Player Matchup

Mulan
Mulan
DoubletoesTV
Mulan
Level 84
God Stats
1W - 5L
1,416 SR
Queue Stats
78W - 84L
1,387 Elo+
Party 2
Fenrir
Fenrir
KidRello
Fenrir
Level 102
God Stats
7W - 9L
1,487 SR
Queue Stats
348W - 367L
1,454 Elo+
Party 2
Thoth
Thoth
SecretRepublic
Thoth
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 81L
1,550 Elo+
Party 2
Team Averages
Level 104
1,468 SR
1,463 Elo+

VS

Team Averages
Level 86
1,533 SR
1,575 Elo+
Artemis
Artemis
Iwipeontrash
Artemis
Level 131
God Stats
1W - 0L
1,491 SR
Queue Stats
28W - 18L
1,719 Elo+
Party 1
Cthulhu
Cthulhu
Rantarokiwi
Cthulhu
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,178 Elo+
Solo
Anubis
Anubis
SpecialFartMan
Anubis
Level 25
God Stats
4W - 0L
1,608 SR
Queue Stats
4W - 0L
1,829 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
7,758
554
5,509
17,854
13,795
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
KidRello
Fenrir
13
1 / 5 / 1
8,312
594
4,631
16,993
7,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 4 / 0
9,533
681
6,684
9,038
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Iwipeontrash
Artemis
16
6 / 1 / 9
10,551
754
16,458
8,659
3,749
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Rantarokiwi
Cthulhu
14
1 / 1 / 12
9,444
675
7,799
12,538
16,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
9 / 0 / 7
11,388
813
16,373
6,603
3,337
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
2
Kills
16
16
Deaths
2
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Artemis
Iwipeontrash
Artemis
6
1
9
10.5
L
Fenrir
KidRello
Fenrir
1
5
1
0.3
W
Cthulhu
Rantarokiwi
Cthulhu
1
1
12
7
L
1
4
0
0.25
W
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,824
Damage
40,630
43,885
Taken
27,800
24,288
Mitigated
23,673
3,787
Healing
7,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,509
1,150
356
2,401
17,854
13,795
0
9,999
7,236
0
16,485
W
Artemis
Iwipeontrash
Artemis
16,458
8,397
0
2,774
8,659
3,749
2,060
2,692
5,967
0
64,269
L
Fenrir
KidRello
Fenrir
4,631
876
0
660
16,993
7,264
0
9,141
7,756
0
12,713
W
Cthulhu
Rantarokiwi
Cthulhu
7,799
348
324
558
12,538
16,587
212
2,510
10,028
34,921
0
L
6,684
34
0
370
9,038
3,229
0
4,220
4,434
51,554
0
W
16,373
163
0
4,095
6,603
3,337
930
1,805
4,798
42,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,603
Gold Earned
31,383
135
Minions Killed
191
0
Camps Cleared
0
734,407
Distance Traveled
807,273
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,758
554
15
1
0
225,676
0
W
Artemis
10,551
754
75
5
0
269,440
0
L
Fenrir
8,312
594
10
1
0
243,976
0
W
Cthulhu
9,444
675
51
4
0
272,809
0
L
Thoth
9,533
681
110
8
0
264,755
0
W
Anubis
11,388
813
65
5
0
265,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role