Player Matchup

Martichoras
Martichoras
CLIFFBOYS1
Martichoras
Level 127
God Stats
6W - 10L
1,491 SR
Queue Stats
173W - 157L
1,627 Elo+
Party 1
Ne Zha
Ne Zha
ComeradeConrad
Ne Zha
Level 128
God Stats
11W - 15L
1,382 SR
Queue Stats
223W - 199L
1,565 Elo+
Solo
Raijin
Raijin
RUSweaty
Raijin
Level 152
God Stats
17W - 19L
1,452 SR
Queue Stats
405W - 338L
1,578 Elo+
Party 1
Surtr
Surtr
TheJehovaWitness
Surtr
Level 7
God Stats
15W - 12L
1,897 SR
Queue Stats
185W - 154L
1,642 Elo+
Party 1
Baron Samedi
Baron Samedi
ThePantz
Baron Samedi
Level 173
God Stats
6W - 2L
1,668 SR
Queue Stats
534W - 472L
1,574 Elo+
Party 1
Team Averages
Level 117
1,578 SR
1,597 Elo+

VS

Team Averages
Level 111
1,532 SR
1,591 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
BigBurty
Cernunnos
Level 142
God Stats
22W - 12L
1,715 SR
Queue Stats
51W - 41L
1,624 Elo+
Party 3
Discordia
Discordia
GetSmugged
Discordia
Level 126
God Stats
24W - 17L
1,548 SR
Queue Stats
198W - 144L
1,586 Elo+
Solo
Athena
Athena
Jkranium
Athena
Level 135
God Stats
4W - 2L
1,398 SR
Queue Stats
23W - 13L
1,672 Elo+
Party 3
Hun Batz
Hun Batz
w4nnab3
Hun Batz
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 68L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
CLIFFBOYS1
Martichoras
12
0 / 1 / 0
6,867
491
4,086
6,634
2,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
1 / 5 / 1
6,807
486
4,949
12,263
4,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
RUSweaty
Raijin
14
3 / 0 / 2
7,998
571
10,439
5,195
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 0
6,654
475
4,258
14,727
11,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
ThePantz
Baron Samedi
10
1 / 5 / 4
6,704
479
6,389
12,980
10,819
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
1 / 1 / 1
7,818
558
9,856
8,736
7,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
BigBurty
Cernunnos
15
3 / 0 / 2
8,937
638
6,739
7,233
3,010
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Discordia
GetSmugged
Discordia
12
2 / 3 / 3
7,362
526
7,510
7,984
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Jkranium
Athena
11
2 / 0 / 8
7,295
521
5,717
14,256
13,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
w4nnab3
Hun Batz
13
4 / 2 / 3
7,820
559
4,288
12,957
5,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
6
Kills
12
12
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
1
1
1.5
W
Cernunnos
BigBurty
Cernunnos
3
0
2
4
L
Martichoras
CLIFFBOYS1
Martichoras
0
1
0
0
L
1
5
1
0.3
W
Discordia
GetSmugged
Discordia
2
3
3
1.17
W
Athena
Jkranium
Athena
2
0
8
6
L
Raijin
RUSweaty
Raijin
3
0
2
4
L
1
1
0
1
L
Baron Samedi
ThePantz
Baron Samedi
1
5
4
0.6
W
Hun Batz
w4nnab3
Hun Batz
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,121
Damage
34,110
51,799
Taken
51,166
32,193
Mitigated
33,365
12,582
Healing
14,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
9,856
1,772
0
1,386
8,736
7,408
0
431
8,305
11,145
58,816
W
Cernunnos
BigBurty
Cernunnos
6,739
4,115
0
4,835
7,233
3,010
981
353
6,880
0
89,076
L
Martichoras
CLIFFBOYS1
Martichoras
4,086
2,197
0
2,727
6,634
2,846
0
683
5,951
0
58,977
L
4,949
1,693
0
1,911
12,263
4,500
0
3,257
9,006
0
57,496
W
Discordia
GetSmugged
Discordia
7,510
391
0
750
7,984
3,353
0
4,972
2,939
62,400
0
W
Athena
Jkranium
Athena
5,717
2,098
0
2,421
14,256
13,755
0
6,527
7,416
16,425
0
L
Raijin
RUSweaty
Raijin
10,439
1,224
0
500
5,195
2,209
0
2,794
2,401
75,692
0
L
4,258
1,067
0
3,163
14,727
11,819
0
1,518
13,209
1,227
44,975
L
Baron Samedi
ThePantz
Baron Samedi
6,389
1,366
443
3,838
12,980
10,819
0
6,600
6,380
19,280
0
W
Hun Batz
w4nnab3
Hun Batz
4,288
1,364
0
4,670
12,957
5,839
0
4,555
8,282
0
59,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,030
Gold Earned
39,232
419
Minions Killed
488
0
Camps Cleared
0
1,336,216
Distance Traveled
1,395,758
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,818
558
114
8
0
250,370
0
W
Cernunnos
8,937
638
156
11
0
268,943
3
L
Martichoras
6,867
491
113
8
0
243,686
3
L
Ne Zha
6,807
486
88
6
0
302,882
2
W
Discordia
7,362
526
109
8
0
255,979
1
W
Athena
7,295
521
13
1
0
308,387
3
L
Raijin
7,998
571
136
10
0
262,095
0
L
Surtr
6,654
475
66
5
0
268,536
0
L
Baron Samedi
6,704
479
16
1
0
259,017
5
W
Hun Batz
7,820
559
96
7
0
312,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role