Player Matchup

Da Ji
Da Ji
GamerBoyBoyGamer
Da Ji
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,451 Elo+
Party 2
Ares
Ares
InquietusAnima
Ares
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,453 Elo+
Party 2
Nox
Nox
TazorWolf
Nox
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 64L
1,507 Elo+
Party 2
Team Averages
Level 135
1,500 SR
1,470 Elo+

VS

Team Averages
Level 68
1,532 SR
1,436 Elo+
Freya
Freya
Il_Quimico-PR_lI
Freya
Level 113
God Stats
3W - 6L
1,531 SR
Queue Stats
139W - 143L
1,463 Elo+
Party 1
Chaac
Chaac
Zaixonx
Chaac
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
97W - 99L
1,434 Elo+
Party 1
Bacchus
Bacchus
lucboag
Bacchus
Level 75
God Stats
5W - 4L
1,566 SR
Queue Stats
113W - 110L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 4
8,050
805
6,584
7,876
3,873
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 0 / 10
8,284
828
7,799
7,570
8,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 0 / 7
7,813
781
7,084
5,515
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,456
646
5,952
9,745
3,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Zaixonx
Chaac
10
1 / 3 / 1
6,797
680
4,071
7,609
7,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
lucboag
Bacchus
11
1 / 4 / 1
7,359
736
5,344
8,456
9,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
13
Kills
2
2
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
L
0
6
1
0.08
W
3
0
10
8
W
4
0
7
7.5
L
Chaac
Zaixonx
Chaac
1
3
1
0.5
L
Bacchus
lucboag
Bacchus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,467
Damage
15,367
20,961
Taken
25,810
15,088
Mitigated
19,863
1,739
Healing
2,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,584
2,555
0
214
7,876
3,873
0
4,663
3,166
0
29,017
L
5,952
2,224
0
1,358
9,745
3,415
0
5,029
4,716
21,403
0
W
7,799
849
0
775
7,570
8,517
0
4,177
3,188
14,167
0
W
7,084
517
0
750
5,515
2,698
0
3,577
1,640
28,605
0
L
Chaac
Zaixonx
Chaac
4,071
304
0
845
7,609
7,190
0
4,218
3,391
1,305
19,894
L
Bacchus
lucboag
Bacchus
5,344
349
0
448
8,456
9,258
0
5,705
2,751
12,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,147
Gold Earned
20,612
112
Minions Killed
80
0
Camps Cleared
0
566,734
Distance Traveled
467,531
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,050
805
44
4
0
183,199
1
L
Freya
6,456
646
35
4
0
122,420
0
W
Ares
8,284
828
14
1
0
193,848
0
W
Nox
7,813
781
54
5
0
189,687
0
L
Chaac
6,797
680
31
3
0
152,249
0
L
Bacchus
7,359
736
14
1
0
192,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role