Player Matchup

Chaac
Chaac
FuzzyPterodactyl
Chaac
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 120L
1,431 Elo+
Party 2
Medusa
Medusa
Jandos10
Medusa
Level 100
God Stats
7W - 4L
1,463 SR
Queue Stats
392W - 384L
1,415 Elo+
Solo
Kali
Kali
Kosmos578
Kali
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,795 Elo+
Solo
Fenrir
Fenrir
Ronin8686
Fenrir
Level 27
God Stats
0W - 3L
1,666 SR
Queue Stats
97W - 130L
1,430 Elo+
Party 2
Charybdis
Charybdis
XSiepherX
Charybdis
Level 78
God Stats
0W - 2L
1,702 SR
Queue Stats
22W - 20L
1,444 Elo+
Solo
Team Averages
Level 73
1,566 SR
1,503 Elo+

VS

Team Averages
Level 122
1,557 SR
1,488 Elo+
Hades
Hades
AXLHETFIELD13
Hades
Level 147
God Stats
7W - 5L
1,312 SR
Queue Stats
333W - 349L
1,489 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Alfaxir
Kumbhakarna
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 127L
1,494 Elo+
Party 1
Ares
Ares
DarkTribal161
Ares
Level 129
God Stats
10W - 4L
1,973 SR
Queue Stats
212W - 226L
1,440 Elo+
Party 3
Danzaburou
Danzaburou
P1GEON K1CKER
Danzaburou
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 152L
1,586 Elo+
Solo
Nemesis
Nemesis
TTV yAriesx
Nemesis
Level 80
God Stats
6W - 3L
1,500 SR
Queue Stats
215W - 222L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 7
9,335
622
11,567
24,622
26,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Jandos10
Medusa
15
2 / 9 / 5
9,677
645
10,398
16,369
5,820
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
18
3 / 8 / 4
11,087
739
7,754
18,112
8,914
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Ronin8686
Fenrir
16
1 / 9 / 7
9,779
652
6,260
17,908
15,691
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
XSiepherX
Charybdis
20
7 / 6 / 3
12,180
812
28,948
17,322
8,866
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
25 / 6 / 10
14,951
997
42,093
21,735
20,199
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Alfaxir
Kumbhakarna
18
2 / 3 / 25
11,595
773
10,204
22,363
32,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

18
4 / 2 / 21
11,758
784
9,943
22,126
42,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
P1GEON K1CKER
Danzaburou
20
3 / 1 / 28
12,469
831
15,255
10,844
8,125
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
TTV yAriesx
Nemesis
17
3 / 3 / 24
10,623
708
8,985
11,787
10,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
145
13
Kills
37
37
Deaths
15
26
Assists
108
Player
Kills
Deaths
Assists
KDA
W
25
6
10
5
W
Kumbhakarna
Alfaxir
Kumbhakarna
2
3
25
4.83
W
4
2
21
7.25
L
0
5
7
0.7
L
Medusa
Jandos10
Medusa
2
9
5
0.5
L
Kali
3
8
4
0.63
W
Danzaburou
P1GEON K1CKER
Danzaburou
3
1
28
17
L
Fenrir
Ronin8686
Fenrir
1
9
7
0.5
W
Nemesis
TTV yAriesx
Nemesis
3
3
24
5
L
Charybdis
XSiepherX
Charybdis
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,927
Damage
86,480
94,333
Taken
88,855
66,000
Mitigated
113,143
18,386
Healing
34,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
42,093
2,421
1,661
6,579
21,735
20,199
1,483
0
21,735
73,712
0
W
Kumbhakarna
Alfaxir
Kumbhakarna
10,204
220
4,447
4,390
22,363
32,044
823
0
22,363
22,942
0
W
9,943
655
1,603
5,314
22,126
42,473
225
0
22,126
15,446
0
L
11,567
1,942
535
5,696
24,622
26,709
0
14,881
9,288
0
19,427
L
Medusa
Jandos10
Medusa
10,398
4,877
776
1,000
16,369
5,820
0
13,786
2,539
0
18,920
L
Kali
7,754
3,429
1,338
3,760
18,112
8,914
0
12,553
5,435
0
15,218
W
Danzaburou
P1GEON K1CKER
Danzaburou
15,255
5,779
1,680
3,012
10,844
8,125
2,972
0
10,844
0
39,397
L
Fenrir
Ronin8686
Fenrir
6,260
1,499
774
895
17,908
15,691
0
9,841
7,828
0
13,537
W
Nemesis
TTV yAriesx
Nemesis
8,985
1,765
3,109
2,556
11,787
10,302
925
0
11,787
0
12,134
L
Charybdis
XSiepherX
Charybdis
28,948
12,742
486
3,126
17,322
8,866
0
11,179
5,908
0
62,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,058
Gold Earned
61,396
137
Minions Killed
156
0
Camps Cleared
0
1,123,962
Distance Traveled
1,421,672
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,951
997
64
4
0
237,695
0
W
Kumbhakarna
11,595
773
16
1
0
287,351
0
W
Ares
11,758
784
20
1
0
278,537
0
L
Chaac
9,335
622
16
1
0
239,665
0
L
Medusa
9,677
645
16
1
0
187,602
0
L
Kali
11,087
739
12
1
0
236,833
0
W
Danzaburou
12,469
831
47
3
0
315,766
0
L
Fenrir
9,779
652
15
1
0
257,000
0
W
Nemesis
10,623
708
9
1
0
302,323
0
L
Charybdis
12,180
812
78
5
0
202,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role