Player Matchup

Skadi
Skadi
MachineWhite93
Skadi
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 18L
1,293 Elo+
Solo
Ullr
Ullr
OdiS_isWacK53
Ullr
Level 121
God Stats
1W - 2L
1,519 SR
Queue Stats
150W - 183L
1,388 Elo+
Party 2
Chiron
Chiron
Pickle_Pirate69
Chiron
Level 27
God Stats
0W - 4L
1,150 SR
Queue Stats
42W - 45L
1,450 Elo+
Party 2
Gilgamesh
Gilgamesh
TeAmBaNaNa420
Gilgamesh
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 61L
1,290 Elo+
Party 2
The Morrigan
The Morrigan
xacmurder
The Morrigan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,435 Elo+
Party 2
Team Averages
Level 62
1,434 SR
1,371 Elo+

VS

Team Averages
Level 124
1,445 SR
1,520 Elo+
Sol
Sol
 
Sol
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Cromoss45
Pele
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,678 Elo+
Party 1
Tyr
Tyr
JafetGT
Tyr
Level 145
God Stats
2W - 0L
1,227 SR
Queue Stats
13W - 9L
1,441 Elo+
Party 1
Gilgamesh
Gilgamesh
Jak2001
Gilgamesh
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 45L
1,482 Elo+
Party 1
Hun Batz
Hun Batz
Venonii
Hun Batz
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
6,611
601
5,472
11,193
4,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 4 / 2
6,903
628
6,572
8,289
3,795
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 3 / 0
7,829
712
11,821
9,962
4,674
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
TeAmBaNaNa420
Gilgamesh
11
0 / 8 / 2
6,682
607
5,374
16,436
8,262
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
xacmurder
The Morrigan
11
0 / 8 / 2
6,635
603
4,142
10,675
4,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
1 / 0 / 26
8,907
810
10,417
4,200
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pele
16
8 / 1 / 17
9,748
886
11,986
10,615
5,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tyr
15
6 / 1 / 18
9,206
837
9,338
13,182
17,887
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
Jak2001
Gilgamesh
15
4 / 1 / 23
9,844
895
8,552
10,898
15,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Venonii
Hun Batz
16
10 / 0 / 17
10,100
918
10,744
6,367
3,889
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
130
2
Kills
29
29
Deaths
3
8
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
26
14
W
Pele
8
1
17
16.5
W
Tyr
6
1
18
15
W
Gilgamesh
Jak2001
Gilgamesh
4
1
23
15.5
L
0
6
2
0.17
L
0
4
2
0.25
L
2
3
0
0.67
L
Gilgamesh
TeAmBaNaNa420
Gilgamesh
0
8
2
0.13
W
Hun Batz
Venonii
Hun Batz
10
0
17
18.5
L
The Morrigan
xacmurder
The Morrigan
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,381
Damage
51,037
56,555
Taken
45,262
25,643
Mitigated
44,346
9,124
Healing
25,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,417
1,899
1,182
1,239
4,200
2,154
3,979
42
4,158
26,439
0
W
Pele
11,986
1,863
2,889
4,299
10,615
5,223
1,651
669
9,946
0
28,641
W
Tyr
9,338
703
3,854
5,440
13,182
17,887
229
805
12,377
0
16,957
W
Gilgamesh
Jak2001
Gilgamesh
8,552
1,046
948
2,436
10,898
15,193
402
1,125
9,773
119
17,341
L
5,472
2,944
223
1,427
11,193
4,576
0
2,745
8,448
0
8,498
L
6,572
1,748
376
576
8,289
3,795
0
2,410
5,879
0
20,020
L
11,821
3,316
787
2,093
9,962
4,674
0
2,225
7,737
0
22,414
L
Gilgamesh
TeAmBaNaNa420
Gilgamesh
5,374
854
235
1,977
16,436
8,262
0
1,992
14,444
0
10,568
W
Hun Batz
Venonii
Hun Batz
10,744
2,328
2,037
1,089
6,367
3,889
1,482
394
5,973
0
22,654
L
The Morrigan
xacmurder
The Morrigan
4,142
510
648
782
10,675
4,336
0
1,164
9,380
8,327
1,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,660
Gold Earned
47,805
85
Minions Killed
118
0
Camps Cleared
0
859,455
Distance Traveled
1,201,757
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,907
810
23
2
0
232,356
0
W
Pele
9,748
886
38
3
0
238,013
0
W
Tyr
9,206
837
11
1
0
261,349
0
W
Gilgamesh
9,844
895
13
1
0
228,775
0
L
Skadi
6,611
601
5
0
0
172,009
0
L
Ullr
6,903
628
24
2
0
183,678
0
L
Chiron
7,829
712
25
2
0
176,799
0
L
Gilgamesh
6,682
607
9
1
0
167,238
0
W
Hun Batz
10,100
918
33
3
0
241,264
0
L
The Morrigan
6,635
603
22
2
0
159,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role