Player Matchup

Bacchus
Bacchus
GFENG420
Bacchus
Level 83
God Stats
4W - 8L
1,126 SR
Queue Stats
17W - 14L
1,483 Elo+
Party 2
Chaac
Chaac
Kubert33
Chaac
Level 79
God Stats
5W - 2L
1,522 SR
Queue Stats
6W - 4L
1,575 Elo+
Party 2
Cthulhu
Cthulhu
Ol DirtMcGirt92
Cthulhu
Level 91
God Stats
9W - 5L
1,654 SR
Queue Stats
12W - 7L
1,560 Elo+
Party 2
Izanami
Izanami
hoffy710
Izanami
Level 119
God Stats
2W - 2L
1,626 SR
Queue Stats
24W - 24L
1,516 Elo+
Party 2
Anubis
Anubis
thegeneraltomo
Anubis
Level 84
God Stats
14W - 15L
1,584 SR
Queue Stats
373W - 339L
1,526 Elo+
Solo
Team Averages
Level 91
1,502 SR
1,532 Elo+

VS

Team Averages
Level 129
1,398 SR
1,455 Elo+
Chang'e
Chang'e
 
Chang'e
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Alex_Phantom2
Olorun
Level 147
God Stats
10W - 5L
1,529 SR
Queue Stats
328W - 326L
1,443 Elo+
Solo
Sylvanus
Sylvanus
ClarasaurusRex1
Sylvanus
Level 140
God Stats
51W - 65L
1,303 SR
Queue Stats
196W - 240L
1,399 Elo+
Party 1
Mercury
Mercury
TMONEY2343
Mercury
Level 62
God Stats
1W - 1L
1,309 SR
Queue Stats
5W - 3L
1,536 Elo+
Solo
Bastet
Bastet
legendaryberryom
Bastet
Level 158
God Stats
12W - 6L
1,350 SR
Queue Stats
742W - 753L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GFENG420
Bacchus
6
0 / 3 / 1
4,467
447
1,846
5,477
2,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chaac
Kubert33
Chaac
8
1 / 4 / 0
5,045
505
3,503
7,587
4,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 1 / 0
5,211
521
4,329
7,090
4,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
hoffy710
Izanami
7
0 / 2 / 0
4,602
460
5,588
6,897
2,104
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 2 / 0
6,417
642
2,972
5,607
1,997
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
3 / 1 / 2
5,994
599
4,872
6,477
2,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
1 / 0 / 2
5,053
505
6,219
6,238
2,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
8
0 / 1 / 2
5,163
516
2,110
9,100
4,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
TMONEY2343
Mercury
9
1 / 2 / 0
4,943
494
2,657
4,723
1,209
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
7 / 0 / 4
6,469
647
6,121
5,223
1,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
4
Kills
12
12
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
1
2
4
W
1
0
2
2
W
Sylvanus
0
1
2
1
L
Bacchus
GFENG420
Bacchus
0
3
1
0.17
L
Chaac
Kubert33
Chaac
1
4
0
0.25
L
1
1
0
1
W
Mercury
TMONEY2343
Mercury
1
2
0
0.5
L
Izanami
hoffy710
Izanami
0
2
0
0
W
7
0
4
9
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,238
Damage
21,979
32,658
Taken
31,761
14,833
Mitigated
13,048
9,831
Healing
15,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,872
1,214
160
3,762
6,477
2,563
0
783
5,219
34,943
0
W
6,219
2,559
938
1,713
6,238
2,730
413
2,284
3,954
32,825
5,046
W
Sylvanus
2,110
1,005
2,575
3,708
9,100
4,921
291
2,657
6,443
15,149
0
L
Bacchus
GFENG420
Bacchus
1,846
39
39
752
5,477
2,542
0
1,356
3,984
16,659
0
L
Chaac
Kubert33
Chaac
3,503
399
76
1,530
7,587
4,108
0
3,329
3,616
0
21,798
L
4,329
222
1,194
2,005
7,090
4,082
0
4,390
2,700
15,993
0
W
Mercury
TMONEY2343
Mercury
2,657
1,156
0
1,135
4,723
1,209
0
2,350
2,373
0
18,268
L
Izanami
hoffy710
Izanami
5,588
4,439
216
1,505
6,897
2,104
0
2,971
3,926
0
34,419
W
6,121
1,662
0
1,588
5,223
1,625
0
1,073
4,114
0
30,150
L
2,972
187
0
2,514
5,607
1,997
433
0
5,607
49,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,742
Gold Earned
27,622
208
Minions Killed
205
0
Camps Cleared
0
878,912
Distance Traveled
930,571
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,994
599
49
5
0
168,401
4
W
Olorun
5,053
505
64
6
0
169,339
0
W
Sylvanus
5,163
516
21
2
0
162,444
5
L
Bacchus
4,467
447
24
2
0
172,980
0
L
Chaac
5,045
505
36
4
0
170,449
0
L
Cthulhu
5,211
521
12
1
0
190,180
0
W
Mercury
4,943
494
38
4
0
206,479
0
L
Izanami
4,602
460
58
6
0
190,270
0
W
Bastet
6,469
647
33
3
0
223,908
3
L
Anubis
6,417
642
78
8
0
155,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role