Player Matchup

Danzaburou
Danzaburou
Arkham8
Danzaburou
Level 112
God Stats
0W - 3L
1,500 SR
Queue Stats
84W - 88L
1,478 Elo+
Party 4
Sun Wukong
Sun Wukong
ArticBloom22
Sun Wukong
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,666 Elo+
Party 3
Guan Yu
Guan Yu
DigityBeats
Guan Yu
Level 27
God Stats
1W - 3L
1,299 SR
Queue Stats
66W - 67L
1,514 Elo+
Solo
Nox
Nox
Maethoriel
Nox
Level 128
God Stats
3W - 3L
1,717 SR
Queue Stats
85W - 92L
1,478 Elo+
Party 4
Ao Kuang
Ao Kuang
dadmcab
Ao Kuang
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,489 Elo+
Party 3
Team Averages
Level 107
1,503 SR
1,525 Elo+

VS

Team Averages
Level 119
1,528 SR
1,510 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
MR HOMEL3SS
Apollo
Level 158
God Stats
1W - 3L
1,146 SR
Queue Stats
60W - 62L
1,521 Elo+
Party 1
Jormungandr
Jormungandr
R3NEGADE R3BORN
Jormungandr
Level 133
God Stats
1W - 1L
1,751 SR
Queue Stats
48W - 45L
1,536 Elo+
Party 1
Sylvanus
Sylvanus
TheYellowWombat
Sylvanus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Zice924
Yu Huang
Level 154
God Stats
10W - 5L
1,742 SR
Queue Stats
703W - 462L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arkham8
Danzaburou
13
1 / 4 / 4
7,224
722
12,786
9,927
4,078
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
ArticBloom22
Sun Wukong
13
1 / 6 / 2
6,820
682
11,581
15,003
8,648
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
DigityBeats
Guan Yu
14
1 / 2 / 4
7,367
737
4,725
12,691
12,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 4 / 1
7,042
704
10,016
9,307
3,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
dadmcab
Ao Kuang
11
1 / 6 / 3
6,429
643
6,769
12,188
8,177
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
3 / 1 / 15
8,257
826
10,231
17,712
15,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
14
3 / 2 / 14
8,150
815
10,841
7,801
3,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jormungandr
R3NEGADE R3BORN
Jormungandr
16
4 / 1 / 15
8,514
851
14,206
13,162
7,850
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
14
1 / 2 / 18
8,419
842
2,873
10,439
12,102
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Yu Huang
Zice924
Yu Huang
16
11 / 0 / 10
9,499
950
17,259
6,850
3,494
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
94
6
Kills
22
22
Deaths
6
14
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
1
15
10.5
L
Danzaburou
Arkham8
Danzaburou
1
4
4
0.75
L
Sun Wukong
ArticBloom22
Sun Wukong
1
6
2
0.33
L
Guan Yu
DigityBeats
Guan Yu
1
2
4
1.5
W
Apollo
3
2
14
5
L
2
4
1
0.63
W
Jormungandr
R3NEGADE R3BORN
Jormungandr
4
1
15
11.5
W
Sylvanus
1
2
18
5
W
Yu Huang
Zice924
Yu Huang
11
0
10
16
L
Ao Kuang
dadmcab
Ao Kuang
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,877
Damage
55,410
59,116
Taken
55,964
36,940
Mitigated
42,530
20,768
Healing
29,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
10,231
1,244
2,188
7,882
17,712
15,220
0
5,501
12,211
1,153
14,545
L
Danzaburou
Arkham8
Danzaburou
12,786
5,379
400
1,548
9,927
4,078
0
7,165
2,762
0
24,273
L
Sun Wukong
ArticBloom22
Sun Wukong
11,581
545
1,262
3,403
15,003
8,648
0
8,538
6,256
0
16,695
L
Guan Yu
DigityBeats
Guan Yu
4,725
142
4,127
5,592
12,691
12,352
0
6,209
6,032
1,011
11,271
W
Apollo
10,841
7,282
1,698
1,885
7,801
3,864
964
2,766
5,035
0
24,021
L
10,016
476
713
1,802
9,307
3,685
0
7,168
1,905
18,761
0
W
Jormungandr
R3NEGADE R3BORN
Jormungandr
14,206
2,723
206
1,906
13,162
7,850
133
3,617
9,545
30,483
0
W
Sylvanus
2,873
122
7,927
4,246
10,439
12,102
0
3,849
6,590
5,601
0
W
Yu Huang
Zice924
Yu Huang
17,259
1,473
772
909
6,850
3,494
188
1,483
5,367
27,382
0
L
Ao Kuang
dadmcab
Ao Kuang
6,769
1,055
380
1,541
12,188
8,177
0
6,271
5,640
11,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,882
Gold Earned
42,839
91
Minions Killed
121
0
Camps Cleared
0
901,883
Distance Traveled
936,769
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,257
826
15
2
0
199,718
0
L
Danzaburou
7,224
722
32
3
0
172,096
0
L
Sun Wukong
6,820
682
15
2
0
184,736
0
L
Guan Yu
7,367
737
10
1
0
202,446
0
W
Apollo
8,150
815
43
4
0
176,308
0
L
Nox
7,042
704
23
2
0
168,643
0
W
Jormungandr
8,514
851
34
3
0
207,387
0
W
Sylvanus
8,419
842
4
0
0
165,568
0
W
Yu Huang
9,499
950
25
3
0
187,788
0
L
Ao Kuang
6,429
643
11
1
0
173,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role