Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
FabricioMejia
Jing Wei
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,431 Elo+
Solo
Chaac
Chaac
SlayerAngel117
Chaac
Level 86
God Stats
5W - 3L
1,596 SR
Queue Stats
26W - 30L
1,305 Elo+
Solo
Baron Samedi
Baron Samedi
ace_ventura154
Baron Samedi
Level 68
God Stats
36W - 24L
1,575 SR
Queue Stats
215W - 172L
1,458 Elo+
Solo
Thor
Thor
hurley831
Thor
Level 89
God Stats
42W - 44L
1,525 SR
Queue Stats
113W - 122L
1,419 Elo+
Solo
Team Averages
Level 90
1,539 SR
1,423 Elo+

VS

Team Averages
Level 91
1,548 SR
1,424 Elo+
Nu Wa
Nu Wa
Adez4092
Nu Wa
Level 63
God Stats
11W - 6L
1,576 SR
Queue Stats
180W - 210L
1,368 Elo+
Solo
Cu Chulainn
Cu Chulainn
Glocktapus07
Cu Chulainn
Level 128
God Stats
0W - 1L
1,715 SR
Queue Stats
119W - 110L
1,448 Elo+
Party 1
Skadi
Skadi
MRsouleaterGM
Skadi
Level 85
God Stats
3W - 5L
1,483 SR
Queue Stats
273W - 252L
1,403 Elo+
Solo
Athena
Athena
Micc Chubbs
Athena
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 108L
1,433 Elo+
Party 1
Janus
Janus
Mr Nobody863
Janus
Level 61
God Stats
3W - 4L
1,464 SR
Queue Stats
13W - 17L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 1 / 5
7,003
467
10,337
13,414
10,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jing Wei
FabricioMejia
Jing Wei
14
0 / 1 / 0
7,978
532
3,962
8,240
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 1 / 0
7,965
531
4,475
9,776
7,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
ace_ventura154
Baron Samedi
14
6 / 2 / 2
8,769
585
9,512
9,204
4,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
6
1 / 0 / 0
5,620
375
1,234
3,291
1,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Adez4092
Nu Wa
8
0 / 3 / 2
5,721
381
3,440
4,962
1,597
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
Glocktapus07
Cu Chulainn
11
2 / 3 / 3
6,676
445
6,605
12,504
6,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
0 / 0 / 2
7,827
522
5,568
5,053
1,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
11
2 / 2 / 1
7,245
483
6,328
15,821
14,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 2 / 0
6,643
443
4,952
6,868
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
10
Kills
5
5
Deaths
10
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
5
3.5
L
Nu Wa
Adez4092
Nu Wa
0
3
2
0.33
W
Jing Wei
FabricioMejia
Jing Wei
0
1
0
0
L
Cu Chulainn
Glocktapus07
Cu Chulainn
2
3
3
1.17
L
0
0
2
1
L
Athena
2
2
1
1.25
L
1
2
0
0.5
W
2
1
0
2
W
Baron Samedi
ace_ventura154
Baron Samedi
6
2
2
3.5
W
Thor
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,520
Damage
26,893
43,925
Taken
45,208
26,565
Mitigated
26,542
17,590
Healing
12,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,337
631
633
3,802
13,414
10,487
0
5,447
7,967
42,046
0
L
Nu Wa
Adez4092
Nu Wa
3,440
1,331
0
1,119
4,962
1,597
12
1,410
3,544
21,122
0
W
Jing Wei
FabricioMejia
Jing Wei
3,962
3,262
0
5,101
8,240
3,071
0
1,481
6,759
0
64,713
L
Cu Chulainn
Glocktapus07
Cu Chulainn
6,605
1,466
0
2,099
12,504
6,405
14
3,854
8,485
0
40,708
L
5,568
2,069
0
2,814
5,053
1,596
270
936
4,004
0
67,728
L
Athena
6,328
1,356
208
4,903
15,821
14,191
0
7,460
7,538
30,767
0
L
4,952
421
184
1,246
6,868
2,753
0
4,894
1,788
41,479
0
W
4,475
1,177
0
3,233
9,776
7,208
372
2,581
7,195
0
55,870
W
Baron Samedi
ace_ventura154
Baron Samedi
9,512
486
874
3,463
9,204
4,798
0
4,782
4,422
61,010
0
W
Thor
1,234
123
0
484
3,291
1,001
0
429
2,862
0
18,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,335
Gold Earned
34,112
393
Minions Killed
311
0
Camps Cleared
0
1,298,703
Distance Traveled
1,365,381
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,003
467
59
4
0
307,996
3
L
Nu Wa
5,721
381
22
1
0
142,046
0
W
Jing Wei
7,978
532
116
8
0
278,219
1
L
Cu Chulainn
6,676
445
56
4
0
309,021
0
L
Skadi
7,827
522
120
8
0
293,354
0
L
Athena
7,245
483
51
3
0
326,189
0
L
Janus
6,643
443
62
4
0
294,771
0
W
Chaac
7,965
531
88
6
0
308,762
1
W
Baron Samedi
8,769
585
101
7
0
281,574
0
W
Thor
5,620
375
29
2
0
122,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role