Player Matchup

Jormungandr
Jormungandr
PoiseandIvy
Jormungandr
Level 38
God Stats
7W - 6L
1,361 SR
Queue Stats
22W - 32L
1,243 Elo+
Party 2
Olorun
Olorun
RageMasterSynq
Olorun
Level 28
God Stats
4W - 4L
1,518 SR
Queue Stats
18W - 26L
1,243 Elo+
Party 2
Jing Wei
Jing Wei
TeamMedrano
Jing Wei
Level 79
God Stats
1W - 0L
1,566 SR
Queue Stats
11W - 15L
1,261 Elo+
Party 2
Team Averages
Level 48
1,482 SR
1,249 Elo+

VS

Team Averages
Level 69
1,435 SR
1,309 Elo+
Bacchus
Bacchus
JodyC
Bacchus
Level 127
God Stats
4W - 4L
1,306 SR
Queue Stats
10W - 12L
1,269 Elo+
Solo
Cernunnos
Cernunnos
KJDoubleGlide
Cernunnos
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,394 Elo+
Party 1
Agni
Agni
Suveges
Agni
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 27L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PoiseandIvy
Jormungandr
14
0 / 1 / 10
9,088
699
7,256
16,410
17,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 3 / 6
9,864
759
7,835
10,491
4,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
TeamMedrano
Jing Wei
16
10 / 6 / 2
11,307
870
17,423
14,257
5,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JodyC
Bacchus
15
5 / 5 / 4
9,789
753
6,877
13,305
16,022
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
KJDoubleGlide
Cernunnos
14
4 / 2 / 3
9,595
738
9,791
13,930
6,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
Suveges
Agni
14
1 / 5 / 8
9,098
700
12,778
11,835
4,760
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
12
Kills
10
10
Deaths
12
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
JodyC
Bacchus
5
5
4
1.4
L
Cernunnos
KJDoubleGlide
Cernunnos
4
2
3
2.75
W
Jormungandr
PoiseandIvy
Jormungandr
0
1
10
5
W
2
3
6
1.67
L
Agni
Suveges
Agni
1
5
8
1
W
Jing Wei
TeamMedrano
Jing Wei
10
6
2
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,514
Damage
29,446
41,158
Taken
39,070
27,283
Mitigated
27,048
9,033
Healing
5,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
JodyC
Bacchus
6,877
1,401
320
1,275
13,305
16,022
381
6,695
6,103
15,037
0
L
Cernunnos
KJDoubleGlide
Cernunnos
9,791
4,164
198
2,964
13,930
6,266
2,875
3,543
10,147
0
39,569
W
Jormungandr
PoiseandIvy
Jormungandr
7,256
1,434
0
1,712
16,410
17,256
70
7,644
8,766
25,370
0
W
7,835
4,043
1,013
3,157
10,491
4,970
664
6,121
4,370
39,942
0
L
Agni
Suveges
Agni
12,778
1,672
0
560
11,835
4,760
70
3,839
7,691
32,466
0
W
Jing Wei
TeamMedrano
Jing Wei
17,423
14,293
0
3,151
14,257
5,057
506
6,098
8,159
0
49,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,259
Gold Earned
28,482
150
Minions Killed
116
0
Camps Cleared
0
697,184
Distance Traveled
710,570
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,789
753
11
1
0
223,410
0
L
Cernunnos
9,595
738
64
5
0
255,734
0
W
Jormungandr
9,088
699
36
3
0
250,857
0
W
Olorun
9,864
759
56
4
0
209,494
0
L
Agni
9,098
700
41
3
0
231,426
0
W
Jing Wei
11,307
870
58
4
0
236,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role