Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
HORROR GH0ST
Cthulhu
Level 63
God Stats
12W - 13L
1,493 SR
Queue Stats
148W - 143L
1,502 Elo+
Party 2
Ne Zha
Ne Zha
Thrownzboy6
Ne Zha
Level 85
God Stats
4W - 1L
1,716 SR
Queue Stats
57W - 55L
1,522 Elo+
Party 2
King Arthur
King Arthur
inrvrse_1xx0
King Arthur
Level 137
God Stats
1W - 4L
1,277 SR
Queue Stats
203W - 191L
1,468 Elo+
Solo
Nox
Nox
jake341
Nox
Level 72
God Stats
27W - 14L
1,475 SR
Queue Stats
87W - 87L
1,439 Elo+
Solo
Team Averages
Level 97
1,492 SR
1,486 Elo+

VS

Team Averages
Level 122
1,650 SR
1,510 Elo+
Fenrir
Fenrir
DarkArchaos
Fenrir
Level 106
God Stats
0W - 1L
1,866 SR
Queue Stats
7W - 8L
1,564 Elo+
Party 1
Hera
Hera
PRYZMATIC_0
Hera
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 91L
1,532 Elo+
Solo
Geb
Geb
TbtFox
Geb
Level 145
God Stats
2W - 1L
1,715 SR
Queue Stats
78W - 79L
1,556 Elo+
Solo
Hun Batz
Hun Batz
ka2103
Hun Batz
Level 159
God Stats
21W - 20L
1,488 SR
Queue Stats
575W - 596L
1,485 Elo+
Solo
Neith
Neith
xCrimsonWidowx
Neith
Level 110
God Stats
1W - 2L
1,683 SR
Queue Stats
6W - 11L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 0 / 3
6,048
1,210
4,371
1,876
735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
HORROR GH0ST
Cthulhu
11
2 / 0 / 3
6,408
1,282
6,463
4,858
5,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
11
1 / 2 / 3
6,183
1,237
3,909
5,793
4,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
inrvrse_1xx0
King Arthur
11
0 / 0 / 3
5,624
1,125
3,570
7,010
4,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nox
11
1 / 0 / 4
6,247
1,249
5,079
2,583
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

385

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 2 / 1
6,720
1,344
2,887
9,448
7,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 0 / 2
5,976
1,195
6,825
2,518
987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
TbtFox
Geb
10
0 / 1 / 0
5,359
1,072
456
1,627
923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
ka2103
Hun Batz
10
0 / 2 / 2
5,688
1,138
4,162
6,540
2,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 1
5,993
1,199
4,920
5,532
2,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
5
Kills
2
2
Deaths
5
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
3
2.5
L
Fenrir
1
2
1
0.75
W
Cthulhu
HORROR GH0ST
Cthulhu
2
0
3
3.5
L
0
0
2
1
L
Geb
TbtFox
Geb
0
1
0
0
W
Ne Zha
1
2
3
1.25
W
King Arthur
inrvrse_1xx0
King Arthur
0
0
3
1.5
W
Nox
1
0
4
3
L
Hun Batz
ka2103
Hun Batz
0
2
2
0.5
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,392
Damage
19,250
22,120
Taken
25,665
16,593
Mitigated
14,234
2,189
Healing
2,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,371
837
0
0
1,876
735
0
1,085
791
18,624
0
L
Fenrir
2,887
257
133
1,598
9,448
7,696
0
5,861
3,332
1,103
5,644
W
Cthulhu
HORROR GH0ST
Cthulhu
6,463
537
156
322
4,858
5,316
0
1,715
3,143
13,039
0
L
6,825
1,938
0
169
2,518
987
0
937
1,581
26,278
0
L
Geb
TbtFox
Geb
456
116
0
316
1,627
923
0
506
1,085
1,450
0
W
Ne Zha
3,909
1,593
0
239
5,793
4,547
0
2,444
3,349
0
12,855
W
King Arthur
inrvrse_1xx0
King Arthur
3,570
402
71
1,401
7,010
4,867
0
1,962
5,048
0
9,506
W
Nox
5,079
821
0
0
2,583
1,128
0
443
2,140
12,371
0
L
Hun Batz
ka2103
Hun Batz
4,162
565
0
0
6,540
2,388
0
4,316
1,987
0
14,728
L
4,920
2,957
0
100
5,532
2,240
0
3,720
1,767
0
12,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,510
Gold Earned
29,736
98
Minions Killed
101
6
Camps Cleared
3
550,528
Distance Traveled
438,559
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,048
1,210
36
7
2
97,681
0
L
Fenrir
6,720
1,344
7
1
0
118,992
1
W
Cthulhu
6,408
1,282
10
2
1
116,670
0
L
Hera
5,976
1,195
35
7
1
102,890
0
L
Geb
5,359
1,072
1
0
0
19,548
0
W
Ne Zha
6,183
1,237
18
4
2
112,206
0
W
King Arthur
5,624
1,125
13
3
0
116,227
0
W
Nox
6,247
1,249
21
4
1
107,744
0
L
Hun Batz
5,688
1,138
36
7
1
106,812
0
L
Neith
5,993
1,199
22
4
1
90,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role