Player Matchup

Lancelot
Lancelot
Kinderdr0gba
Lancelot
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,364 Elo+
Solo
Fenrir
Fenrir
Oooooohhhhhh339
Fenrir
Level 88
God Stats
8W - 6L
1,674 SR
Queue Stats
68W - 63L
1,512 Elo+
Solo
Kukulkan
Kukulkan
Xhouler
Kukulkan
Level 65
God Stats
6W - 7L
1,510 SR
Queue Stats
273W - 288L
1,439 Elo+
Solo
Team Averages
Level 80
1,561 SR
1,438 Elo+

VS

Team Averages
Level 84
1,546 SR
1,520 Elo+
Chang'e
Chang'e
Fairybabie
Chang'e
Level 68
God Stats
4W - 3L
1,590 SR
Queue Stats
47W - 28L
1,604 Elo+
Party 1
Yemoja
Yemoja
MalkovaMars
Yemoja
Level 100
God Stats
4W - 3L
1,568 SR
Queue Stats
164W - 153L
1,536 Elo+
Party 1
Danzaburou
Danzaburou
gerim_94
Danzaburou
Level 85
God Stats
73W - 59L
1,480 SR
Queue Stats
413W - 403L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Kinderdr0gba
Lancelot
13
2 / 2 / 7
8,308
692
6,811
8,034
3,388
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
5 / 1 / 3
9,077
756
8,988
10,443
8,234
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Xhouler
Kukulkan
15
3 / 1 / 2
8,786
732
13,627
6,691
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fairybabie
Chang'e
12
2 / 4 / 2
7,858
655
6,363
10,525
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
13
2 / 3 / 2
8,728
727
5,537
11,784
13,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
gerim_94
Danzaburou
12
0 / 3 / 3
7,469
622
6,330
11,809
4,748
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
10
Kills
4
4
Deaths
10
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Fairybabie
Chang'e
2
4
2
0.75
W
Lancelot
Kinderdr0gba
Lancelot
2
2
7
2.75
L
Yemoja
2
3
2
1
W
5
1
3
6.5
W
Kukulkan
Xhouler
Kukulkan
3
1
2
4
L
Danzaburou
gerim_94
Danzaburou
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,426
Damage
18,230
25,168
Taken
34,118
14,621
Mitigated
21,708
3,322
Healing
9,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Fairybabie
Chang'e
6,363
624
1,328
2,388
10,525
3,890
155
3,605
6,642
17,186
0
W
Lancelot
Kinderdr0gba
Lancelot
6,811
787
88
261
8,034
3,388
0
5,012
3,022
0
13,563
L
Yemoja
5,537
936
1,547
1,041
11,784
13,070
105
4,426
7,072
20,651
0
W
8,988
2,912
0
2,669
10,443
8,234
963
3,470
6,876
0
33,548
W
Kukulkan
Xhouler
Kukulkan
13,627
1,293
43
261
6,691
2,999
486
3,395
3,258
36,804
0
L
Danzaburou
gerim_94
Danzaburou
6,330
2,347
0
3,131
11,809
4,748
0
4,696
6,755
0
30,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,171
Gold Earned
24,055
115
Minions Killed
106
0
Camps Cleared
0
702,850
Distance Traveled
568,960
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,858
655
24
2
0
177,948
1
W
Lancelot
8,308
692
13
1
0
251,825
0
L
Yemoja
8,728
727
26
2
0
183,949
0
W
Fenrir
9,077
756
38
3
0
234,605
0
W
Kukulkan
8,786
732
64
5
0
216,420
0
L
Danzaburou
7,469
622
56
5
0
207,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role