Player Matchup

Chaac
Chaac
Diamond III
JustTuky
Chaac
Diamond III
Level 143
God Stats
23W - 8L
1,610 SR
Queue Stats
96W - 68L
2,207 MMR
Party 1
Chang'e
Chang'e
Diamond V
LuvShyco
Chang'e
Diamond V
Level 127
God Stats
67W - 51L
1,688 SR
Queue Stats
215W - 197L
2,156 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
Sqimm
Cu Chulainn
Platinum I
Level 147
God Stats
14W - 6L
1,754 SR
Queue Stats
159W - 159L
1,990 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,684 SR
2,118 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,718 SR
1,919 MMR
Sobek
Sobek
Platinum V
Callaito
Sobek
Platinum V
Level 122
God Stats
2W - 4L
1,537 SR
Queue Stats
46W - 43L
1,951 MMR
Party 2
Scylla
Scylla
Platinum I
DoItLikeWoah
Scylla
Platinum I
Level 149
God Stats
45W - 36L
1,702 SR
Queue Stats
59W - 55L
2,097 MMR
Party 2
Medusa
Medusa
Gold IV
TTVKaaal1
Medusa
Gold IV
Level 106
God Stats
4W - 3L
1,914 SR
Queue Stats
12W - 9L
1,710 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JustTuky
Chaac
14
2 / 0 / 4
8,195
745
7,621
8,026
9,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
LuvShyco
Chang'e
14
3 / 1 / 4
8,787
799
6,176
8,815
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Sqimm
Cu Chulainn
14
2 / 0 / 3
8,223
748
8,539
9,780
8,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
AchillesAo KuangAphroditeNe ZhaHel

VS

Bans
MartichorasHerculesCharybdisOdinCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Callaito
Sobek
12
0 / 1 / 1
7,125
648
4,215
9,334
9,421
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
13
1 / 3 / 0
7,851
714
5,585
7,707
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
TTVKaaal1
Medusa
12
0 / 3 / 0
7,207
655
7,383
8,754
3,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
7
Kills
1
1
Deaths
7
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sobek
Callaito
Sobek
0
1
1
0.5
L
Scylla
1
3
0
0.33
W
Chaac
JustTuky
Chaac
2
0
4
4
W
Chang'e
LuvShyco
Chang'e
3
1
4
5
W
Cu Chulainn
Sqimm
Cu Chulainn
2
0
3
3.5
L
Medusa
TTVKaaal1
Medusa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,336
Damage
17,183
26,621
Taken
25,795
22,018
Mitigated
15,838
11,952
Healing
5,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Callaito
Sobek
4,215
362
0
3,408
9,334
9,421
0
2,925
5,550
9,593
0
L
Scylla
5,585
535
0
1,197
7,707
2,688
0
1,677
5,741
28,142
0
W
Chaac
JustTuky
Chaac
7,621
372
0
2,707
8,026
9,804
442
2,548
5,478
0
23,842
W
Chang'e
LuvShyco
Chang'e
6,176
325
2,755
4,386
8,815
4,057
1,788
3,987
4,828
44,910
0
W
Cu Chulainn
Sqimm
Cu Chulainn
8,539
1,022
0
2,104
9,780
8,157
1,080
3,332
6,448
0
35,737
L
Medusa
TTVKaaal1
Medusa
7,383
2,889
0
1,324
8,754
3,729
0
1,602
6,676
0
36,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,205
Gold Earned
22,183
161
Minions Killed
140
0
Camps Cleared
0
737,307
Distance Traveled
677,141
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,125
648
11
1
0
255,381
2
L
Scylla
7,851
714
72
7
0
205,907
7
W
Chaac
8,195
745
32
3
0
243,781
0
W
Chang'e
8,787
799
102
9
0
246,450
0
W
Cu Chulainn
8,223
748
27
2
0
247,076
0
L
Medusa
7,207
655
57
5
0
215,853
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role