Player Matchup

Athena
Athena
CHEF CLAPPIN
Athena
Level 149
God Stats
2W - 6L
1,998 SR
Queue Stats
185W - 162L
1,602 Elo+
Party 2
Ravana
Ravana
H00KMastah
Ravana
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,555 Elo+
Party 3
Poseidon
Poseidon
IceyRyann
Poseidon
Level 148
God Stats
1W - 2L
1,784 SR
Queue Stats
85W - 68L
1,629 Elo+
Party 2
Artemis
Artemis
SpooksBirdface
Artemis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 78L
1,551 Elo+
Party 3
Anubis
Anubis
pandora4life
Anubis
Level 103
God Stats
4W - 4L
1,432 SR
Queue Stats
21W - 19L
1,557 Elo+
Party 3
Team Averages
Level 119
1,643 SR
1,579 Elo+

VS

Team Averages
Level 106
1,652 SR
1,562 Elo+
Loki
Loki
 
Loki
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
BlueWaterSeal
Cernunnos
Level 90
God Stats
6W - 7L
1,685 SR
Queue Stats
58W - 63L
1,507 Elo+
Party 1
Anubis
Anubis
BruhMoment523
Anubis
Level 110
God Stats
5W - 6L
1,622 SR
Queue Stats
28W - 19L
1,696 Elo+
Solo
Mulan
Mulan
jtpug
Mulan
Level 142
God Stats
14W - 6L
1,953 SR
Queue Stats
373W - 364L
1,522 Elo+
Solo
Hun Batz
Hun Batz
yerMator81
Hun Batz
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
165W - 147L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
3 / 3 / 4
8,220
587
10,121
14,269
9,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
H00KMastah
Ravana
12
4 / 3 / 7
8,001
572
5,862
9,026
4,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
IceyRyann
Poseidon
16
5 / 1 / 5
9,359
669
10,212
8,356
4,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
8 / 2 / 5
9,023
645
11,946
12,479
4,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
13
0 / 6 / 0
7,072
505
2,868
10,268
3,723
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
7 / 5 / 0
7,593
542
9,233
13,669
7,296
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
BlueWaterSeal
Cernunnos
12
1 / 3 / 2
6,885
492
3,620
8,497
3,233
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 4 / 4
8,309
594
9,659
9,549
4,568
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
jtpug
Mulan
12
2 / 5 / 1
7,547
539
9,865
17,166
11,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
yerMator81
Hun Batz
12
1 / 3 / 2
7,034
502
4,319
9,895
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
20
Kills
15
15
Deaths
20
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
7
5
0
1.4
L
Cernunnos
BlueWaterSeal
Cernunnos
1
3
2
0.67
L
4
4
4
1.5
W
Athena
3
3
4
1.67
W
Ravana
H00KMastah
Ravana
4
3
7
2.5
W
Poseidon
IceyRyann
Poseidon
5
1
5
7.5
W
8
2
5
5.25
L
Mulan
jtpug
Mulan
2
5
1
0.5
W
Anubis
0
6
0
0
L
Hun Batz
yerMator81
Hun Batz
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,009
Damage
36,696
54,398
Taken
58,776
26,408
Mitigated
30,034
15,136
Healing
13,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,233
2,755
0
2,077
13,669
7,296
0
4,784
8,883
0
44,566
L
Cernunnos
BlueWaterSeal
Cernunnos
3,620
2,351
0
2,620
8,497
3,233
0
3,398
5,099
0
48,558
L
9,659
598
0
1,717
9,549
4,568
0
3,435
6,090
65,548
0
W
Athena
10,121
2,899
0
3,470
14,269
9,299
0
660
13,609
55,010
218
W
Ravana
H00KMastah
Ravana
5,862
1,465
995
1,366
9,026
4,791
17
2,468
6,558
0
17,977
W
Poseidon
IceyRyann
Poseidon
10,212
3,349
0
4,442
8,356
4,080
199
679
7,677
86,774
7,577
W
11,946
6,841
0
1,826
12,479
4,515
60
1,511
10,968
0
54,194
L
Mulan
jtpug
Mulan
9,865
1,245
0
4,412
17,166
11,172
0
7,167
9,409
0
54,130
W
Anubis
2,868
253
0
3,037
10,268
3,723
0
4,507
5,761
55,493
0
L
Hun Batz
yerMator81
Hun Batz
4,319
838
0
3,116
9,895
3,765
0
3,027
6,814
0
53,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,675
Gold Earned
37,368
417
Minions Killed
434
0
Camps Cleared
0
1,394,753
Distance Traveled
1,300,958
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,593
542
59
4
0
280,395
0
L
Cernunnos
6,885
492
76
5
0
269,851
2
L
Anubis
8,309
594
115
8
0
228,069
0
W
Athena
8,220
587
94
7
0
278,426
1
W
Ravana
8,001
572
20
1
0
288,127
0
W
Poseidon
9,359
669
134
10
0
288,206
3
W
Artemis
9,023
645
76
5
0
296,266
3
L
Mulan
7,547
539
97
7
0
232,445
0
W
Anubis
7,072
505
93
7
0
243,728
0
L
Hun Batz
7,034
502
87
6
0
290,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role