Player Matchup

Loki
Loki
HALO4JAM
Loki
Level 47
God Stats
1W - 0L
1,585 SR
Queue Stats
10W - 9L
1,480 Elo+
Party 1
Hercules
Hercules
Kyrosensei
Hercules
Level 43
God Stats
2W - 0L
1,614 SR
Queue Stats
9W - 7L
1,570 Elo+
Party 1
Cernunnos
Cernunnos
M0nkey4lyf3
Cernunnos
Level 16
God Stats
2W - 3L
1,300 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Team Averages
Level 35
1,500 SR
1,517 Elo+

VS

Team Averages
Level 38
1,442 SR
1,283 Elo+
Tiamat
Tiamat
BMercer16
Tiamat
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 15L
1,263 Elo+
Solo
Neith
Neith
Codiyak8098
Neith
Level 15
God Stats
7W - 16L
1,325 SR
Queue Stats
29W - 45L
1,348 Elo+
Party 2
Amaterasu
Amaterasu
Spliffuz
Amaterasu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 165L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
0 / 0 / 6
8,309
692
7,101
6,006
2,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Kyrosensei
Hercules
13
2 / 0 / 2
8,179
682
8,855
7,485
7,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
M0nkey4lyf3
Cernunnos
14
6 / 3 / 1
9,003
750
18,102
14,884
6,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BMercer16
Tiamat
13
1 / 5 / 1
8,131
678
7,793
11,315
7,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 1 / 0
8,046
671
9,454
8,786
3,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
Spliffuz
Amaterasu
12
0 / 2 / 3
7,332
611
3,988
19,932
16,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
8
Kills
3
3
Deaths
8
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BMercer16
Tiamat
1
5
1
0.3
L
2
1
0
2
W
Loki
0
0
6
3
W
Hercules
Kyrosensei
Hercules
2
0
2
3
W
Cernunnos
M0nkey4lyf3
Cernunnos
6
3
1
2.17
L
Amaterasu
Spliffuz
Amaterasu
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,058
Damage
21,235
28,375
Taken
40,033
15,980
Mitigated
27,436
7,121
Healing
11,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BMercer16
Tiamat
7,793
232
0
3,066
11,315
7,008
0
0
11,220
32,128
0
L
9,454
5,809
360
1,225
8,786
3,686
0
170
8,479
0
31,587
W
Loki
7,101
1,511
0
500
6,006
2,398
328
887
4,949
0
38,219
W
Hercules
Kyrosensei
Hercules
8,855
1,855
0
3,579
7,485
7,137
263
2,164
5,169
294
23,240
W
Cernunnos
M0nkey4lyf3
Cernunnos
18,102
9,653
0
3,042
14,884
6,445
113
4,775
9,775
0
38,421
L
Amaterasu
Spliffuz
Amaterasu
3,988
811
320
6,812
19,932
16,742
0
49
19,419
0
8,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,491
Gold Earned
23,509
146
Minions Killed
122
0
Camps Cleared
0
643,731
Distance Traveled
657,476
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,131
678
63
5
0
213,634
0
L
Neith
8,046
671
47
4
0
204,160
0
W
Loki
8,309
692
58
5
0
244,922
0
W
Hercules
8,179
682
42
4
0
211,159
0
W
Cernunnos
9,003
750
46
4
0
187,650
0
L
Amaterasu
7,332
611
12
1
0
239,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role