Player Matchup

Nox
Nox
Faustino9501
Nox
Level 61
God Stats
3W - 7L
1,264 SR
Queue Stats
254W - 281L
1,367 Elo+
Solo
Xing Tian
Xing Tian
KaneNable
Xing Tian
Level 80
God Stats
7W - 2L
1,715 SR
Queue Stats
126W - 134L
1,456 Elo+
Party 2
Surtr
Surtr
SeveringMACEx
Surtr
Level 139
God Stats
2W - 4L
1,715 SR
Queue Stats
162W - 154L
1,473 Elo+
Party 2
Baba Yaga
Baba Yaga
Thammer130
Baba Yaga
Level 95
God Stats
4W - 0L
1,500 SR
Queue Stats
117W - 109L
1,496 Elo+
Party 2
Medusa
Medusa
Viking of death
Medusa
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 132L
1,476 Elo+
Party 2
Team Averages
Level 92
1,539 SR
1,454 Elo+

VS

Team Averages
Level 99
1,444 SR
1,406 Elo+
Arachne
Arachne
 
Arachne
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Cwilzy
Pele
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
189W - 203L
1,460 Elo+
Solo
Danzaburou
Danzaburou
OneNutWonder711
Danzaburou
Level 146
God Stats
7W - 5L
1,532 SR
Queue Stats
291W - 320L
1,414 Elo+
Solo
Chaac
Chaac
Sabadomingo86
Chaac
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,421 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bobsleys
Morgan Le Fay
Level 47
God Stats
1W - 3L
1,190 SR
Queue Stats
14W - 33L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 7
10,193
784
8,649
8,567
4,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
KaneNable
Xing Tian
15
0 / 7 / 12
9,814
755
7,082
19,721
24,207
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
4 / 4 / 8
10,114
778
12,766
26,610
26,173
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
Thammer130
Baba Yaga
18
6 / 2 / 7
10,964
843
14,010
8,897
5,055
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
6 / 3 / 6
10,972
844
10,479
9,308
4,781
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
6 / 5 / 6
9,827
756
12,318
12,838
9,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pele
Cwilzy
Pele
1
0 / 0 / 0
3,204
246
0
0
0
Danzaburou
OneNutWonder711
Danzaburou
18
2 / 4 / 10
9,871
759
14,009
12,370
6,356
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 6 / 5
8,868
682
8,847
17,234
20,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
bobsleys
Morgan Le Fay
19
7 / 3 / 7
10,786
830
21,548
16,342
8,359
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
45
18
Kills
17
17
Deaths
18
40
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
6
5
6
1.8
L
Pele
Cwilzy
Pele
0
0
0
0
W
2
1
7
5.5
W
Xing Tian
KaneNable
Xing Tian
0
7
12
0.86
L
Danzaburou
OneNutWonder711
Danzaburou
2
4
10
1.75
L
2
6
5
0.75
W
4
4
8
2
W
Baba Yaga
Thammer130
Baba Yaga
6
2
7
4.75
W
6
3
6
3
L
Morgan Le Fay
bobsleys
Morgan Le Fay
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,986
Damage
56,722
73,103
Taken
58,784
64,745
Mitigated
44,183
27,337
Healing
20,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
12,318
7,465
890
1,992
12,838
9,206
0
7,435
5,403
0
20,198
L
Pele
Cwilzy
Pele
0
0
0
0
0
0
0
0
0
0
0
W
8,649
646
1,599
2,877
8,567
4,529
529
3,505
5,062
29,700
0
W
Xing Tian
KaneNable
Xing Tian
7,082
172
1,917
2,465
19,721
24,207
171
3,793
15,513
16,249
0
L
Danzaburou
OneNutWonder711
Danzaburou
14,009
6,938
1,060
3,507
12,370
6,356
0
6,211
6,159
0
34,423
L
8,847
1,143
879
3,355
17,234
20,262
0
9,195
8,039
0
18,486
W
12,766
2,548
920
11,037
26,610
26,173
267
9,646
16,868
3,938
21,663
W
Baba Yaga
Thammer130
Baba Yaga
14,010
290
1,801
3,126
8,897
5,055
600
2,752
6,100
29,592
0
W
10,479
3,774
747
848
9,308
4,781
2,812
1,852
7,366
0
22,525
L
Morgan Le Fay
bobsleys
Morgan Le Fay
21,548
2,983
521
7,963
16,342
8,359
90
9,554
6,788
43,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,057
Gold Earned
42,556
175
Minions Killed
160
0
Camps Cleared
0
1,263,496
Distance Traveled
932,046
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,827
756
21
2
0
260,143
0
L
Pele
3,204
246
0
0
0
0
0
W
Nox
10,193
784
52
4
0
258,951
0
W
Xing Tian
9,814
755
20
2
0
228,839
0
L
Danzaburou
9,871
759
49
4
0
194,211
0
L
Chaac
8,868
682
20
2
0
251,043
0
W
Surtr
10,114
778
28
2
0
267,492
0
W
Baba Yaga
10,964
843
44
3
0
254,391
0
W
Medusa
10,972
844
31
2
0
253,823
0
L
Morgan Le Fay
10,786
830
70
5
0
226,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role