Player Matchup

Neith
Neith
Alexelnene
Neith
Level 121
God Stats
4W - 5L
1,255 SR
Queue Stats
81W - 64L
1,467 Elo+
Party 1
Pele
Pele
Shiblaw
Pele
Level 108
God Stats
6W - 10L
1,390 SR
Queue Stats
146W - 139L
1,428 Elo+
Solo
Zeus
Zeus
Thundeyrn
Zeus
Level 68
God Stats
3W - 2L
1,701 SR
Queue Stats
93W - 103L
1,456 Elo+
Solo
Ymir
Ymir
hene12
Ymir
Level 125
God Stats
13W - 7L
1,598 SR
Queue Stats
120W - 112L
1,459 Elo+
Party 1
King Arthur
King Arthur
xXGuga19Xx
King Arthur
Level 88
God Stats
29W - 33L
1,529 SR
Queue Stats
695W - 691L
1,480 Elo+
Solo
Team Averages
Level 102
1,495 SR
1,458 Elo+

VS

Team Averages
Level 98
1,611 SR
1,477 Elo+
Skadi
Skadi
 
Skadi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
IdlePlace86229
Poseidon
Level 108
God Stats
5W - 4L
1,865 SR
Queue Stats
208W - 205L
1,481 Elo+
Solo
Lancelot
Lancelot
TTV_GodlyKiwi
Lancelot
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
377W - 344L
1,537 Elo+
Solo
Loki
Loki
Tulaned
Loki
Level 82
God Stats
4W - 5L
1,530 SR
Queue Stats
65W - 67L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
i_collectskullz
Baron Samedi
Level 89
God Stats
14W - 6L
1,659 SR
Queue Stats
331W - 362L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 5 / 0
5,858
488
4,836
10,925
3,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pele
Shiblaw
Pele
11
2 / 3 / 0
6,599
550
4,041
10,907
3,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zeus
10
0 / 4 / 0
5,574
465
2,469
8,359
2,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
hene12
Ymir
9
0 / 3 / 1
5,458
455
3,150
13,304
9,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
xXGuga19Xx
King Arthur
12
3 / 0 / 1
7,183
599
5,745
9,464
9,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 0 / 5
6,607
551
7,340
6,380
2,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
14
6 / 0 / 0
8,533
711
7,367
5,962
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
TTV_GodlyKiwi
Lancelot
12
1 / 4 / 0
6,393
533
5,830
9,834
4,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
Tulaned
Loki
11
2 / 1 / 6
6,678
557
5,621
8,245
2,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
i_collectskullz
Baron Samedi
10
4 / 1 / 3
6,136
511
6,396
7,312
5,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
5
Kills
15
15
Deaths
6
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
0
5
4.5
L
Neith
0
5
0
0
W
Poseidon
6
0
0
6
L
Pele
Shiblaw
Pele
2
3
0
0.67
W
Lancelot
TTV_GodlyKiwi
Lancelot
1
4
0
0.25
L
Zeus
0
4
0
0
W
Loki
Tulaned
Loki
2
1
6
5
L
Ymir
hene12
Ymir
0
3
1
0.17
W
Baron Samedi
i_collectskullz
Baron Samedi
4
1
3
5.5
L
King Arthur
xXGuga19Xx
King Arthur
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,241
Damage
32,554
52,959
Taken
37,733
28,142
Mitigated
17,546
12,689
Healing
10,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,340
3,262
0
2,060
6,380
2,269
407
896
5,484
0
48,057
L
Neith
4,836
2,060
149
4,417
10,925
3,751
0
1,495
9,430
0
48,530
W
Poseidon
7,367
928
0
1,679
5,962
2,110
277
2,284
3,678
73,620
0
L
Pele
Shiblaw
Pele
4,041
540
0
2,688
10,907
3,632
0
1,029
9,805
0
50,558
W
Lancelot
TTV_GodlyKiwi
Lancelot
5,830
1,200
0
1,001
9,834
4,462
0
0
9,834
0
41,423
L
Zeus
2,469
122
0
1,752
8,359
2,615
0
4,000
4,145
40,675
0
W
Loki
Tulaned
Loki
5,621
1,368
0
1,308
8,245
2,882
0
192
8,053
0
43,926
L
Ymir
hene12
Ymir
3,150
543
150
2,093
13,304
9,109
0
6,870
6,352
21,053
0
W
Baron Samedi
i_collectskullz
Baron Samedi
6,396
1,433
1,141
3,027
7,312
5,823
273
2,247
5,065
21,230
0
L
King Arthur
xXGuga19Xx
King Arthur
5,745
365
0
1,440
9,464
9,035
0
0
9,464
0
50,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,672
Gold Earned
34,347
322
Minions Killed
388
0
Camps Cleared
0
1,122,738
Distance Traveled
1,224,346
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,607
551
78
7
0
227,961
2
L
Neith
5,858
488
70
6
0
202,941
0
W
Poseidon
8,533
711
142
12
0
266,391
1
L
Pele
6,599
550
74
6
0
243,361
0
W
Lancelot
6,393
533
76
6
0
238,322
2
L
Zeus
5,574
465
68
6
0
206,761
3
W
Loki
6,678
557
70
6
0
282,703
0
L
Ymir
5,458
455
32
3
0
236,088
5
W
Baron Samedi
6,136
511
22
2
0
208,969
2
L
King Arthur
7,183
599
78
7
0
233,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role