Player Matchup

Sun Wukong
Sun Wukong
BoughtAtKmart
Sun Wukong
Level 29
God Stats
3W - 5L
1,829 SR
Queue Stats
40W - 42L
1,323 Elo+
Party 1
Janus
Janus
FrankieTeeWrecks
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 129L
1,330 Elo+
Party 1
Danzaburou
Danzaburou
ProphetSmoke
Danzaburou
Level 126
God Stats
25W - 16L
1,595 SR
Queue Stats
271W - 276L
1,414 Elo+
Party 1
Team Averages
Level 61
1,641 SR
1,356 Elo+

VS

Team Averages
Level 77
1,563 SR
1,425 Elo+
Bellona
Bellona
ISpilledMyMeat
Bellona
Level 5
God Stats
1W - 0L
1,686 SR
Queue Stats
2W - 2L
1,453 Elo+
Party 2
Baron Samedi
Baron Samedi
Plobian
Baron Samedi
Level 104
God Stats
1W - 0L
1,502 SR
Queue Stats
2W - 3L
1,453 Elo+
Party 2
Danzaburou
Danzaburou
itsbravenwolf
Danzaburou
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BoughtAtKmart
Sun Wukong
13
2 / 6 / 0
8,000
667
9,833
16,569
13,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 6 / 3
8,314
693
11,820
10,985
4,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
ProphetSmoke
Danzaburou
13
1 / 4 / 1
7,918
660
5,029
11,925
5,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 7
10,363
864
11,983
16,501
16,523
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Plobian
Baron Samedi
15
5 / 2 / 9
9,846
821
10,649
11,169
6,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
itsbravenwolf
Danzaburou
15
4 / 1 / 10
9,611
801
11,095
12,669
5,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
16
16
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BoughtAtKmart
Sun Wukong
2
6
0
0.33
L
0
6
3
0.25
W
7
0
7
10.5
W
Baron Samedi
Plobian
Baron Samedi
5
2
9
4.75
L
Danzaburou
ProphetSmoke
Danzaburou
1
4
1
0.38
W
Danzaburou
itsbravenwolf
Danzaburou
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,682
Damage
33,727
39,479
Taken
40,339
23,068
Mitigated
28,417
5,033
Healing
10,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BoughtAtKmart
Sun Wukong
9,833
1,913
0
1,908
16,569
13,505
0
4,824
11,277
0
23,952
L
11,820
915
0
718
10,985
4,469
0
2,961
7,790
38,317
0
W
11,983
3,616
0
1,737
16,501
16,523
912
5,930
10,571
0
35,890
W
Baron Samedi
Plobian
Baron Samedi
10,649
855
1,937
3,005
11,169
6,064
459
3,344
7,825
42,197
0
L
Danzaburou
ProphetSmoke
Danzaburou
5,029
992
0
2,407
11,925
5,094
14
2,925
8,657
0
31,851
W
Danzaburou
itsbravenwolf
Danzaburou
11,095
4,960
0
4,080
12,669
5,830
1,747
2,598
10,071
0
38,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,232
Gold Earned
29,820
123
Minions Killed
162
0
Camps Cleared
0
614,287
Distance Traveled
692,943
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,000
667
22
2
0
215,066
0
L
Janus
8,314
693
58
5
0
198,852
1
W
Bellona
10,363
864
46
4
0
244,741
0
W
Baron Samedi
9,846
821
55
5
0
216,823
0
L
Danzaburou
7,918
660
43
4
0
200,369
1
W
Danzaburou
9,611
801
61
5
0
231,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role