Player Matchup

Chaac
Chaac
Silver I
Sahil941
Chaac
Silver I
Level 65
God Stats
4W - 3L
1,517 SR
Queue Stats
11W - 15L
1,251 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver I
Sandman309
Ah Muzen Cab
Silver I
Level 130
God Stats
27W - 28L
1,463 SR
Queue Stats
42W - 49L
1,214 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
munizblazer
Kukulkan
Bronze III
Level 51
God Stats
1W - 1L
1,460 SR
Queue Stats
2W - 4L
1,315 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 82
1,480 SR
1,260 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,591 SR
1,250 MMR
Tsukuyomi
Tsukuyomi
Gold V
BLACKSTAR M96
Tsukuyomi
Gold V
Level 103
God Stats
211W - 169L
1,564 SR
Queue Stats
217W - 177L
1,328 MMR
Party 1
Raijin
Raijin
Silver I
ITzMiles2k
Raijin
Silver I
Level 126
God Stats
174W - 136L
1,551 SR
Queue Stats
241W - 207L
1,185 MMR
Party 1
Achilles
Achilles
Silver II
SurfistaSiberian
Achilles
Silver II
Level 146
God Stats
8W - 16L
1,658 SR
Queue Stats
228W - 288L
1,238 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Sahil941
Chaac
18
2 / 6 / 6
13,447
672
9,753
19,187
18,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
Sandman309
Ah Muzen Cab
19
7 / 5 / 2
14,815
741
21,325
18,836
8,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
munizblazer
Kukulkan
19
1 / 4 / 3
13,440
672
8,502
11,779
5,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
CabrakanGuan YuAtlasAo KuangHorus

VS

Bans
AnubisBaron SamediChironAphroditeNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BLACKSTAR M96
Tsukuyomi
19
6 / 3 / 7
13,890
695
16,222
16,846
17,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
ITzMiles2k
Raijin
20
4 / 3 / 9
14,526
726
15,543
16,777
8,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 4 / 9
13,411
671
10,034
19,347
23,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
10
Kills
15
15
Deaths
10
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BLACKSTAR M96
Tsukuyomi
6
3
7
3.17
L
Raijin
ITzMiles2k
Raijin
4
3
9
2.83
W
Chaac
Sahil941
Chaac
2
6
6
0.83
W
Ah Muzen Cab
Sandman309
Ah Muzen Cab
7
5
2
1.6
L
5
4
9
2.38
W
Kukulkan
munizblazer
Kukulkan
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,580
Damage
41,799
49,802
Taken
52,970
32,429
Mitigated
49,194
9,759
Healing
4,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BLACKSTAR M96
Tsukuyomi
16,222
2,516
0
655
16,846
17,742
847
2,610
13,669
417
55,711
L
Raijin
ITzMiles2k
Raijin
15,543
1,768
180
1,708
16,777
8,303
714
1,321
15,200
92,381
0
W
Chaac
Sahil941
Chaac
9,753
854
442
4,514
19,187
18,232
370
6,232
12,394
0
32,216
W
Ah Muzen Cab
Sandman309
Ah Muzen Cab
21,325
12,960
0
3,073
18,836
8,390
3,866
6,332
11,894
0
94,614
L
10,034
2,225
0
1,637
19,347
23,149
334
4,637
14,445
0
29,648
W
Kukulkan
munizblazer
Kukulkan
8,502
1,150
0
1,730
11,779
5,807
836
2,551
8,880
57,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,702
Gold Earned
41,827
247
Minions Killed
251
0
Camps Cleared
0
1,111,733
Distance Traveled
1,158,677
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,890
695
68
3
0
419,333
0
L
Raijin
14,526
726
139
7
0
349,493
2
W
Chaac
13,447
672
47
2
0
399,918
0
W
Ah Muzen Cab
14,815
741
96
5
0
375,545
1
L
Achilles
13,411
671
44
2
0
389,851
4
W
Kukulkan
13,440
672
104
5
0
336,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role