Player Matchup

Cerberus
Cerberus
Sgt_CINNA
Cerberus
Level 124
God Stats
0W - 2L
1,347 SR
Queue Stats
56W - 65L
1,533 Elo+
Party 1
Ra
Ra
andy4pres
Ra
Level 145
God Stats
11W - 15L
1,579 SR
Queue Stats
148W - 154L
1,584 Elo+
Party 1
Chaac
Chaac
itzThrowGod
Chaac
Level 138
God Stats
0W - 3L
1,342 SR
Queue Stats
38W - 36L
1,586 Elo+
Party 1
Team Averages
Level 136
1,423 SR
1,568 Elo+

VS

Team Averages
Level 124
1,657 SR
1,548 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Andils
Ymir
Level 126
God Stats
70W - 55L
1,602 SR
Queue Stats
539W - 572L
1,585 Elo+
Solo
Artemis
Artemis
BruceBanner10079
Artemis
Level 125
God Stats
15W - 7L
1,869 SR
Queue Stats
162W - 154L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Sgt_CINNA
Cerberus
9
0 / 3 / 1
5,416
774
4,705
8,888
7,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 1 / 1
5,031
719
1,882
1,754
613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
1 / 1 / 0
5,538
791
5,460
7,330
6,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 0 / 4
6,196
885
4,608
4,483
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Andils
Ymir
11
2 / 0 / 2
5,853
836
3,130
5,371
3,777
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 1 / 3
6,315
902
5,979
5,155
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
1
Kills
5
5
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
4
3
W
Ymir
Andils
Ymir
2
0
2
3
W
2
1
3
3.5
L
Cerberus
Sgt_CINNA
Cerberus
0
3
1
0.17
L
0
1
1
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,047
Damage
13,717
17,972
Taken
15,009
14,909
Mitigated
7,739
5,106
Healing
5,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,608
583
712
1,429
4,483
1,923
317
1,462
2,770
25,572
0
W
Ymir
Andils
Ymir
3,130
701
0
1,770
5,371
3,777
130
3,202
1,966
11,330
0
W
5,979
3,324
0
1,756
5,155
2,039
624
1,814
3,219
0
24,857
L
Cerberus
Sgt_CINNA
Cerberus
4,705
299
0
2,395
8,888
7,415
0
4,326
4,562
18,561
0
L
1,882
219
245
466
1,754
613
19
537
1,217
12,591
0
L
5,460
886
0
2,000
7,330
6,881
0
2,981
4,349
0
16,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,985
Gold Earned
18,364
96
Minions Killed
112
0
Camps Cleared
0
347,655
Distance Traveled
395,200
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,196
885
49
7
0
138,372
0
W
Ymir
5,853
836
13
2
0
125,857
5
W
Artemis
6,315
902
50
7
0
130,971
0
L
Cerberus
5,416
774
42
6
0
132,420
2
L
Ra
5,031
719
26
4
0
81,075
0
L
Chaac
5,538
791
28
4
0
134,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role