Player Matchup

Cernunnos
Cernunnos
ForgottenEggroll
Cernunnos
Level 36
God Stats
0W - 1L
1,602 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nike
Nike
Hey_Radiant
Nike
Level 144
God Stats
43W - 30L
1,654 SR
Queue Stats
94W - 101L
1,476 Elo+
Party 1
Scylla
Scylla
SymbioticREAPER
Scylla
Level 134
God Stats
0W - 3L
1,273 SR
Queue Stats
100W - 105L
1,468 Elo+
Party 1
Team Averages
Level 105
1,510 SR
1,481 Elo+

VS

Team Averages
Level 135
1,565 SR
1,510 Elo+
King Arthur
King Arthur
EndGrim
King Arthur
Level 137
God Stats
4W - 3L
1,757 SR
Queue Stats
121W - 124L
1,489 Elo+
Party 2
Ishtar
Ishtar
OhSchnepp
Ishtar
Level 109
God Stats
6W - 6L
1,436 SR
Queue Stats
69W - 57L
1,536 Elo+
Party 2
Anubis
Anubis
twofast4u_98
Anubis
Level 158
God Stats
32W - 26L
1,502 SR
Queue Stats
411W - 416L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
11
1 / 6 / 3
7,363
736
6,300
12,044
4,011
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 2
7,221
722
5,540
8,611
4,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 3 / 1
6,959
696
4,335
6,313
1,728
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EndGrim
King Arthur
12
5 / 1 / 5
7,942
794
6,852
9,043
7,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
OhSchnepp
Ishtar
12
2 / 3 / 8
7,478
748
6,264
7,357
2,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
14
4 / 1 / 6
8,364
836
9,804
6,878
3,555
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
11
11
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
King Arthur
EndGrim
King Arthur
5
1
5
7.5
L
Cernunnos
1
6
3
0.42
L
2
2
2
1.5
W
Ishtar
OhSchnepp
Ishtar
2
3
8
2
L
2
3
1
0.83
W
Anubis
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,175
Damage
22,920
26,968
Taken
23,278
10,645
Mitigated
13,775
931
Healing
6,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
EndGrim
King Arthur
6,852
988
184
1,125
9,043
7,416
289
1,607
7,436
0
21,577
L
Cernunnos
6,300
2,641
0
521
12,044
4,011
31
3,237
8,807
0
26,617
L
5,540
296
0
410
8,611
4,906
0
2,972
5,639
0
16,677
W
Ishtar
OhSchnepp
Ishtar
6,264
2,758
389
998
7,357
2,804
1,797
1,543
5,814
0
18,214
L
4,335
85
0
0
6,313
1,728
0
3,651
2,662
18,895
0
W
Anubis
9,804
62
0
3,565
6,878
3,555
921
1,224
5,654
39,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,543
Gold Earned
23,784
102
Minions Killed
124
0
Camps Cleared
0
489,078
Distance Traveled
507,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,942
794
34
3
0
177,525
0
L
Cernunnos
7,363
736
35
4
0
153,284
0
L
Nike
7,221
722
31
3
0
178,625
0
W
Ishtar
7,478
748
23
2
0
157,892
0
L
Scylla
6,959
696
36
4
0
157,169
0
W
Anubis
8,364
836
67
7
0
171,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role