Player Matchup

Yemoja
Yemoja
Anonymous-NooB
Yemoja
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 109L
1,497 Elo+
Solo
Baba Yaga
Baba Yaga
Mastermind21
Baba Yaga
Level 107
God Stats
1W - 1L
1,520 SR
Queue Stats
9W - 21L
1,322 Elo+
Party 1
Mulan
Mulan
Ponyo015
Mulan
Level 114
God Stats
5W - 1L
1,658 SR
Queue Stats
556W - 578L
1,537 Elo+
Solo
Hun Batz
Hun Batz
Zer0ToHeroTV
Hun Batz
Level 123
God Stats
1W - 0L
1,786 SR
Queue Stats
3W - 2L
1,571 Elo+
Party 1
Danzaburou
Danzaburou
billfnmurray
Danzaburou
Level 60
God Stats
1W - 0L
1,478 SR
Queue Stats
13W - 18L
1,351 Elo+
Party 1
Team Averages
Level 98
1,589 SR
1,456 Elo+

VS

Team Averages
Level 78
1,496 SR
1,485 Elo+
Susano
Susano
Alucard0069
Susano
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 66L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Faded Zizzy
Heimdallr
Level 126
God Stats
2W - 3L
1,482 SR
Queue Stats
248W - 272L
1,542 Elo+
Party 3
Yemoja
Yemoja
Rabbits_Rule8
Yemoja
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
136W - 151L
1,337 Elo+
Party 2
Freya
Freya
Ricky_the_Rabbit
Freya
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
147W - 146L
1,505 Elo+
Party 2
Ganesha
Ganesha
papaskorge
Ganesha
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 251L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 19
9,096
827
3,678
4,369
3,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Baba Yaga
Mastermind21
Baba Yaga
15
5 / 0 / 14
9,153
832
16,958
8,871
4,009
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Ponyo015
Mulan
15
4 / 3 / 15
8,949
814
11,935
13,427
12,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Zer0ToHeroTV
Hun Batz
16
9 / 1 / 8
9,892
899
15,229
10,164
5,068
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
billfnmurray
Danzaburou
16
3 / 0 / 15
9,580
871
7,423
4,929
2,441
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
0 / 9 / 1
6,918
629
4,513
13,748
5,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Faded Zizzy
Heimdallr
15
1 / 2 / 2
7,603
691
7,336
8,917
4,537
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 1 / 3
7,835
712
6,733
11,482
10,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 6 / 0
7,799
709
5,933
12,485
5,679
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
papaskorge
Ganesha
12
0 / 3 / 1
6,761
615
3,496
12,419
11,952
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
10
21
Kills
3
4
Deaths
21
71
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Susano
0
9
1
0.06
W
0
0
19
9.5
L
Heimdallr
Faded Zizzy
Heimdallr
1
2
2
1
W
Baba Yaga
Mastermind21
Baba Yaga
5
0
14
12
W
Mulan
Ponyo015
Mulan
4
3
15
3.83
L
0
1
3
1.5
L
2
6
0
0.33
W
Hun Batz
Zer0ToHeroTV
Hun Batz
9
1
8
13
W
Danzaburou
billfnmurray
Danzaburou
3
0
15
10.5
L
Ganesha
papaskorge
Ganesha
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,223
Damage
28,011
41,760
Taken
59,051
27,139
Mitigated
38,326
25,519
Healing
15,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
4,513
294
0
845
13,748
5,850
0
4,122
9,626
0
9,568
W
3,678
336
11,216
2,141
4,369
3,276
620
2,775
1,594
5,978
0
L
Heimdallr
Faded Zizzy
Heimdallr
7,336
1,586
1,649
1,538
8,917
4,537
0
2,663
6,254
0
23,207
W
Baba Yaga
Mastermind21
Baba Yaga
16,958
1,055
1,069
2,139
8,871
4,009
1,000
3,237
5,634
31,845
0
W
Mulan
Ponyo015
Mulan
11,935
797
1,459
2,591
13,427
12,345
204
2,704
10,723
0
18,899
L
6,733
723
5,954
2,624
11,482
10,308
0
3,741
7,741
14,864
0
L
5,933
1,405
0
958
12,485
5,679
0
5,217
7,268
13,034
0
W
Hun Batz
Zer0ToHeroTV
Hun Batz
15,229
1,332
927
1,304
10,164
5,068
438
4,707
5,457
0
28,094
W
Danzaburou
billfnmurray
Danzaburou
7,423
3,175
965
1,708
4,929
2,441
2,212
2,211
2,718
0
22,308
L
Ganesha
papaskorge
Ganesha
3,496
25
815
1,441
12,419
11,952
0
4,893
7,526
9,859
528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,670
Gold Earned
36,916
130
Minions Killed
95
0
Camps Cleared
0
1,098,594
Distance Traveled
888,926
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,918
629
14
1
0
187,818
0
W
Yemoja
9,096
827
9
1
0
204,472
0
L
Heimdallr
7,603
691
44
4
0
204,533
0
W
Baba Yaga
9,153
832
40
4
0
230,051
0
W
Mulan
8,949
814
13
1
0
206,803
0
L
Yemoja
7,835
712
17
2
0
176,975
0
L
Freya
7,799
709
20
2
0
169,105
0
W
Hun Batz
9,892
899
28
3
0
239,979
0
W
Danzaburou
9,580
871
40
4
0
217,289
0
L
Ganesha
6,761
615
0
0
0
150,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role