Player Matchup

He Bo
He Bo
B2RadSter
He Bo
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 61L
1,318 Elo+
Party 3
Merlin
Merlin
ChewyExponent
Merlin
Level 60
God Stats
4W - 4L
1,572 SR
Queue Stats
136W - 187L
1,386 Elo+
Solo
Eset
Eset
Nephilim179050
Eset
Level 68
God Stats
1W - 2L
1,397 SR
Queue Stats
192W - 184L
1,417 Elo+
Party 3
Ullr
Ullr
ashura28
Ullr
Level 109
God Stats
1W - 5L
1,500 SR
Queue Stats
417W - 412L
1,372 Elo+
Party 1
Scylla
Scylla
el_av
Scylla
Level 153
God Stats
0W - 3L
1,500 SR
Queue Stats
243W - 258L
1,345 Elo+
Party 1
Team Averages
Level 102
1,494 SR
1,368 Elo+

VS

Team Averages
Level 79
1,420 SR
1,338 Elo+
Medusa
Medusa
OdiS_isWacK53
Medusa
Level 121
God Stats
1W - 0L
1,284 SR
Queue Stats
150W - 183L
1,372 Elo+
Party 2
Cthulhu
Cthulhu
TeAmBaNaNa420
Cthulhu
Level 60
God Stats
2W - 1L
1,499 SR
Queue Stats
32W - 61L
1,264 Elo+
Party 2
Nu Wa
Nu Wa
TheElderGreenGod
Nu Wa
Level 28
God Stats
2W - 0L
1,681 SR
Queue Stats
26W - 49L
1,289 Elo+
Party 2
Raijin
Raijin
chidj773
Raijin
Level 105
God Stats
2W - 2L
1,264 SR
Queue Stats
219W - 274L
1,347 Elo+
Solo
Bacchus
Bacchus
xacmurder
Bacchus
Level 82
God Stats
3W - 1L
1,373 SR
Queue Stats
23W - 19L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
B2RadSter
He Bo
11
0 / 7 / 4
6,382
638
2,407
12,315
4,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 6 / 4
6,953
695
3,059
7,961
3,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 7 / 3
8,177
818
5,135
10,599
11,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
13
3 / 7 / 3
8,205
821
6,454
12,534
5,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
el_av
Scylla
15
3 / 6 / 8
8,404
840
7,270
10,645
4,232
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
21 / 1 / 10
12,144
1,214
17,603
6,949
3,673
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
16
4 / 2 / 22
9,274
927
9,010
15,286
14,381
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
0 / 5 / 20
7,963
796
8,625
7,050
3,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
chidj773
Raijin
13
4 / 4 / 12
8,545
855
6,547
8,948
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
xacmurder
Bacchus
15
4 / 3 / 20
9,027
903
8,428
13,830
12,154
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
117
10
Kills
33
33
Deaths
15
22
Assists
84
Player
Kills
Deaths
Assists
KDA
L
He Bo
B2RadSter
He Bo
0
7
4
0.29
L
0
6
4
0.33
L
4
7
3
0.79
W
21
1
10
26
W
Cthulhu
4
2
22
7.5
W
0
5
20
2
L
Ullr
3
7
3
0.64
W
Raijin
chidj773
Raijin
4
4
12
2.5
L
Scylla
el_av
Scylla
3
6
8
1.17
W
Bacchus
xacmurder
Bacchus
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,325
Damage
50,213
54,054
Taken
52,063
28,625
Mitigated
36,927
5,771
Healing
17,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
B2RadSter
He Bo
2,407
436
447
2,050
12,315
4,501
0
6,647
5,668
4,456
0
L
3,059
829
0
0
7,961
3,425
0
5,981
1,980
12,254
0
L
5,135
558
564
682
10,599
11,200
15
5,695
4,904
11,797
0
W
17,603
5,602
1,356
2,668
6,949
3,673
3,516
3,167
3,782
0
42,935
W
Cthulhu
9,010
478
1,106
6,173
15,286
14,381
826
6,823
8,463
16,318
0
W
8,625
1,277
0
0
7,050
3,045
2,232
1,596
5,454
14,393
0
L
Ullr
6,454
4,470
28
659
12,534
5,267
0
7,641
4,893
0
14,674
W
Raijin
chidj773
Raijin
6,547
1,211
152
1,426
8,948
3,674
494
4,179
4,769
13,444
0
L
Scylla
el_av
Scylla
7,270
660
51
1,290
10,645
4,232
0
6,646
3,999
18,538
0
W
Bacchus
xacmurder
Bacchus
8,428
585
433
3,784
13,830
12,154
131
2,106
11,724
13,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,121
Gold Earned
46,953
85
Minions Killed
109
0
Camps Cleared
0
605,272
Distance Traveled
975,206
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,382
638
3
0
0
135,335
0
L
Merlin
6,953
695
20
2
0
87,392
0
L
Eset
8,177
818
14
1
0
126,512
0
W
Medusa
12,144
1,214
57
6
0
202,024
0
W
Cthulhu
9,274
927
20
2
0
214,578
0
W
Nu Wa
7,963
796
8
1
0
178,258
0
L
Ullr
8,205
821
19
2
0
126,243
0
W
Raijin
8,545
855
15
2
0
188,330
0
L
Scylla
8,404
840
29
3
0
129,790
0
W
Bacchus
9,027
903
9
1
0
192,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role