Player Matchup

Fenrir
Fenrir
Gwent
Fenrir
Level 24
God Stats
6W - 1L
1,922 SR
Queue Stats
21W - 16L
1,566 Elo+
Party 3
Hades
Hades
KingKlam
Hades
Level 145
God Stats
0W - 1L
1,819 SR
Queue Stats
30W - 22L
1,595 Elo+
Party 3
Kukulkan
Kukulkan
Nihllation
Kukulkan
Level 146
God Stats
0W - 1L
1,867 SR
Queue Stats
17W - 10L
1,628 Elo+
Party 3
Ymir
Ymir
OrlandoughBoom
Ymir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Neith
Neith
Schmeagul
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 81
1,722 SR
1,558 Elo+

VS

Team Averages
Level 39
1,450 SR
1,430 Elo+
Cabrakan
Cabrakan
Chaunja
Cabrakan
Level 35
God Stats
1W - 1L
1,315 SR
Queue Stats
38W - 44L
1,433 Elo+
Solo
Bastet
Bastet
GungYUTT
Bastet
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 23L
1,278 Elo+
Party 4
Fafnir
Fafnir
RoseOfEnvyyy
Fafnir
Level 21
God Stats
2W - 1L
1,514 SR
Queue Stats
23W - 24L
1,507 Elo+
Party 1
Medusa
Medusa
antoniotomato
Medusa
Level 65
God Stats
4W - 2L
1,549 SR
Queue Stats
149W - 112L
1,551 Elo+
Party 1
Anubis
Anubis
stickerbulls
Anubis
Level 66
God Stats
17W - 22L
1,372 SR
Queue Stats
79W - 87L
1,382 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gwent
Fenrir
10
3 / 4 / 0
6,318
574
3,035
12,441
4,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
KingKlam
Hades
12
3 / 3 / 0
7,180
653
4,125
8,790
4,160
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
Nihllation
Kukulkan
11
1 / 4 / 2
6,388
581
5,269
5,772
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

7
0 / 4 / 2
5,148
468
2,426
12,573
6,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Schmeagul
Neith
8
0 / 6 / 1
4,902
446
1,176
6,647
1,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Chaunja
Cabrakan
10
1 / 3 / 3
5,411
492
4,818
6,477
3,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
GungYUTT
Bastet
12
5 / 1 / 3
7,139
649
7,188
7,172
2,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
9
2 / 1 / 7
6,279
571
4,130
5,822
5,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
9 / 0 / 3
7,612
692
10,282
4,434
1,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Anubis
11
4 / 2 / 1
6,688
608
3,076
6,663
3,236
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
7
Kills
21
21
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Chaunja
Cabrakan
1
3
3
0.83
W
Bastet
GungYUTT
Bastet
5
1
3
6.5
L
Fenrir
Gwent
Fenrir
3
4
0
0.75
L
Hades
KingKlam
Hades
3
3
0
1
L
Kukulkan
Nihllation
Kukulkan
1
4
2
0.5
L
0
4
2
0.25
W
Fafnir
2
1
7
5.5
L
Neith
Schmeagul
Neith
0
6
1
0.08
W
9
0
3
10.5
W
Anubis
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,031
Damage
29,494
46,223
Taken
30,568
18,814
Mitigated
16,260
9,736
Healing
10,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Chaunja
Cabrakan
4,818
591
0
934
6,477
3,917
0
4,125
2,352
26,516
0
W
Bastet
GungYUTT
Bastet
7,188
2,514
0
3,823
7,172
2,397
0
1,299
5,873
0
39,028
L
Fenrir
Gwent
Fenrir
3,035
1,206
0
3,627
12,441
4,483
0
2,320
10,121
0
34,613
L
Hades
KingKlam
Hades
4,125
884
0
3,814
8,790
4,160
84
4,576
3,969
57,598
0
L
Kukulkan
Nihllation
Kukulkan
5,269
339
0
500
5,772
1,872
0
893
4,879
48,460
0
L
2,426
744
0
1,761
12,573
6,409
0
3,130
9,443
12,805
0
W
Fafnir
4,130
1,154
876
1,338
5,822
5,014
0
1,347
4,475
13,240
0
L
Neith
Schmeagul
Neith
1,176
731
0
34
6,647
1,890
0
860
5,787
0
15,395
W
10,282
6,350
0
1,464
4,434
1,696
64
887
3,547
0
60,871
W
Anubis
3,076
107
0
1,951
6,663
3,236
331
4,162
2,501
51,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,936
Gold Earned
33,129
285
Minions Killed
310
0
Camps Cleared
0
991,024
Distance Traveled
974,971
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,411
492
40
4
0
138,979
0
W
Bastet
7,139
649
65
6
0
245,615
3
L
Fenrir
6,318
574
62
6
0
230,389
0
L
Hades
7,180
653
101
9
0
188,123
0
L
Kukulkan
6,388
581
81
7
0
222,325
3
L
Ymir
5,148
468
14
1
0
196,098
0
W
Fafnir
6,279
571
17
2
0
204,124
0
L
Neith
4,902
446
27
2
0
154,089
0
W
Medusa
7,612
692
97
9
0
180,840
0
W
Anubis
6,688
608
91
8
0
205,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role