Player Matchup

Nox
Nox
GreatValuePBM
Nox
Level 126
God Stats
3W - 2L
1,315 SR
Queue Stats
183W - 241L
1,543 Elo+
Party 2
Bellona
Bellona
MLG King Vlad
Bellona
Level 134
God Stats
1W - 3L
1,304 SR
Queue Stats
276W - 323L
1,479 Elo+
Party 2
Izanami
Izanami
Reqzerqr
Izanami
Level 83
God Stats
1W - 1L
1,527 SR
Queue Stats
151W - 166L
1,483 Elo+
Party 2
Nu Wa
Nu Wa
howsare007
Nu Wa
Level 128
God Stats
1W - 0L
1,746 SR
Queue Stats
99W - 134L
1,485 Elo+
Party 2
Kali
Kali
mahonequentin25
Kali
Level 159
God Stats
50W - 25L
1,680 SR
Queue Stats
602W - 582L
1,525 Elo+
Solo
Team Averages
Level 126
1,514 SR
1,503 Elo+

VS

Team Averages
Level 126
1,539 SR
1,568 Elo+
Charybdis
Charybdis
 
Charybdis
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
AlecL07
Ganesha
Level 125
God Stats
3W - 6L
1,562 SR
Queue Stats
115W - 110L
1,552 Elo+
Party 1
Horus
Horus
Curvzy
Horus
Level 143
God Stats
0W - 2L
1,268 SR
Queue Stats
143W - 113L
1,627 Elo+
Solo
Janus
Janus
Nova121212
Janus
Level 148
God Stats
10W - 4L
1,839 SR
Queue Stats
161W - 140L
1,580 Elo+
Party 1
Anubis
Anubis
urosevic
Anubis
Level 141
God Stats
3W - 4L
1,527 SR
Queue Stats
129W - 109L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 12
7,408
529
3,414
7,729
5,577
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
13
0 / 2 / 1
7,468
533
4,120
11,215
9,405
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Izanami
Reqzerqr
Izanami
14
4 / 0 / 7
8,597
614
11,566
8,613
2,961
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Nu Wa
13
0 / 2 / 7
8,137
581
6,743
6,695
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
13 / 0 / 3
9,829
702
10,744
11,337
4,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
0 / 3 / 0
7,106
508
2,950
7,665
2,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ganesha
AlecL07
Ganesha
11
0 / 5 / 2
6,956
497
4,212
14,219
7,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
Curvzy
Horus
14
2 / 2 / 1
8,314
594
8,012
10,690
11,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
11
2 / 2 / 1
6,934
495
3,487
7,991
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
urosevic
Anubis
10
0 / 6 / 1
6,340
453
6,945
11,969
5,416
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
18
Kills
4
4
Deaths
18
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
0
0
L
Ganesha
AlecL07
Ganesha
0
5
2
0.2
L
Horus
Curvzy
Horus
2
2
1
1.25
W
1
0
12
7
W
Bellona
0
2
1
0.25
L
Janus
2
2
1
1.25
W
Izanami
Reqzerqr
Izanami
4
0
7
7.5
W
Nu Wa
0
2
7
1.75
W
13
0
3
14.5
L
Anubis
urosevic
Anubis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,587
Damage
25,606
45,589
Taken
52,534
24,429
Mitigated
29,041
12,769
Healing
12,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,950
1,603
0
2,481
7,665
2,586
634
978
6,687
0
47,508
L
Ganesha
AlecL07
Ganesha
4,212
318
0
500
14,219
7,266
0
3,215
11,004
47,481
0
L
Horus
Curvzy
Horus
8,012
2,978
40
4,021
10,690
11,016
0
1,007
9,683
0
67,181
W
3,414
1,001
385
2,235
7,729
5,577
180
3,650
3,997
18,109
0
W
Bellona
4,120
1,946
0
3,686
11,215
9,405
0
1,119
9,425
0
55,878
L
Janus
3,487
533
0
1,615
7,991
2,757
0
1,908
6,083
50,674
0
W
Izanami
Reqzerqr
Izanami
11,566
7,805
0
2,380
8,613
2,961
1,075
2,798
5,815
0
87,618
W
Nu Wa
6,743
1,450
0
1,000
6,695
2,056
0
3,074
3,621
67,877
0
W
10,744
5,937
0
3,083
11,337
4,430
0
4,752
6,585
0
61,200
L
Anubis
urosevic
Anubis
6,945
436
0
4,296
11,969
5,416
0
3,049
8,920
45,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,439
Gold Earned
35,650
471
Minions Killed
441
0
Camps Cleared
0
1,522,706
Distance Traveled
1,384,823
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,106
508
75
5
0
240,025
0
L
Ganesha
6,956
497
54
4
0
285,062
5
L
Horus
8,314
594
111
8
0
283,294
2
W
Nox
7,408
529
24
2
0
303,440
4
W
Bellona
7,468
533
106
8
0
294,169
2
L
Janus
6,934
495
114
8
0
305,506
0
W
Izanami
8,597
614
143
10
0
300,593
6
W
Nu Wa
8,137
581
119
9
0
282,026
3
W
Kali
9,829
702
79
6
0
342,478
0
L
Anubis
6,340
453
87
6
0
270,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role