Player Matchup

Arachne
Arachne
JuniorSenjin
Arachne
Level 89
God Stats
8W - 2L
1,915 SR
Queue Stats
389W - 344L
1,560 Elo+
Party 3
Ares
Ares
REINSHART
Ares
Level 25
God Stats
10W - 4L
1,797 SR
Queue Stats
43W - 38L
1,246 Elo+
Party 2
Ra
Ra
Snageria
Ra
Level 84
God Stats
10W - 15L
1,465 SR
Queue Stats
253W - 240L
1,502 Elo+
Party 3
Hou Yi
Hou Yi
Toro JR28
Hou Yi
Level 89
God Stats
12W - 8L
1,185 SR
Queue Stats
45W - 47L
1,213 Elo+
Party 2
Hades
Hades
VOR13X
Hades
Level 78
God Stats
22W - 17L
1,577 SR
Queue Stats
365W - 328L
1,538 Elo+
Party 3
Team Averages
Level 73
1,588 SR
1,412 Elo+

VS

Team Averages
Level 70
1,589 SR
1,491 Elo+
Yemoja
Yemoja
Ceezing
Yemoja
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 51L
1,451 Elo+
Party 1
Hades
Hades
Incremate
Hades
Level 89
God Stats
10W - 6L
1,878 SR
Queue Stats
155W - 127L
1,529 Elo+
Party 1
He Bo
He Bo
RIPtide0722
He Bo
Level 66
God Stats
1W - 3L
1,504 SR
Queue Stats
201W - 189L
1,517 Elo+
Party 1
Freya
Freya
WizKidOfShiz
Freya
Level 66
God Stats
5W - 5L
1,563 SR
Queue Stats
245W - 225L
1,521 Elo+
Party 1
Ao Kuang
Ao Kuang
antibeanman
Ao Kuang
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 25L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JuniorSenjin
Arachne
11
3 / 1 / 4
6,538
594
8,904
9,779
3,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ares
10
0 / 0 / 2
5,658
514
2,602
7,356
3,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 0 / 2
7,378
671
3,619
5,712
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Toro JR28
Hou Yi
10
2 / 0 / 0
5,296
481
4,814
5,434
1,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
VOR13X
Hades
12
2 / 1 / 0
6,896
627
4,814
9,785
6,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ceezing
Yemoja
9
0 / 1 / 0
5,415
492
2,795
6,171
4,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hades
Incremate
Hades
11
0 / 2 / 1
6,576
598
5,859
9,270
5,600
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 3 / 0
6,139
558
3,616
8,098
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 0
5,139
467
3,337
6,645
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
antibeanman
Ao Kuang
9
1 / 3 / 0
5,555
505
3,633
9,777
3,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
10
Kills
2
2
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Ceezing
Yemoja
0
1
0
0
L
Hades
Incremate
Hades
0
2
1
0.25
W
Arachne
JuniorSenjin
Arachne
3
1
4
5
W
Ares
0
0
2
1
L
1
3
0
0.33
W
3
0
2
4
W
Hou Yi
Toro JR28
Hou Yi
2
0
0
2
W
Hades
VOR13X
Hades
2
1
0
2
L
0
1
0
0
L
Ao Kuang
antibeanman
Ao Kuang
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,753
Damage
19,240
38,066
Taken
39,961
18,289
Mitigated
18,383
18,488
Healing
13,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Ceezing
Yemoja
2,795
653
1,646
1,595
6,171
4,243
0
1,153
5,018
17,483
0
L
Hades
Incremate
Hades
5,859
1,387
0
4,832
9,270
5,600
0
4,814
4,456
51,801
0
W
Arachne
JuniorSenjin
Arachne
8,904
6,016
0
4,183
9,779
3,766
0
4,531
5,242
0
54,998
W
Ares
2,602
118
0
2,462
7,356
3,965
0
3,336
3,778
22,274
0
L
3,616
669
0
1,650
8,098
2,669
0
2,266
5,832
42,109
0
W
3,619
133
196
2,642
5,712
2,222
0
3,405
2,307
56,532
0
W
Hou Yi
Toro JR28
Hou Yi
4,814
2,211
0
2,922
5,434
1,821
0
2,001
3,315
0
33,537
W
Hades
VOR13X
Hades
4,814
1,633
80
6,003
9,785
6,515
0
5,601
4,184
55,258
0
L
3,337
855
0
1,580
6,645
2,553
0
1,449
5,196
31,821
0
L
Ao Kuang
antibeanman
Ao Kuang
3,633
1,714
0
2,066
9,777
3,318
0
1,353
8,424
37,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,766
Gold Earned
28,824
380
Minions Killed
333
0
Camps Cleared
0
1,209,175
Distance Traveled
1,121,090
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,415
492
18
2
0
209,007
2
L
Hades
6,576
598
106
10
0
208,663
0
W
Arachne
6,538
594
91
8
0
284,535
2
W
Ares
5,658
514
26
2
0
229,982
0
L
He Bo
6,139
558
81
7
0
220,658
2
W
Ra
7,378
671
93
8
0
264,824
4
W
Hou Yi
5,296
481
56
5
0
212,781
0
W
Hades
6,896
627
114
10
0
217,053
3
L
Freya
5,139
467
69
6
0
217,021
0
L
Ao Kuang
5,555
505
59
5
0
265,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role