Player Matchup

Kuzenbo
Kuzenbo
GUIZIINHUU
Kuzenbo
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
218W - 225L
1,481 Elo+
Party 3
Thor
Thor
LSerpico
Thor
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
305W - 312L
1,537 Elo+
Party 3
Ra
Ra
Ocean of Hades
Ra
Level 174
God Stats
1W - 1L
1,806 SR
Queue Stats
68W - 54L
1,572 Elo+
Party 1
Baba Yaga
Baba Yaga
OtaldoPRETO
Baba Yaga
Level 128
God Stats
1W - 1L
1,718 SR
Queue Stats
170W - 196L
1,439 Elo+
Party 3
Ishtar
Ishtar
xDavis21
Ishtar
Level 66
God Stats
30W - 18L
1,291 SR
Queue Stats
50W - 31L
1,556 Elo+
Party 1
Team Averages
Level 131
1,563 SR
1,517 Elo+

VS

Team Averages
Level 82
1,481 SR
1,446 Elo+
Thoth
Thoth
Dalis_Lord
Thoth
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
234W - 224L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
TNTWOLF16
Sun Wukong
Level 154
God Stats
3W - 4L
1,533 SR
Queue Stats
83W - 95L
1,434 Elo+
Party 2
Izanami
Izanami
Vulpix_5600
Izanami
Level 29
God Stats
20W - 30L
1,472 SR
Queue Stats
45W - 68L
1,410 Elo+
Party 2
Geb
Geb
mojoo31
Geb
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 39L
1,437 Elo+
Party 2
Nemesis
Nemesis
zALSx
Nemesis
Level 76
God Stats
1W - 3L
1,400 SR
Queue Stats
58W - 69L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GUIZIINHUU
Kuzenbo
13
0 / 5 / 7
8,510
426
7,046
21,943
30,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
15
2 / 2 / 4
9,262
463
9,726
17,738
8,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 1 / 3
10,634
532
14,056
15,821
8,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
OtaldoPRETO
Baba Yaga
17
2 / 5 / 0
10,743
537
7,719
15,538
7,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
xDavis21
Ishtar
15
0 / 4 / 1
8,932
447
5,811
13,443
6,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
16
1 / 4 / 4
10,154
508
9,151
9,320
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
TNTWOLF16
Sun Wukong
17
4 / 1 / 6
11,705
585
10,578
17,676
11,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Vulpix_5600
Izanami
18
8 / 2 / 5
12,071
604
16,375
14,473
6,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Geb
13
0 / 0 / 13
9,511
476
9,705
16,211
16,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
zALSx
Nemesis
18
3 / 2 / 8
11,184
559
12,350
20,316
8,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
9
Kills
16
17
Deaths
9
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Thoth
1
4
4
0.75
L
Kuzenbo
GUIZIINHUU
Kuzenbo
0
5
7
0.7
L
Thor
2
2
4
2
L
5
1
3
6.5
L
Baba Yaga
OtaldoPRETO
Baba Yaga
2
5
0
0.4
W
Sun Wukong
TNTWOLF16
Sun Wukong
4
1
6
7
W
Izanami
Vulpix_5600
Izanami
8
2
5
5.25
W
Geb
0
0
13
6.5
L
Ishtar
xDavis21
Ishtar
0
4
1
0.13
W
Nemesis
zALSx
Nemesis
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,358
Damage
58,159
84,483
Taken
77,996
61,816
Mitigated
47,219
25,503
Healing
15,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
9,151
104
0
500
9,320
3,652
437
5,680
3,640
83,759
0
L
Kuzenbo
GUIZIINHUU
Kuzenbo
7,046
3,508
0
2,660
21,943
30,634
0
5,437
16,506
24,787
0
L
Thor
9,726
2,188
0
3,829
17,738
8,539
612
3,878
13,860
0
68,443
L
14,056
816
5,388
6,180
15,821
8,035
1,276
7,102
8,719
102,030
0
L
Baba Yaga
OtaldoPRETO
Baba Yaga
7,719
638
0
4,789
15,538
7,873
208
1,649
13,889
85,951
0
W
Sun Wukong
TNTWOLF16
Sun Wukong
10,578
2,332
0
4,652
17,676
11,351
419
7,132
10,544
0
92,751
W
Izanami
Vulpix_5600
Izanami
16,375
12,269
0
5,040
14,473
6,633
3,389
5,136
9,337
0
111,732
W
Geb
9,705
959
0
2,222
16,211
16,669
0
7,173
8,943
26,229
0
L
Ishtar
xDavis21
Ishtar
5,811
4,218
0
2,657
13,443
6,735
1,425
790
12,653
0
64,944
W
Nemesis
zALSx
Nemesis
12,350
5,610
0
3,544
20,316
8,914
0
5,083
15,148
0
123,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,081
Gold Earned
54,625
540
Minions Killed
571
0
Camps Cleared
0
1,956,464
Distance Traveled
2,033,799
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,154
508
127
6
0
376,562
0
L
Kuzenbo
8,510
426
21
1
0
408,013
7
L
Thor
9,262
463
109
5
0
422,832
0
L
Ra
10,634
532
160
8
0
432,737
2
L
Baba Yaga
10,743
537
151
8
0
354,341
5
W
Sun Wukong
11,705
585
139
7
0
423,202
5
W
Izanami
12,071
604
157
8
0
358,739
0
W
Geb
9,511
476
11
1
0
433,910
2
L
Ishtar
8,932
447
99
5
0
338,541
0
W
Nemesis
11,184
559
137
7
0
441,386
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role