Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Bokatt
Hades
Level 91
God Stats
8W - 6L
1,417 SR
Queue Stats
250W - 233L
1,517 Elo+
Party 1
Artemis
Artemis
CaniacKilla06
Artemis
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,507 Elo+
Party 1
Rama
Rama
Frodo_T_Baggens_
Rama
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 158L
1,461 Elo+
Solo
Ah Puch
Ah Puch
Frost086
Ah Puch
Level 137
God Stats
2W - 0L
1,690 SR
Queue Stats
53W - 60L
1,501 Elo+
Party 1
Team Averages
Level 107
1,521 SR
1,497 Elo+

VS

Team Averages
Level 121
1,438 SR
1,501 Elo+
Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
DualStilz
Ishtar
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
482W - 451L
1,528 Elo+
Party 2
Sylvanus
Sylvanus
McWance665
Sylvanus
Level 146
God Stats
3W - 3L
1,403 SR
Queue Stats
193W - 187L
1,468 Elo+
Solo
Lancelot
Lancelot
Trapzilla42069
Lancelot
Level 86
God Stats
6W - 7L
1,286 SR
Queue Stats
290W - 288L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
1 / 3 / 10
7,683
768
5,984
13,446
10,977
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hades
Bokatt
Hades
15
5 / 3 / 9
8,693
869
9,408
12,018
8,694
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
12
0 / 2 / 9
7,270
727
8,566
7,854
3,702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 2 / 7
8,050
805
9,890
8,714
3,698
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Frost086
Ah Puch
18
9 / 0 / 7
10,530
1,053
19,893
7,203
3,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
3 / 2 / 5
8,471
847
7,662
6,408
2,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
 
Morgan Le Fay
13
1 / 5 / 4
7,638
764
7,830
9,717
4,435
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
DualStilz
Ishtar
13
3 / 5 / 3
7,682
768
10,674
11,238
5,809
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
McWance665
Sylvanus
15
1 / 3 / 8
7,685
769
4,615
14,071
15,707
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
14
2 / 3 / 5
7,490
749
8,235
18,082
11,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
35
18
Kills
10
10
Deaths
18
42
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
3
10
2
L
Scylla
 
Scylla
3
2
5
2.75
L
Morgan Le Fay
 
Morgan Le Fay
1
5
4
0.6
W
Hades
Bokatt
Hades
5
3
9
3.17
W
Artemis
0
2
9
2.25
L
Ishtar
DualStilz
Ishtar
3
5
3
0.9
W
3
2
7
3.25
W
Ah Puch
Frost086
Ah Puch
9
0
7
12.5
L
Sylvanus
McWance665
Sylvanus
1
3
8
1.67
L
Lancelot
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,741
Damage
39,016
49,235
Taken
59,516
30,778
Mitigated
39,998
26,217
Healing
18,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,984
888
7,163
5,300
13,446
10,977
281
5,474
7,972
8,875
0
L
Scylla
 
Scylla
7,662
382
1,274
1,958
6,408
2,984
0
4,223
2,185
20,744
0
L
Morgan Le Fay
 
Morgan Le Fay
7,830
542
385
480
9,717
4,435
0
7,260
2,457
20,164
0
W
Hades
Bokatt
Hades
9,408
691
889
4,073
12,018
8,694
189
4,281
7,737
15,001
0
W
Artemis
8,566
3,573
507
734
7,854
3,702
317
3,711
4,143
0
11,508
L
Ishtar
DualStilz
Ishtar
10,674
4,482
328
1,041
11,238
5,809
0
7,531
3,707
0
17,077
W
9,890
8,661
606
2,010
8,714
3,698
1,767
3,885
4,829
0
16,902
W
Ah Puch
Frost086
Ah Puch
19,893
535
2,068
2,867
7,203
3,707
312
2,756
4,447
50,940
0
L
Sylvanus
McWance665
Sylvanus
4,615
1,296
4,767
3,510
14,071
15,707
52
8,593
5,478
9,577
0
L
Lancelot
8,235
971
345
4,203
18,082
11,063
126
7,678
10,404
0
14,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,226
Gold Earned
38,966
125
Minions Killed
116
0
Camps Cleared
0
856,776
Distance Traveled
902,717
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,683
768
8
1
0
172,616
0
L
Scylla
8,471
847
38
4
0
171,951
0
L
Morgan Le Fay
7,638
764
26
3
0
154,982
0
W
Hades
8,693
869
20
2
0
175,256
0
W
Artemis
7,270
727
18
2
0
161,093
0
L
Ishtar
7,682
768
26
3
0
172,126
0
W
Rama
8,050
805
18
2
0
132,939
0
W
Ah Puch
10,530
1,053
61
6
0
214,872
0
L
Sylvanus
7,685
769
14
1
0
187,082
0
L
Lancelot
7,490
749
12
1
0
216,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role