Player Matchup

Awilix
Awilix
Platinum I
Gastòn
Awilix
Platinum I
Level 161
God Stats
1W - 0L
1,556 SR
Queue Stats
26W - 3L
2,214 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum I
Nombrenovalido
Ao Kuang
Platinum I
Level 180
God Stats
6W - 1L
2,041 SR
Queue Stats
26W - 3L
2,214 MMR
Party 2
Thoth
Thoth
Platinum I
PsicoLex
Thoth
Platinum I
Level 155
God Stats
11W - 1L
2,165 SR
Queue Stats
26W - 3L
2,214 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 165
1,921 SR
2,214 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 120
1,594 SR
1,574 MMR
Agni
Agni
Bronze III
 
Agni
Bronze III
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Bronze III
Lucifer-F93
Bacchus
Bronze III
Level 87
God Stats
1W - 1L
1,783 SR
Queue Stats
2W - 3L
1,600 MMR
Party 1
Anhur
Anhur
Bronze III
W91x
Anhur
Bronze III
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 12L
1,622 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Gastòn
Awilix
16
1 / 0 / 7
10,067
719
6,244
11,431
11,688
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
16
5 / 0 / 5
11,656
833
10,603
16,713
20,605
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thoth
PsicoLex
Thoth
16
4 / 1 / 4
10,253
732
11,273
7,758
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
PersephoneSobekCerberusAphroditeAchilles

VS

Bans
Guan YuBaron SamediHerculesFenrirHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
1 / 4 / 0
8,718
623
12,369
10,334
4,830
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
Lucifer-F93
Bacchus
12
0 / 3 / 1
8,666
619
4,398
13,654
19,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
W91x
Anhur
14
0 / 3 / 1
8,961
640
8,749
8,301
4,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
10
Kills
1
1
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
4
0
0.25
W
Awilix
Gastòn
Awilix
1
0
7
4.5
L
Bacchus
Lucifer-F93
Bacchus
0
3
1
0.17
W
Ao Kuang
5
0
5
7.5
W
Thoth
PsicoLex
Thoth
4
1
4
6
L
Anhur
W91x
Anhur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,120
Damage
25,516
35,902
Taken
32,289
35,433
Mitigated
28,205
13,838
Healing
5,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
12,369
1,544
0
2,044
10,334
4,830
0
7,401
2,742
42,005
0
W
Awilix
Gastòn
Awilix
6,244
2,200
0
3,437
11,431
11,688
709
5,267
6,164
0
27,143
L
Bacchus
Lucifer-F93
Bacchus
4,398
585
0
2,619
13,654
19,061
0
8,566
4,909
9,429
0
W
Ao Kuang
10,603
2,415
0
9,016
16,713
20,605
1,312
6,245
10,468
53,475
0
W
Thoth
PsicoLex
Thoth
11,273
498
0
1,385
7,758
3,140
1,537
5,525
2,233
56,428
0
L
Anhur
W91x
Anhur
8,749
6,239
0
500
8,301
4,314
0
5,508
2,731
0
45,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,976
Gold Earned
26,345
198
Minions Killed
164
0
Camps Cleared
0
847,757
Distance Traveled
707,366
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,718
623
75
5
0
226,877
0
W
Awilix
10,067
719
34
2
0
309,686
0
L
Bacchus
8,666
619
6
0
0
237,504
0
W
Ao Kuang
11,656
833
56
4
0
300,662
2
W
Thoth
10,253
732
108
8
0
237,409
2
L
Anhur
8,961
640
83
6
0
242,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role