

Team Averages
Level 21
1,502 SR
1,398 Elo+
Ymir
Ymir
BigMeatyCocc
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,420 Elo+
Party 1
Hachiman
Hachiman
hiodabean
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,299 Elo+
Party 1
Bakasura
Bakasura
iBynum-
Bakasura
Level 41
God Stats
7W - 3L
1,505 SR
Queue Stats
92W - 88L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 4
8,892
988
12,850
3,372
2,077
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
DogTheRipper
Izanami
12
4 / 2 / 8
7,910
879
9,357
7,851
3,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Zaytip
Sylvanus
13
0 / 0 / 14
7,793
866
6,129
9,454
10,421
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
6,048
672
4,182
16,103
11,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
hiodabean
Hachiman
9
0 / 6 / 0
5,654
628
4,468
10,464
3,989
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
iBynum-
Bakasura
11
1 / 1 / 0
6,700
744
3,274
7,218
6,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
1
14
Kills
1
2
Deaths
14
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
10
0
4
12
W
Izanami
DogTheRipper
Izanami
4
2
8
4
W
Sylvanus
Zaytip
Sylvanus
0
0
14
7
L
Hachiman
hiodabean
Hachiman
0
6
0
0
L
Bakasura
iBynum-
Bakasura
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,336
Damage
11,924
20,677
Taken
33,785
16,196
Mitigated
21,990
10,806
Healing
4,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,182
932
825
666
16,103
11,786
0
2,997
13,106
13,321
0
W
12,850
6,785
256
1,740
3,372
2,077
1,521
1,025
2,347
0
34,996
W
Izanami
DogTheRipper
Izanami
9,357
6,546
0
1,908
7,851
3,698
1,156
1,978
5,391
0
39,873
W
Sylvanus
Zaytip
Sylvanus
6,129
2,202
1,880
5,022
9,454
10,421
390
1,803
7,495
20,878
0
L
Hachiman
hiodabean
Hachiman
4,468
3,273
0
1,067
10,464
3,989
0
2,437
8,027
0
12,675
L
Bakasura
iBynum-
Bakasura
3,274
1,781
0
1,860
7,218
6,215
0
722
6,496
0
16,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,595
Gold Earned
18,402
133
Minions Killed
84
0
Camps Cleared
0
482,743
Distance Traveled
520,666
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,048
672
14
2
0
148,112
0
W
Cupid
8,892
988
48
5
0
163,892
0
W
Izanami
7,910
879
57
6
0
150,831
0
W
Sylvanus
7,793
866
28
3
0
168,020
0
L
Hachiman
5,654
628
21
2
0
149,309
0
L
Bakasura
6,700
744
49
5
0
223,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role