Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
BetterCallZule
Mulan
Level 12
God Stats
2W - 4L
1,440 SR
Queue Stats
4W - 4L
1,513 Elo+
Party 1
Nox
Nox
Klebstyx
Nox
Level 15
God Stats
2W - 3L
1,472 SR
Queue Stats
15W - 12L
1,428 Elo+
Party 1
Sylvanus
Sylvanus
TheRealSavitar
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,500 Elo+
Solo
Heimdallr
Heimdallr
kach0wz
Heimdallr
Level 24
God Stats
3W - 3L
1,770 SR
Queue Stats
226W - 147L
1,672 Elo+
Solo
Team Averages
Level 31
1,536 SR
1,523 Elo+

VS

Team Averages
Level 9
1,553 SR
1,490 Elo+
Cerberus
Cerberus
FBIOpVan001
Cerberus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 5L
1,719 Elo+
Party 3
Thanatos
Thanatos
Kalamyd689
Thanatos
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,273 Elo+
Party 2
Achilles
Achilles
RatherbeDancing
Achilles
Level 14
God Stats
2W - 0L
1,767 SR
Queue Stats
22W - 8L
1,635 Elo+
Party 3
Apollo
Apollo
Tyraitslove
Apollo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,273 Elo+
Party 2
Poseidon
Poseidon
f4rtcloud
Poseidon
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 11L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
6 / 8 / 5
8,881
807
17,427
15,692
9,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 6 / 5
7,256
660
4,963
15,951
8,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
2 / 6 / 8
8,053
732
6,854
9,828
4,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
14
1 / 6 / 5
8,058
733
5,600
17,355
13,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
kach0wz
Heimdallr
16
5 / 2 / 5
9,471
861
17,786
16,758
8,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FBIOpVan001
Cerberus
15
0 / 1 / 22
9,255
841
8,930
17,512
18,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Kalamyd689
Thanatos
13
2 / 6 / 7
7,632
694
5,135
11,554
6,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
15
5 / 3 / 7
8,505
773
11,218
14,862
16,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Apollo
15
6 / 3 / 16
9,149
832
17,366
17,547
9,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
f4rtcloud
Poseidon
18
15 / 2 / 3
10,824
984
23,676
10,682
5,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
83
14
Kills
28
28
Deaths
15
28
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
6
8
5
1.06
L
0
6
5
0.42
W
Cerberus
FBIOpVan001
Cerberus
0
1
22
11
W
Thanatos
Kalamyd689
Thanatos
2
6
7
0.92
L
2
6
8
1
W
Achilles
5
3
7
2.83
L
Sylvanus
1
6
5
0.58
W
Apollo
6
3
16
4.67
W
Poseidon
f4rtcloud
Poseidon
15
2
3
8.25
L
Heimdallr
kach0wz
Heimdallr
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,630
Damage
66,325
75,584
Taken
72,157
43,976
Mitigated
55,154
10,713
Healing
14,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
17,427
1,836
0
1,557
15,692
9,230
837
6,912
8,780
28,041
0
L
4,963
880
0
1,375
15,951
8,117
513
7,429
8,522
0
12,926
W
Cerberus
FBIOpVan001
Cerberus
8,930
536
1,959
4,921
17,512
18,224
48
7,751
9,761
17,591
404
W
Thanatos
Kalamyd689
Thanatos
5,135
1,183
0
1,230
11,554
6,440
868
4,573
6,981
0
5,870
L
6,854
1,885
0
234
9,828
4,514
612
5,863
3,965
18,921
0
W
Achilles
11,218
2,701
0
1,202
14,862
16,038
0
6,197
8,665
1,007
26,059
L
Sylvanus
5,600
2,653
2,470
1,799
17,355
13,418
0
7,140
10,215
12,889
0
W
Apollo
17,366
12,763
0
4,519
17,547
9,176
2,585
7,978
9,569
0
34,425
W
Poseidon
f4rtcloud
Poseidon
23,676
3,536
0
849
10,682
5,276
325
3,382
7,300
59,670
0
L
Heimdallr
kach0wz
Heimdallr
17,786
10,153
0
3,278
16,758
8,697
0
5,517
11,241
0
45,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,719
Gold Earned
45,365
166
Minions Killed
203
0
Camps Cleared
0
1,012,512
Distance Traveled
1,256,923
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,881
807
22
2
0
209,648
0
L
Mulan
7,256
660
25
2
0
211,811
0
W
Cerberus
9,255
841
17
2
0
275,827
0
W
Thanatos
7,632
694
4
0
0
243,527
0
L
Nox
8,053
732
37
3
0
208,883
0
W
Achilles
8,505
773
33
3
0
258,063
0
L
Sylvanus
8,058
733
20
2
0
166,946
0
W
Apollo
9,149
832
53
5
0
241,858
0
W
Poseidon
10,824
984
96
9
0
237,648
0
L
Heimdallr
9,471
861
62
6
0
215,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role