Player Matchup

Neith
Neith
AcSKi11ies
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 5L
1,680 Elo+
Party 1
Anubis
Anubis
MQS FREDDY
Anubis
Level 29
God Stats
0W - 1L
1,396 SR
Queue Stats
12W - 12L
1,442 Elo+
Party 2
Chang'e
Chang'e
Nando6625
Chang'e
Level 92
God Stats
0W - 1L
1,682 SR
Queue Stats
16W - 16L
1,491 Elo+
Party 2
Ymir
Ymir
NotZeus01
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,536 Elo+
Party 1
Mercury
Mercury
Publik Inami
Mercury
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,495 Elo+
Party 1
Team Averages
Level 49
1,516 SR
1,529 Elo+

VS

Team Averages
Level 57
1,608 SR
1,447 Elo+
Martichoras
Martichoras
DrxpyKnuckles
Martichoras
Level 54
God Stats
5W - 1L
1,664 SR
Queue Stats
137W - 157L
1,473 Elo+
Party 3
Chang'e
Chang'e
Jovenne04
Chang'e
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 46L
1,382 Elo+
Solo
Amaterasu
Amaterasu
MoonStruckIris
Amaterasu
Level 108
God Stats
32W - 36L
1,530 SR
Queue Stats
175W - 188L
1,520 Elo+
Party 3
Awilix
Awilix
YamiCam-
Awilix
Level 69
God Stats
4W - 3L
1,842 SR
Queue Stats
276W - 295L
1,521 Elo+
Party 3
Ares
Ares
tristin1153
Ares
Level 14
God Stats
4W - 6L
1,504 SR
Queue Stats
6W - 16L
1,339 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
2 / 1 / 6
11,360
494
10,330
11,982
5,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
MQS FREDDY
Anubis
16
1 / 8 / 2
9,332
406
10,481
18,633
8,295
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
Nando6625
Chang'e
18
3 / 4 / 2
11,619
505
22,993
23,809
13,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
15
1 / 4 / 7
9,141
397
12,134
22,403
24,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Mercury
Publik Inami
Mercury
18
8 / 8 / 4
11,666
507
14,662
24,830
11,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
DrxpyKnuckles
Martichoras
18
1 / 3 / 4
11,316
492
12,566
12,359
6,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Jovenne04
Chang'e
19
11 / 2 / 8
12,999
565
30,871
24,766
8,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
MoonStruckIris
Amaterasu
19
5 / 2 / 10
12,966
564
17,378
23,551
24,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
YamiCam-
Awilix
20
8 / 5 / 9
13,050
567
16,260
23,274
10,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
0 / 3 / 4
8,813
383
2,607
17,216
21,272
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
60
15
Kills
25
25
Deaths
15
21
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Neith
2
1
6
5
W
Martichoras
DrxpyKnuckles
Martichoras
1
3
4
1
W
Chang'e
Jovenne04
Chang'e
11
2
8
7.5
L
Anubis
MQS FREDDY
Anubis
1
8
2
0.25
W
Amaterasu
MoonStruckIris
Amaterasu
5
2
10
5
L
Chang'e
Nando6625
Chang'e
3
4
2
1
L
Ymir
1
4
7
1.13
L
Mercury
Publik Inami
Mercury
8
8
4
1.25
W
Awilix
YamiCam-
Awilix
8
5
9
2.5
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,600
Damage
79,682
101,657
Taken
101,166
63,273
Mitigated
70,822
18,667
Healing
31,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
10,330
3,421
0
2,883
11,982
5,483
759
2,931
8,937
0
84,313
W
Martichoras
DrxpyKnuckles
Martichoras
12,566
4,399
141
4,337
12,359
6,102
924
3,002
9,149
0
108,256
W
Chang'e
Jovenne04
Chang'e
30,871
1,699
4,009
12,649
24,766
8,585
829
14,670
9,830
113,926
0
L
Anubis
MQS FREDDY
Anubis
10,481
382
0
3,341
18,633
8,295
0
10,662
7,918
58,168
0
W
Amaterasu
MoonStruckIris
Amaterasu
17,378
5,183
0
10,102
23,551
24,845
205
14,195
9,152
1,294
109,439
L
Chang'e
Nando6625
Chang'e
22,993
1,465
1,544
6,791
23,809
13,397
0
6,198
16,533
105,860
0
L
Ymir
12,134
2,375
0
2,050
22,403
24,989
0
6,894
15,239
49,522
0
L
Mercury
Publik Inami
Mercury
14,662
8,872
0
2,058
24,830
11,109
0
7,392
17,283
0
107,330
W
Awilix
YamiCam-
Awilix
16,260
6,614
0
300
23,274
10,018
0
7,920
15,162
0
111,028
W
2,607
325
0
0
17,216
21,272
90
4,797
12,265
43,239
356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,118
Gold Earned
59,144
562
Minions Killed
673
0
Camps Cleared
0
2,191,003
Distance Traveled
2,264,792
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,360
494
139
6
0
451,653
5
W
Martichoras
11,316
492
174
8
0
442,983
0
W
Chang'e
12,999
565
165
7
0
438,964
0
L
Anubis
9,332
406
85
4
0
391,195
0
W
Amaterasu
12,966
564
151
7
0
453,586
0
L
Chang'e
11,619
505
150
7
0
443,427
0
L
Ymir
9,141
397
74
3
0
413,350
0
L
Mercury
11,666
507
114
5
0
491,378
3
W
Awilix
13,050
567
137
6
0
506,544
1
W
Ares
8,813
383
46
2
0
422,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role