Player Matchup

Osiris
Osiris
ArkChaos34
Osiris
Level 114
God Stats
4W - 3L
1,296 SR
Queue Stats
176W - 148L
1,526 Elo+
Party 1
Neith
Neith
CoachxSham
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Xolo_05rm
Baba Yaga
Level 65
God Stats
1W - 4L
1,166 SR
Queue Stats
66W - 76L
1,448 Elo+
Solo
Maui
Maui
YXNG_BUL
Maui
Level 30
God Stats
3W - 3L
1,542 SR
Queue Stats
61W - 76L
1,391 Elo+
Solo
Atlas
Atlas
themexicant123
Atlas
Level 68
God Stats
7W - 9L
1,618 SR
Queue Stats
96W - 81L
1,559 Elo+
Party 1
Team Averages
Level 57
1,424 SR
1,485 Elo+

VS

Team Averages
Level 92
1,646 SR
1,518 Elo+
Anubis
Anubis
Acyti
Anubis
Level 87
God Stats
4W - 4L
1,499 SR
Queue Stats
256W - 224L
1,512 Elo+
Party 3
Surtr
Surtr
Cheziit
Surtr
Level 75
God Stats
26W - 25L
1,533 SR
Queue Stats
383W - 340L
1,451 Elo+
Solo
Cliodhna
Cliodhna
Desolasion
Cliodhna
Level 109
God Stats
7W - 2L
1,702 SR
Queue Stats
208W - 180L
1,518 Elo+
Party 3
Izanami
Izanami
Wolfman0623
Izanami
Level 61
God Stats
13W - 5L
1,718 SR
Queue Stats
352W - 354L
1,571 Elo+
Party 2
Maui
Maui
partypancake101
Maui
Level 129
God Stats
4W - 6L
1,779 SR
Queue Stats
357W - 349L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ArkChaos34
Osiris
14
0 / 1 / 2
8,076
475
5,959
13,398
16,274
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
10
0 / 5 / 2
6,650
391
3,889
8,485
3,083
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baba Yaga
Xolo_05rm
Baba Yaga
14
1 / 6 / 2
7,918
466
9,769
11,974
4,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
11
1 / 2 / 6
7,775
457
3,305
13,202
10,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
9 / 3 / 1
9,474
557
15,661
15,755
8,138
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Acyti
Anubis
14
4 / 4 / 3
8,760
515
12,217
12,196
6,350
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
Cheziit
Surtr
17
3 / 1 / 0
10,355
609
9,621
14,532
8,056
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Desolasion
Cliodhna
15
2 / 2 / 1
9,229
543
8,644
15,650
6,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Wolfman0623
Izanami
14
7 / 1 / 3
9,844
579
9,739
8,307
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 3 / 7
8,743
514
5,645
12,711
11,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
11
Kills
17
17
Deaths
11
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
Acyti
Anubis
4
4
3
1.38
L
Osiris
ArkChaos34
Osiris
0
1
2
1
W
Surtr
Cheziit
Surtr
3
1
0
3
L
Neith
0
5
2
0.2
W
Cliodhna
Desolasion
Cliodhna
2
2
1
1.25
W
Izanami
Wolfman0623
Izanami
7
1
3
8.5
L
Baba Yaga
Xolo_05rm
Baba Yaga
1
6
2
0.33
L
Maui
1
2
6
2
W
1
3
7
1.5
L
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,583
Damage
45,866
62,814
Taken
63,396
43,192
Mitigated
35,794
10,584
Healing
18,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Acyti
Anubis
12,217
625
0
4,821
12,196
6,350
636
8,945
3,251
65,894
0
L
Osiris
ArkChaos34
Osiris
5,959
2,921
0
3,313
13,398
16,274
210
1,864
11,534
0
61,829
W
Surtr
Cheziit
Surtr
9,621
5,722
0
6,819
14,532
8,056
521
2,781
11,751
369
88,165
L
Neith
3,889
2,213
0
287
8,485
3,083
0
2,633
5,852
0
27,458
W
Cliodhna
Desolasion
Cliodhna
8,644
1,197
0
2,018
15,650
6,705
0
6,262
9,388
0
82,559
W
Izanami
Wolfman0623
Izanami
9,739
7,072
0
2,935
8,307
3,170
2,483
4,731
3,576
0
73,930
L
Baba Yaga
Xolo_05rm
Baba Yaga
9,769
300
0
2,962
11,974
4,878
685
5,277
6,697
66,739
0
L
Maui
3,305
473
0
2,517
13,202
10,819
0
4,978
8,224
15,555
0
W
5,645
1,525
0
2,277
12,711
11,513
252
6,016
6,695
30,396
0
L
15,661
4,506
0
1,505
15,755
8,138
0
3,261
12,494
56,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,893
Gold Earned
46,931
322
Minions Killed
481
0
Camps Cleared
0
1,584,160
Distance Traveled
1,654,937
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,760
515
89
5
0
291,341
0
L
Osiris
8,076
475
79
5
0
337,715
0
W
Surtr
10,355
609
124
7
0
336,317
0
L
Neith
6,650
391
37
2
0
239,995
0
W
Cliodhna
9,229
543
105
6
0
384,851
4
W
Izanami
9,844
579
122
7
0
323,855
0
L
Baba Yaga
7,918
466
117
7
0
333,021
2
L
Maui
7,775
457
13
1
0
308,945
0
W
Maui
8,743
514
41
2
0
318,573
0
L
Atlas
9,474
557
76
4
0
364,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role