Player Matchup

Tsukuyomi
Tsukuyomi
BofaDeez69
Tsukuyomi
Level 85
God Stats
29W - 30L
1,516 SR
Queue Stats
301W - 274L
1,517 Elo+
Party 3
Zhong Kui
Zhong Kui
ChaoticAmoeba
Zhong Kui
Level 123
God Stats
8W - 8L
1,565 SR
Queue Stats
484W - 462L
1,522 Elo+
Party 3
Kuzenbo
Kuzenbo
Girtthquake
Kuzenbo
Level 117
God Stats
38W - 42L
1,398 SR
Queue Stats
547W - 523L
1,529 Elo+
Party 1
Hercules
Hercules
KermitSeppuku
Hercules
Level 66
God Stats
25W - 23L
1,740 SR
Queue Stats
291W - 251L
1,503 Elo+
Party 1
Hou Yi
Hou Yi
MrSkare
Hou Yi
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 25L
1,606 Elo+
Party 1
Team Averages
Level 89
1,544 SR
1,535 Elo+

VS

Team Averages
Level 113
1,671 SR
1,558 Elo+
Aphrodite
Aphrodite
Fatcat762
Aphrodite
Level 127
God Stats
6W - 1L
2,100 SR
Queue Stats
23W - 19L
1,654 Elo+
Party 2
Horus
Horus
JMan0225
Horus
Level 77
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 23L
1,475 Elo+
Solo
Nu Wa
Nu Wa
TheOnlySwordfish
Nu Wa
Level 105
God Stats
22W - 13L
1,596 SR
Queue Stats
35W - 28L
1,495 Elo+
Solo
Martichoras
Martichoras
ersiee
Martichoras
Level 148
God Stats
2W - 0L
1,591 SR
Queue Stats
32W - 33L
1,654 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
x 1 C O B R A Z
Morgan Le Fay
Level 109
God Stats
12W - 21L
1,570 SR
Queue Stats
139W - 149L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BofaDeez69
Tsukuyomi
11
0 / 6 / 4
6,365
637
5,844
10,839
4,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
ChaoticAmoeba
Zhong Kui
12
1 / 4 / 3
6,740
674
5,710
8,860
4,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
Girtthquake
Kuzenbo
12
0 / 4 / 4
6,463
646
4,496
13,479
14,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
KermitSeppuku
Hercules
15
3 / 1 / 2
7,655
766
7,927
11,989
12,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
MrSkare
Hou Yi
13
1 / 3 / 3
7,059
706
3,863
12,351
5,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Fatcat762
Aphrodite
15
2 / 0 / 11
8,892
889
4,947
7,439
7,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Horus
JMan0225
Horus
13
2 / 4 / 11
7,807
781
7,210
11,067
10,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 0 / 8
9,100
910
11,040
5,866
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
ersiee
Martichoras
16
6 / 0 / 8
9,028
903
15,784
6,962
5,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morgan Le Fay
x 1 C O B R A Z
Morgan Le Fay
14
4 / 1 / 9
8,241
824
11,579
7,044
3,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
65
5
Kills
18
18
Deaths
5
16
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BofaDeez69
Tsukuyomi
0
6
4
0.33
L
Zhong Kui
ChaoticAmoeba
Zhong Kui
1
4
3
0.63
W
Aphrodite
Fatcat762
Aphrodite
2
0
11
7.5
L
Kuzenbo
Girtthquake
Kuzenbo
0
4
4
0.5
W
Horus
JMan0225
Horus
2
4
11
1.88
L
Hercules
KermitSeppuku
Hercules
3
1
2
4
L
Hou Yi
MrSkare
Hou Yi
1
3
3
0.83
W
4
0
8
8
W
Martichoras
ersiee
Martichoras
6
0
8
10
W
Morgan Le Fay
x 1 C O B R A Z
Morgan Le Fay
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,840
Damage
50,560
57,518
Taken
38,378
41,322
Mitigated
28,745
8,907
Healing
18,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BofaDeez69
Tsukuyomi
5,844
853
0
974
10,839
4,462
0
5,022
5,419
0
15,277
L
Zhong Kui
ChaoticAmoeba
Zhong Kui
5,710
425
0
1,827
8,860
4,734
25
3,700
4,954
14,300
0
W
Aphrodite
Fatcat762
Aphrodite
4,947
796
4,308
5,448
7,439
7,188
630
883
6,252
14,053
0
L
Kuzenbo
Girtthquake
Kuzenbo
4,496
1,313
278
2,854
13,479
14,548
0
6,128
6,734
15,769
0
W
Horus
JMan0225
Horus
7,210
2,810
570
1,743
11,067
10,565
412
3,128
6,578
1,005
11,022
L
Hercules
KermitSeppuku
Hercules
7,927
942
0
2,186
11,989
12,279
0
5,981
5,751
0
33,337
L
Hou Yi
MrSkare
Hou Yi
3,863
2,078
0
788
12,351
5,299
527
6,588
5,474
0
23,344
W
11,040
5,706
0
2,132
5,866
2,282
3,761
1,681
3,826
39,772
0
W
Martichoras
ersiee
Martichoras
15,784
8,097
0
2,812
6,962
5,129
3,381
1,371
5,317
0
47,307
W
Morgan Le Fay
x 1 C O B R A Z
Morgan Le Fay
11,579
735
0
1,260
7,044
3,581
621
2,070
4,760
25,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,282
Gold Earned
43,068
182
Minions Killed
228
0
Camps Cleared
0
902,802
Distance Traveled
1,085,277
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,365
637
17
2
0
175,262
0
L
Zhong Kui
6,740
674
24
2
0
116,143
0
W
Aphrodite
8,892
889
20
2
0
202,733
0
L
Kuzenbo
6,463
646
16
2
0
201,920
2
W
Horus
7,807
781
11
1
0
203,983
0
L
Hercules
7,655
766
71
7
0
228,898
0
L
Hou Yi
7,059
706
54
5
0
180,579
0
W
Nu Wa
9,100
910
76
8
0
222,895
5
W
Martichoras
9,028
903
90
9
0
212,819
0
W
Morgan Le Fay
8,241
824
31
3
0
242,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role