Player Matchup

Cu Chulainn
Cu Chulainn
Clóùd
Cu Chulainn
Level 87
God Stats
13W - 11L
1,631 SR
Queue Stats
28W - 38L
1,437 Elo+
Solo
Janus
Janus
Kviola
Janus
Level 141
God Stats
6W - 10L
1,423 SR
Queue Stats
185W - 190L
1,505 Elo+
Solo
Loki
Loki
V4Valhalla
Loki
Level 93
God Stats
1W - 2L
1,771 SR
Queue Stats
27W - 20L
1,629 Elo+
Party 3
Heimdallr
Heimdallr
astralfaerie
Heimdallr
Level 158
God Stats
14W - 12L
1,530 SR
Queue Stats
936W - 861L
1,585 Elo+
Solo
Geb
Geb
c4llmejoker
Geb
Level 67
God Stats
5W - 4L
1,974 SR
Queue Stats
11W - 12L
1,591 Elo+
Party 3
Team Averages
Level 109
1,666 SR
1,550 Elo+

VS

Team Averages
Level 127
1,537 SR
1,559 Elo+
Sylvanus
Sylvanus
Broseidon11
Sylvanus
Level 125
God Stats
12W - 14L
1,692 SR
Queue Stats
193W - 154L
1,589 Elo+
Party 2
Kukulkan
Kukulkan
Bubbert
Kukulkan
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,705 Elo+
Party 2
Bakasura
Bakasura
UzU10
Bakasura
Level 156
God Stats
1W - 0L
1,731 SR
Queue Stats
85W - 91L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
rodomaxton68
Danzaburou
Level 141
God Stats
1W - 5L
1,264 SR
Queue Stats
198W - 193L
1,549 Elo+
Party 1
Osiris
Osiris
xSannineitorx
Osiris
Level 151
God Stats
5W - 4L
1,500 SR
Queue Stats
485W - 489L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Clóùd
Cu Chulainn
12
0 / 6 / 0
7,252
483
8,161
14,656
13,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Kviola
Janus
13
1 / 3 / 0
7,662
511
3,955
9,214
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 3 / 1
6,699
447
8,471
10,870
4,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
astralfaerie
Heimdallr
13
0 / 2 / 0
7,339
489
4,939
11,051
5,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 3 / 0
6,343
423
2,218
9,975
7,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Broseidon11
Sylvanus
12
5 / 0 / 4
8,091
539
4,067
5,352
4,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Kukulkan
Bubbert
Kukulkan
14
2 / 1 / 3
8,432
562
9,740
5,528
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
UzU10
Bakasura
15
5 / 1 / 3
8,922
595
6,561
12,769
5,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
rodomaxton68
Danzaburou
15
3 / 0 / 2
9,111
607
10,141
8,510
4,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 0 / 4
8,716
581
5,959
14,907
15,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
17
17
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Broseidon11
Sylvanus
5
0
4
7
W
Kukulkan
Bubbert
Kukulkan
2
1
3
3.5
L
Cu Chulainn
Clóùd
Cu Chulainn
0
6
0
0
L
Janus
Kviola
Janus
1
3
0
0.33
W
Bakasura
UzU10
Bakasura
5
1
3
6.5
L
1
3
1
0.5
L
Heimdallr
astralfaerie
Heimdallr
0
2
0
0
L
0
3
0
0
W
Danzaburou
rodomaxton68
Danzaburou
3
0
2
4
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,744
Damage
36,468
55,766
Taken
47,066
33,358
Mitigated
32,681
9,038
Healing
21,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Broseidon11
Sylvanus
4,067
1,084
1,686
3,205
5,352
4,488
29
1,974
3,378
18,772
0
W
Kukulkan
Bubbert
Kukulkan
9,740
896
0
1,020
5,528
2,283
3
1,884
3,644
78,694
0
L
Cu Chulainn
Clóùd
Cu Chulainn
8,161
2,122
0
713
14,656
13,305
0
1,545
12,519
0
63,314
L
Janus
Kviola
Janus
3,955
112
0
1,908
9,214
3,195
0
6,290
2,924
67,283
0
W
Bakasura
UzU10
Bakasura
6,561
4,916
0
4,741
12,769
5,954
0
916
11,853
0
67,990
L
8,471
1,757
0
750
10,870
4,018
0
2,645
7,931
0
48,887
L
Heimdallr
astralfaerie
Heimdallr
4,939
2,359
0
4,485
11,051
5,503
0
502
10,549
0
70,741
L
2,218
224
0
1,182
9,975
7,337
0
2,825
7,150
10,959
0
W
Danzaburou
rodomaxton68
Danzaburou
10,141
6,157
0
3,865
8,510
4,321
1,037
975
7,535
0
80,676
W
5,959
2,850
0
6,656
14,907
15,635
593
424
14,483
0
65,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,295
Gold Earned
43,272
439
Minions Killed
541
0
Camps Cleared
0
1,484,915
Distance Traveled
1,559,840
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,091
539
22
1
0
303,121
4
W
Kukulkan
8,432
562
131
9
0
317,588
0
L
Cu Chulainn
7,252
483
94
6
0
263,489
1
L
Janus
7,662
511
117
8
0
303,286
2
W
Bakasura
8,922
595
137
9
0
369,359
3
L
Loki
6,699
447
76
5
0
332,436
0
L
Heimdallr
7,339
489
136
9
0
266,853
5
L
Geb
6,343
423
16
1
0
318,851
3
W
Danzaburou
9,111
607
142
9
0
284,048
3
W
Osiris
8,716
581
109
7
0
285,724
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role