Player Matchup

Ah Puch
Ah Puch
ChowalertaGamer
Ah Puch
Level 121
God Stats
3W - 0L
1,876 SR
Queue Stats
126W - 134L
1,438 Elo+
Solo
Anubis
Anubis
DIEURSALUGAMER
Anubis
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 68L
1,536 Elo+
Solo
Nemesis
Nemesis
Halfredo
Nemesis
Level 143
God Stats
18W - 12L
1,435 SR
Queue Stats
309W - 310L
1,507 Elo+
Party 3
Danzaburou
Danzaburou
Zombievictim181
Danzaburou
Level 118
God Stats
13W - 2L
1,887 SR
Queue Stats
748W - 701L
1,448 Elo+
Solo
Hel
Hel
amazazazaza
Hel
Level 14
God Stats
4W - 1L
1,705 SR
Queue Stats
6W - 8L
1,374 Elo+
Party 3
Team Averages
Level 103
1,681 SR
1,460 Elo+

VS

Team Averages
Level 101
1,542 SR
1,491 Elo+
Agni
Agni
 
Agni
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Novundak
Athena
Level 140
God Stats
5W - 13L
1,502 SR
Queue Stats
362W - 339L
1,496 Elo+
Party 1
Thor
Thor
Reasoning123
Thor
Level 124
God Stats
5W - 16L
1,492 SR
Queue Stats
135W - 141L
1,463 Elo+
Solo
Izanami
Izanami
SATKI
Izanami
Level 17
God Stats
0W - 1L
1,716 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
He Bo
He Bo
davichanto27
He Bo
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 104L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,261
526
2,256
5,203
2,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 1 / 3
6,193
619
4,243
5,177
2,265
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
Halfredo
Nemesis
9
2 / 1 / 1
5,680
568
3,153
6,855
2,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Zombievictim181
Danzaburou
10
7 / 1 / 2
6,855
686
6,325
5,420
1,959
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
1 / 2 / 4
5,555
556
2,027
5,294
1,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
1 / 4 / 1
5,582
558
2,916
6,209
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Novundak
Athena
10
2 / 0 / 0
6,173
617
3,388
6,486
4,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 0 / 0
5,399
540
1,058
6,899
2,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
SATKI
Izanami
9
2 / 4 / 0
5,400
540
1,900
6,306
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 4 / 0
4,178
418
1,311
5,256
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
12
Kills
6
6
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
4
1
0.38
W
0
1
0
0
W
2
1
3
3.5
W
Nemesis
Halfredo
Nemesis
2
1
1
2.5
L
Athena
Novundak
Athena
2
0
0
2
L
1
0
0
1
L
Izanami
SATKI
Izanami
2
4
0
0.5
W
Danzaburou
Zombievictim181
Danzaburou
7
1
2
8
W
1
2
4
1.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,004
Damage
10,573
27,949
Taken
31,156
11,110
Mitigated
11,308
12,735
Healing
4,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
2,916
91
0
500
6,209
1,750
0
3,324
2,885
35,940
0
W
2,256
252
0
1,957
5,203
2,672
0
2,074
2,801
33,347
0
W
4,243
675
0
3,207
5,177
2,265
0
1,539
3,627
49,192
0
W
Nemesis
Halfredo
Nemesis
3,153
1,779
0
1,346
6,855
2,241
0
1,187
5,619
0
34,511
L
Athena
Novundak
Athena
3,388
861
0
2,523
6,486
4,233
0
2,232
3,922
34,135
0
L
1,058
494
0
500
6,899
2,253
0
1,192
5,707
0
31,405
L
Izanami
SATKI
Izanami
1,900
1,178
0
425
6,306
1,719
0
921
5,385
0
16,496
W
Danzaburou
Zombievictim181
Danzaburou
6,325
2,349
0
2,607
5,420
1,959
74
577
4,843
0
41,909
W
2,027
70
1,070
2,548
5,294
1,973
315
1,651
3,444
20,220
0
L
1,311
77
0
484
5,256
1,353
0
525
4,731
15,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,544
Gold Earned
26,732
303
Minions Killed
260
0
Camps Cleared
0
891,862
Distance Traveled
977,152
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,582
558
65
7
0
205,054
0
W
Ah Puch
5,261
526
49
5
0
114,786
0
W
Anubis
6,193
619
91
9
0
170,891
2
W
Nemesis
5,680
568
58
6
0
237,670
0
L
Athena
6,173
617
78
8
0
194,056
0
L
Thor
5,399
540
62
6
0
199,532
0
L
Izanami
5,400
540
30
3
0
204,908
0
W
Danzaburou
6,855
686
71
7
0
182,400
0
W
Hel
5,555
556
34
3
0
186,115
3
L
He Bo
4,178
418
25
3
0
173,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role