Player Matchup

Martichoras
Martichoras
GwahGwah
Martichoras
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,302 Elo+
Party 1
Baron Samedi
Baron Samedi
MorbidWhales
Baron Samedi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,195 Elo+
Party 1
Surtr
Surtr
Wisemech
Surtr
Level 154
God Stats
2W - 4L
1,532 SR
Queue Stats
15W - 17L
1,195 Elo+
Party 1
Team Averages
Level 115
1,511 SR
1,231 Elo+

VS

Team Averages
Level 135
1,500 SR
1,557 Elo+
Cliodhna
Cliodhna
GamerBoyBoyGamer
Cliodhna
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 21L
1,592 Elo+
Party 2
Hel
Hel
InquietusAnima
Hel
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,533 Elo+
Party 2
Ymir
Ymir
TazorWolf
Ymir
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 64L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
GwahGwah
Martichoras
17
5 / 0 / 11
11,675
778
18,609
11,824
5,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
MorbidWhales
Baron Samedi
16
3 / 3 / 14
10,851
723
14,612
10,698
5,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Surtr
Wisemech
Surtr
16
9 / 2 / 6
11,952
797
15,699
17,575
23,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
9,804
654
12,228
18,323
9,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
4 / 8 / 0
11,122
741
6,947
19,371
9,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ymir
15
0 / 4 / 2
10,449
697
6,210
19,292
22,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
17
Kills
5
5
Deaths
17
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Martichoras
GwahGwah
Martichoras
5
0
11
10.5
L
4
8
0
0.5
W
Baron Samedi
MorbidWhales
Baron Samedi
3
3
14
3.33
L
Ymir
0
4
2
0.25
W
Surtr
Wisemech
Surtr
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,920
Damage
25,385
40,097
Taken
56,986
35,245
Mitigated
40,658
14,637
Healing
14,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,228
2,013
0
1,131
18,323
9,086
0
4,679
13,644
0
60,187
W
Martichoras
GwahGwah
Martichoras
18,609
9,217
0
5,824
11,824
5,898
2,120
3,523
8,301
0
65,748
L
6,947
396
5,592
4,077
19,371
9,256
0
4,544
14,827
38,173
0
W
Baron Samedi
MorbidWhales
Baron Samedi
14,612
1,284
2,264
3,196
10,698
5,861
994
5,412
5,286
31,881
0
L
Ymir
6,210
581
1,836
1,882
19,292
22,316
0
6,794
12,498
32,095
0
W
Surtr
Wisemech
Surtr
15,699
4,560
0
3,353
17,575
23,486
515
4,271
13,304
2,816
47,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,478
Gold Earned
31,375
182
Minions Killed
194
0
Camps Cleared
0
764,159
Distance Traveled
770,966
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,804
654
96
6
0
283,082
4
W
Martichoras
11,675
778
84
6
0
281,163
0
L
Hel
11,122
741
61
4
0
251,933
2
W
Baron Samedi
10,851
723
33
2
0
209,598
1
L
Ymir
10,449
697
37
2
0
235,951
4
W
Surtr
11,952
797
65
4
0
273,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role