Player Matchup

Hercules
Hercules
AgentReturns
Hercules
Level 115
God Stats
11W - 7L
1,552 SR
Queue Stats
431W - 381L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Cruntanian300
Cernunnos
Level 42
God Stats
22W - 27L
1,520 SR
Queue Stats
101W - 98L
1,389 Elo+
Solo
Thanatos
Thanatos
Familyxdxd2
Thanatos
Level 54
God Stats
5W - 1L
1,788 SR
Queue Stats
97W - 87L
1,553 Elo+
Solo
Ares
Ares
JulesRUs5
Ares
Level 102
God Stats
3W - 1L
1,323 SR
Queue Stats
79W - 82L
1,396 Elo+
Solo
Anubis
Anubis
StaySnuggin
Anubis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 86L
1,549 Elo+
Solo
Team Averages
Level 88
1,537 SR
1,477 Elo+

VS

Team Averages
Level 126
1,572 SR
1,417 Elo+
Neith
Neith
BlowinTookah
Neith
Level 121
God Stats
17W - 17L
1,467 SR
Queue Stats
203W - 213L
1,377 Elo+
Solo
Anubis
Anubis
FadedPhoenix892
Anubis
Level 145
God Stats
1W - 6L
1,444 SR
Queue Stats
125W - 132L
1,455 Elo+
Solo
King Arthur
King Arthur
MilanCaf
King Arthur
Level 116
God Stats
11W - 15L
1,691 SR
Queue Stats
466W - 443L
1,479 Elo+
Solo
Pele
Pele
PSYCHO 941218
Pele
Level 121
God Stats
16W - 24L
1,354 SR
Queue Stats
193W - 198L
1,346 Elo+
Solo
Fenrir
Fenrir
Xx Ansatsu xX
Fenrir
Level 129
God Stats
8W - 9L
1,903 SR
Queue Stats
151W - 154L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AgentReturns
Hercules
10
1 / 0 / 0
5,290
529
3,202
6,837
4,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Cruntanian300
Cernunnos
8
1 / 2 / 2
5,197
520
5,324
6,643
2,338
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Familyxdxd2
Thanatos
7
0 / 3 / 1
4,596
460
684
6,744
2,112
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
8
1 / 2 / 1
5,207
521
2,444
8,209
5,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
13
8 / 0 / 0
8,033
803
8,428
6,846
2,697
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,189
519
6,432
4,908
1,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 5 / 0
5,449
545
4,347
7,939
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
MilanCaf
King Arthur
10
1 / 0 / 1
5,792
579
4,828
6,811
6,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 2 / 1
4,867
487
1,627
5,844
1,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 3 / 2
4,823
482
4,414
8,812
4,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
11
Kills
7
7
Deaths
11
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
AgentReturns
Hercules
1
0
0
1
L
1
1
2
2
W
Cernunnos
Cruntanian300
Cernunnos
1
2
2
1
L
1
5
0
0.2
W
Thanatos
Familyxdxd2
Thanatos
0
3
1
0.17
W
Ares
1
2
1
0.75
L
King Arthur
MilanCaf
King Arthur
1
0
1
1.5
L
2
2
1
1.25
W
Anubis
8
0
0
8
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,082
Damage
21,648
35,279
Taken
34,314
17,394
Mitigated
15,994
15,095
Healing
4,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AgentReturns
Hercules
3,202
716
0
3,408
6,837
4,729
0
313
6,524
0
28,358
L
6,432
2,304
0
1,324
4,908
1,349
104
1,625
3,283
0
40,704
W
Cernunnos
Cruntanian300
Cernunnos
5,324
2,920
0
2,305
6,643
2,338
0
0
6,643
0
33,855
L
4,347
130
0
1,112
7,939
2,729
0
4,598
3,341
40,413
0
W
Thanatos
Familyxdxd2
Thanatos
684
100
122
2,616
6,744
2,112
0
293
6,451
0
14,953
W
Ares
2,444
115
28
2,226
8,209
5,518
0
0
8,209
10,673
0
L
King Arthur
MilanCaf
King Arthur
4,828
393
0
570
6,811
6,097
0
0
6,305
1,227
38,634
L
1,627
381
0
730
5,844
1,489
0
2,186
3,620
0
22,490
W
Anubis
8,428
238
0
4,390
6,846
2,697
238
4,162
2,684
64,220
0
L
4,414
976
0
1,095
8,812
4,330
0
2,463
6,349
0
13,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,323
Gold Earned
26,120
247
Minions Killed
258
0
Camps Cleared
0
974,887
Distance Traveled
1,008,873
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,290
529
47
5
0
218,994
0
L
Neith
5,189
519
68
7
0
181,663
1
W
Cernunnos
5,197
520
53
5
0
203,373
0
L
Anubis
5,449
545
74
7
0
165,343
5
W
Thanatos
4,596
460
26
3
0
174,068
0
W
Ares
5,207
521
14
1
0
188,591
0
L
King Arthur
5,792
579
62
6
0
227,134
0
L
Pele
4,867
487
34
3
0
241,486
0
W
Anubis
8,033
803
107
11
0
189,861
0
L
Fenrir
4,823
482
20
2
0
193,247
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role