Player Matchup

Ne Zha
Ne Zha
Bronze III
RiasKirigaya75
Ne Zha
Bronze III
Level 141
God Stats
2W - 1L
1,572 SR
Queue Stats
30W - 28L
1,452 MMR
Party 1
Surtr
Surtr
Bronze III
UnivalentPizza1
Surtr
Bronze III
Level 107
God Stats
1W - 3L
1,382 SR
Queue Stats
36W - 33L
1,400 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
cheesepuff0313
Nu Wa
Bronze III
Level 127
God Stats
3W - 1L
1,546 SR
Queue Stats
40W - 35L
1,452 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 125
1,500 SR
1,435 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 80
1,562 SR
1,434 MMR
Poseidon
Poseidon
Bronze III
BrandenJaime
Poseidon
Bronze III
Level 30
God Stats
46W - 72L
1,314 SR
Queue Stats
476W - 606L
1,450 MMR
Solo
Atlas
Atlas
Silver III
UncleBradley_
Atlas
Silver III
Level 125
God Stats
16W - 11L
1,712 SR
Queue Stats
228W - 227L
1,400 MMR
Solo
Set
Set
Gold III
xVapourGaming
Set
Gold III
Level 85
God Stats
22W - 12L
1,661 SR
Queue Stats
65W - 74L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
7,649
695
6,622
11,416
5,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 5 / 0
7,755
705
6,066
12,794
11,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 5 / 1
7,492
681
5,986
8,785
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
MartichorasAphroditeThorAo KuangHercules

VS

Bans
CabrakanYmirIshtarGaneshaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BrandenJaime
Poseidon
16
7 / 1 / 7
10,584
962
6,956
7,163
3,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 0 / 16
9,696
881
10,104
10,935
12,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
9 / 1 / 6
9,995
909
11,725
10,324
5,158
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
2
Kills
17
17
Deaths
2
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BrandenJaime
Poseidon
7
1
7
10.5
L
1
7
1
0.21
W
1
0
16
9
L
1
5
0
0.2
L
0
5
1
0.1
W
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,674
Damage
28,785
32,995
Taken
28,422
18,954
Mitigated
20,321
3,656
Healing
10,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BrandenJaime
Poseidon
6,956
1,092
0
2,698
7,163
3,141
1,571
1,857
5,306
62,311
0
L
6,622
2,370
0
868
11,416
5,066
0
6,111
5,305
0
34,140
W
10,104
3,885
2,289
3,376
10,935
12,022
561
1,969
8,966
24,936
0
L
6,066
1,716
253
1,988
12,794
11,100
0
7,474
5,320
253
14,663
L
5,986
1,226
0
547
8,785
2,788
0
3,514
5,271
30,398
0
W
11,725
6,320
0
2,386
10,324
5,158
390
2,386
7,938
0
44,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,896
Gold Earned
30,275
118
Minions Killed
219
0
Camps Cleared
0
596,133
Distance Traveled
661,505
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,584
962
110
10
0
206,759
4
L
Ne Zha
7,649
695
49
4
0
200,126
4
W
Atlas
9,696
881
29
3
0
223,462
0
L
Surtr
7,755
705
9
1
0
214,662
0
L
Nu Wa
7,492
681
60
5
0
181,345
0
W
Set
9,995
909
80
7
0
231,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role